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Why are people like this??


Criosdh's Avatar


Criosdh
08.08.2012 , 06:48 AM | #31
Quote: Originally Posted by Toweleeeie View Post
This is a game/Bioware issue. They need to cut the spawn time of clickables in half. I made a thread about this 2 weeks ago. BH dailies are the worst

For the record, Im one of those players who steals clickables. I dont give a ****!
That's because you're an aspy douche and because online when you behave that way you don't get punched in the mouth like you would in RL.

Criosdh's Avatar


Criosdh
08.08.2012 , 06:50 AM | #32
Quote: Originally Posted by omNOMNOMinator View Post
Am I a douwshbag if I want to get the dailies done as fast as possible because they're not fun and I have other things to do? If you want the objective then you take it, its just a shame that the bad design makes it like a race. Its not that I don't care about others, just that they are foolish enough not to take the objective. Also note that if you don't press it and I don't, someone else will so me waiting is pointless because its your loss whatever happens.

So tips:
  • Take the objective asap, its a race.
  • Don't hate on us for wanting to do it as fast as we can!
  • Best idea ever - don't decline my group invites then complain when I take your objectives. Groups are the ultimate solution!
Are you some how under the impression that aholes are people who only do rude things that they don't want to do or for something other than selfish reasons?

If you do something rude because you want to make things faster, easier, more convienent, etc for yourself then yes that makes you the text book definition fo a doush.

Criosdh's Avatar


Criosdh
08.08.2012 , 06:54 AM | #33
Quote: Originally Posted by ZudetGambeous View Post
This is a problem with the design of the game not people. No one wants to wait 5 minutes to get an objective just because you happened to engage the npc 2 seconds before he could.

More modern MMO's like GW2 solved this problem by giving everyone who helps credit, but SWTOR went with the 10 year old make everything a pain and a grind model.
No it's a problem with the people. It doesn't matter how much it slows a person down, or how inconvienent it is, if they do something rude out of selfishness then they are an a-hole. There is not BUT BUT BUTs about it.

ManiacalShen's Avatar


ManiacalShen
08.08.2012 , 07:13 AM | #34
Quote: Originally Posted by omNOMNOMinator View Post
Am I a douwshbag if I want to get the dailies done as fast as possible because they're not fun and I have other things to do?
Yes.

Quote:
If you want the objective then you take it, its just a shame that the bad design makes it like a race. Its not that I don't care about others, just that they are foolish enough not to take the objective.
What wonderful sociopath logic you have there. "If you want to actually take the groceries you bought home, put them in your car faster. It's just a shame that bad design makes it like a race. It's not that I don't care about others, just that they're foolish enough not to sprint to their vehicle and dump the cart into their trunk before I run by and lift their Cheerios-and-cookies bag."

Quote:
...
Best idea ever - don't decline my group invites then complain when I take your objectives. Groups are the ultimate solution!
Yeeaaah, 'cause no one's ever doing quests while in a queue of some kind that makes it so they may have to leave at any second.


Anyway, OP and others, I suggest public shaming. Someone ninjas your node? Tell everyone in General about it. The ninja will either be shameful and silent, argue and prove themselves to be jerks to everyone in General, or send you hilarious, butthurt pms that you can block when you get bored.

Valkirus's Avatar


Valkirus
08.08.2012 , 07:19 AM | #35
Quote: Originally Posted by ZudetGambeous View Post
This is a problem with the design of the game not people. No one wants to wait 5 minutes to get an objective just because you happened to engage the npc 2 seconds before he could.

More modern MMO's like GW2 solved this problem by giving everyone who helps credit, but SWTOR went with the 10 year old make everything a pain and a grind model.
Yes. GW2 has solved that issue. There are no mob stealing in GW2. And they have area effect quest sharing. A quest item should not despawn once it is clicked on. Problem solved. Not saying GW2 is going to rock, but they sure have made some great changes to the way MMO's are designed.
Trust is something which is earned.

Ancaglon's Avatar


Ancaglon
08.08.2012 , 07:22 AM | #36
BW has half a solution in place: when the mobs are being killed quickly (or possibly, based on the number of player characters in the area), they also start respawning quickly. Unfortunately, they haven't applied this logic to the destroyable/lootable objects.

Sunglare's Avatar


Sunglare
08.08.2012 , 08:18 AM | #37
How are people suppose to know if you need the boxes or not. You need to grab them first and then fight. If you are so weak that you are dieing while trying to loot the boxes then you need to do some more Belsavis dailies before doing Black hole. To many time I've let a player finish fighting the mobs only to see him run off without grabbing the boxes.

Grab the object first then fight, people can't tell if you need it yet or not.
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TUXs's Avatar


TUXs
08.08.2012 , 08:24 AM | #38
Quote: Originally Posted by AurakaSith View Post
I have no doubt this has been raised many times, but its just happened to me... AGAIN!

Doing my dailies... quest object has elite standing next to it.
Engage elite, and someone else comes in and grabs objective.
Elite respawns before the object does - ***!!!


it so sad, that we still have people out there which have zero regard to their fellow players...


Well congratulations for being such a postive part of the world!!!
People are like that because there's no community in this game. Bioware has done NOTHING to help foster any sense of community, nothing at all. They've **edit**ed up on respawn timers, they make grouping anonymous, looting random and abusable.

The guy was still a d-bag, but I blame Bioware for providing him the opportunities to act like he does.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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DorkTrooper's Avatar


DorkTrooper
08.08.2012 , 08:31 AM | #39
Count on people to be greedy and selfish. If they aren't, then it's a pleasant surprise, but if they are, at least you're prepared.

AurakaSith's Avatar


AurakaSith
08.08.2012 , 08:37 AM | #40
Quote: Originally Posted by Sunglare View Post
How are people suppose to know if you need the boxes or not. You need to grab them first and then fight. If you are so weak that you are dieing while trying to loot the boxes then you need to do some more Belsavis dailies before doing Black hole. To many time I've let a player finish fighting the mobs only to see him run off without grabbing the boxes.

Grab the object first then fight, people can't tell if you need it yet or not.
easy... as you said... if they fight the mob/s and loot... they needed it.
if they fight the mob/s and run off... then at least they cleared the the area for you.


its not just about if you CAN handle the mobs... i have 100% +61 enchamentsto my gear.... i am essentiall ops 16 gear.... but i still cause aggro when i get near some objectives... sure i can cap it... and then run off.. causes them mobs to bug and run back.... back thats not the point

i am not a *****... i sont stealth and sneak and all that ****.. if their is an elite / champion on an objective, i fight it, loot it, then cap the objective

the point is... if the objective is bloody close to the mob... its 99.99% i want that objective.. so stop being a complete **** head and just chill...

and for the poster above... was you life ruined to wait 5 minutes only to release it was a free cap for you?
no!!!! of course it wasnt!

so there is no excuse for being a complete ****!