Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

SWTOR biggest MMO flop of all time.

STAR WARS: The Old Republic > English > General Discussion
SWTOR biggest MMO flop of all time.

Elmillia's Avatar


Elmillia
08.08.2012 , 06:50 AM | #61
Quote: Originally Posted by Emeda View Post
Your outstanding facts:

1.So does WOW
2.So does Everquest
3. Wheres your proof?
4. Examples?

You didnt negate anything. All you did was make excuses for the game.
Because all of the points in the OP are invalid.

Emeda's Avatar


Emeda
08.08.2012 , 06:51 AM | #62
Quote: Originally Posted by Elmillia View Post
Because all of the points in the OP are invalid.
I commented on the other ones also.
If this game is so great then why do so many people that love the game spend all their time in the forums?

anstalt's Avatar


anstalt
08.08.2012 , 06:51 AM | #63
SW:TOR has been a massive failure in comparison to PLAYER EXPECTATIONS

SW:TOR has been a relative success in comparison to the majority of MMOs (excellent launch, very high box purchases, great initial reactions and early subscriber numbers, but declining population ever since)

SW:TOR's future success depends upon Bioware's ability to stabalise the decliing population and thus ensure future profits.



Lets face it folks, SW:TOR isn't that bad, the main problem was it was massively overhyped by Bioware, combined with our own expectations of what an MMO should be. Its left most of us feeling disappointed because we recognise how epic the game could have been. The game as it actually is is OK. Its polished, lots of content (tho not much at endgame), has all the core components of a modern mmo. If Bioware can find a way to stabalise the declining playerbase then this game can be called a success. Success can only be measured financially and the first 3 months of this game were an epic success. If Bioware turn the game around and continue to make profit, then the game will be a lasting success. Its as simple as that.

Everything else you say is just opinion.
Anstalt - lvl 50 valor 81 Shadow Consular

Currently retired due to poor design decisions within the game that have killed its longevity. Get rid of Hickman before he ruins the game completely!

Emeda's Avatar


Emeda
08.08.2012 , 06:54 AM | #64
Quote: Originally Posted by anstalt View Post
SW:TOR has been a massive failure in comparison to PLAYER EXPECTATIONS

SW:TOR has been a relative success in comparison to the majority of MMOs (excellent launch, very high box purchases, great initial reactions and early subscriber numbers, but declining population ever since)

SW:TOR's future success depends upon Bioware's ability to stabalise the decliing population and thus ensure future profits.



Lets face it folks, SW:TOR isn't that bad, the main problem was it was massively overhyped by Bioware, combined with our own expectations of what an MMO should be. Its left most of us feeling disappointed because we recognise how epic the game could have been. The game as it actually is is OK. Its polished, lots of content (tho not much at endgame), has all the core components of a modern mmo. If Bioware can find a way to stabalise the declining playerbase then this game can be called a success. Success can only be measured financially and the first 3 months of this game were an epic success. If Bioware turn the game around and continue to make profit, then the game will be a lasting success. Its as simple as that.

Everything else you say is just opinion.
With a few minor ajustments this would have been a great single player game.

The way it was released and the way it is now it is a terrible MMO that people are playing as a single player game.
If this game is so great then why do so many people that love the game spend all their time in the forums?

kevlarto's Avatar


kevlarto
08.08.2012 , 06:55 AM | #65
Quote: Originally Posted by DuckKing View Post
SWTOR is garbage, if it wasn't for SWTOR, I wouldn't be playing Rift right now, I just needed to remind myself what a GOOD MMO is after playing it. The game is shallow beyond belief, and easily the worst Star Wars game I've played. It's worst then Kinect Star Wars.
That is YOUR opinion, others do not feel that way, is the game perfect no, no game is perfect, they have all bugs and such or lack something, I have played much worse games in my opinion.. /shrug
Do not dwell in the past, do not not dream of the future, concentrate the mind on the present moment.

Expectations lead to suffering

DarthTHC's Avatar


DarthTHC
08.08.2012 , 06:56 AM | #66
Quote: Originally Posted by Blackardin View Post
The game has some issues, but posts like this are ridiculous. Stop making an arse of yourself. ;p
Are you the same guy who told me to stop making an arse of myself for ridiculing the credentialed, published analyst for suggesting the game might see 50 MILLION players?

Oh, you ARE! LMAO!

grandmthethird's Avatar


grandmthethird
08.08.2012 , 06:59 AM | #67
final fantasy 14

/thread
"Hope has a vicious enemy called fate"

Valkirus's Avatar


Valkirus
08.08.2012 , 07:03 AM | #68
Quote: Originally Posted by anstalt View Post
SW:TOR has been a massive failure in comparison to PLAYER EXPECTATIONS

SW:TOR has been a relative success in comparison to the majority of MMOs (excellent launch, very high box purchases, great initial reactions and early subscriber numbers, but declining population ever since)

SW:TOR's future success depends upon Bioware's ability to stabalise the decliing population and thus ensure future profits.



Lets face it folks, SW:TOR isn't that bad, the main problem was it was massively overhyped by Bioware, combined with our own expectations of what an MMO should be. Its left most of us feeling disappointed because we recognise how epic the game could have been. The game as it actually is is OK. Its polished, lots of content (tho not much at endgame), has all the core components of a modern mmo. If Bioware can find a way to stabalise the declining playerbase then this game can be called a success. Success can only be measured financially and the first 3 months of this game were an epic success. If Bioware turn the game around and continue to make profit, then the game will be a lasting success. Its as simple as that.

Everything else you say is just opinion.
But to stabilize the player base of TOR, they need to correct why many left in the first place. So the game is not good as it is now. Atleast for those who have left. See the pattern here? Sure, any MMO can lose players and all of them do at times. But the smart company needs to know why they have left and correct those reasons. Now if they can stay profitable at thier present and forcasted subs, then all is fine. Time proves all things.
Trust is something which is earned.

mangarrage's Avatar


mangarrage
08.08.2012 , 07:26 AM | #69
It is without question the biggest flop of all time in MMOs without question. If you actually look at the number of players it started with and what they have now and the fact that they are going ftp within 8months of starting the game.

Sure there have been bigger failures, like Vanguard, Failgate London, Failhammer Online, but none that has seen this many subs leave in such a short period of time. They will hold that record for quite a long time too.

It is very few games where we will talk about down the line, about how big of a failure it was.

And all the fanboys have to say is nonsense like it is the 2nd most played mmo ever and it has netted 130m profit, do you even think before you post lol. How ridiculous

AstralProjection's Avatar


AstralProjection
08.08.2012 , 07:28 AM | #70
Quote: Originally Posted by Ansalem View Post
What if you kinda enjoy the game, but are frustrated because bioware failed to deliver on its promises and ruined any hopes of the game every improving or living up to its amazingly high potential that the devs seem to look over any chance they get? where is that option? Think I should keep playing with a growing sense of frustration and disappointment of what could and should have been with this game? Anyone have a countdown until ESO comes out? cause biofail has ruined star wars for me forever. This is worse than episode 1 jar jar binks.
This guy sums it up pretty darn well for me. I've been this game's biggest fanboy since it was announced. I was one of the people praying for its release before it was announced. I thought if the people who made KOTOR could make an MMORPG it'd be the best thing ever. I have the TOR peripherals and love them - they're the only part of the game I don't feel cheated by. I have the CE, and enjoyed the goodies inside...but then there was the game itself.

They delivered on levels 1-49.

Level 50 is where it all falls apart. I still play. My 6 months doesn't end for another week. I'll probably resub for 6 more months because I can afford to, and because I love my guild and we're all huge Star Wars fans and still love playing together.

I will tell you that in the span of the last 8 months they have utterly crippled my hopes for this game, though. Amazing developer, super popular IP - this had the potential to be the best game ever made. Sadly, it's not going to be, and EA/BioWare has made that painfully clear now by putting the most pathetic effort ever put forth in maintaining an MMORPG. I'm not talking about the first couple updates, which came out at a solid pace, because they had already been in development.

The two biggest things that continue to damage this game are lack of communication, and lack of content.

The fix for the content isn't new flashpoints, warzones, or operations. The fix is content that involves the players, like factional conflict, planet development, base defense/assault/construction, and new character creation and customization options (including customization after creation). Things that make the universe feel unique and alive - things that have always come easy to Star Wars. How is it that static movies, books, and artwork can capture that feeling better than a living universe populated by real roleplayers? It boggles the mind, and it all comes back to poor design of game systems and a flawed ideology behind the game - the theme park gear treadmill. It's not a bad model, but it needs more to accompany it, and a WoW Vanilla clone when WoW was years past that stage was not the answer.

As others in this thread have said, they can come out with new operations, flashpoints, and warzones in a patch and many players will still be sick of it within a couple of weeks. They're not a real fix to the problem TOR has, and they never will be. The problem is that this game is NOTHING but an item grind with your friends. It's call of Duty with a fraction of the maps and gear imbalance if you're a PVPer, or a real raiding game with a fraction of the skill normally required if you're a PVEer.

First off, before anything else, though, BioWare needs to fix its gosh darn communication problem, though.

Stop the pathetic, generic Community Manager responses that they'll tell us more when they're allowed to tell us, and when they have more information about the future. No, screw you, BioWare. Post it and make it clear that it's subject to change, and you'll get a lot less hate. Stop treating your customers like garbage, or like you're scared to death of them, and grow the hell up.

I don't want to look at the Dev tracker and see a dozen posts about how you're working on getting us more info about your F2P structure.

I want to see what you've been lying about doing for the last 4 months. I want to see all this stuff that's so sensitive that you can't even breathe the slightest gosh darn whisper for fear its lofty ideal will dissolve into nothingness like gossamer on the winds upon being read by the forum posters.

We know you're going F2P, move the $&*)#@&* on and release the info when it's ready, that part's fine. Let's hear about the content. How you think you're going to put out meaningful content every 6 weeks when you haven't even managed to talk about content for 4 months. How you think this is going to solve the problem that your bandaid fixes failed to solve. A couple new ops, a couple new flashpoints, and 1 new warzone in 8 months, and you think you're going to update us every 6 weeks? You had a bigger staff back then. I call BS. Whether I'm right or wrong though, the bottom line is you need to talk to us, and you needed to do it yesterday. You have thoroughly screwed a lot of loyal customers who believed the outright lies your PR team has been telling since day one.

It's pathetic that some of us can post on a daily basis from work while getting paid by another company while your paid employees cannot even manage a post or two a day, just from the community team. I'm beginning to think there is no developer team, just a trained colobus monkey picking parasites from James Ohlen's head.

MAKE IT RIGHT.
PAX REPUBLICA
SWTOR Thread Guild Website
Softcore PVP with Hardcore Determination
Prophecy of the Five | Poet Warlord | International Guild