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Announcing a Free-to-Play Option

STAR WARS: The Old Republic > English > General Discussion
Announcing a Free-to-Play Option
First BioWare Post First BioWare Post

FrozenCascade's Avatar


FrozenCascade
08.07.2012 , 05:57 AM | #951
YES!!!!! A New Warzone!!!!!
Love warzones :P

And also im gonna stick up for the developers here. I know at least 7 people on a forum I use (may not be that many but still) who I've been trying to convince to get swtor and they were going to go out and get it until I told them about the monthly subscription. I've now talked to a few of them about the free to play option and I can garantee that at least 2 of them will be coming when it releases. (If they then decide the monthly subscription is worth it like I have then I get a free speeder too! :P) So I think BW Has now brought in more people... But how their gonna make up the money that they spent on SWTOR i dont know... Unless they already have o.O ...

________________

I just had an idea. What if during server maintenance, Paying customers could get back to playing a lot sooner than F2P'ers. Say, Bioware / EA could open the servers 10-20 mins earlier while they were still fixing / whatever the hell they do during maintenance, and paying players could still play around these changes and so it be sort of like a Subscriber only zone for a few minites, So that they would be able to gain mission objectives and the like much easier without any F2P'ers nicking stuff from them. And then when the server's fully re-opened it would all be back to normal again.

Good idea or terrible idea?

ratty's Avatar


ratty
08.07.2012 , 06:35 AM | #952
I think if they're going to do F2P then the only option is what they are currently doing. However, I still consider this one step down a dark path. One step may not be all that much but once you've taken that first step it becomes easier to take the next then the next until the game changes to the point where it really is destroyed all because of trying to entice in a constant flux of F2P numbers and offering them the options to buy anything they want, which they could just as easily get from a subscription, rather than focusing on providing for the subscribers who like the game, enjoy it and want to see it succeed. As long as the model stays as it's currently proposed then I don't have an issue with it because F2P players should have more restricted access.

If the game becomes something completely different over time because of the F2P model then I will re-evaluate things as those changes happen.

MaryOn's Avatar


MaryOn
08.07.2012 , 08:53 AM | #953
Quote: Originally Posted by Raduaerosx View Post
Is Someone Is Confused About the Subscription and F2p , Here is The Info : http://www.swtor.com/free
I totally agree with F2P option with one exception - Players can play their full class stories from levels 1 to 50.
That's what I think will ruin subscribers, coz why to pay only for some extra action? You can get on 50 lvl even without full access to WZ, OP, FP, SP, no problem. And you get all the best from the game that is on 50 lvl and further. Now is "F2P" set on 15 lvl with, I guess, 14 day F2P time. If BioWare change this fact to like lvl 35, with unlimited time that would be optimal. Guy will know what is a game about and decide if he will continue (subscribe) or not.

End of story.

cunctatorg's Avatar


cunctatorg
08.07.2012 , 09:14 AM | #954
As I see it, there will be three options IN PRINCIPLE:
1) standard subscription ( for me almost 65$ per six months and I wonder about the future of this amount of money...)
2) a -rather hypothetical- pure F2P option and
3) a more realistic P2P option...

It becomes now clear to me that BioWare designed the game from the very beginning with this future shift in mind; only that conjecture FULLY explains the categorization in PvE and PvP items through the introduction of "expertise"...

I enjoy the game a lot and I intend to continue as a subscriber though I have two points:
imho the storylines ( I only played a Smuggler character so far) are much inferior if compared to SW:KotOR and particularly to SW:KotOR2;TSL and to SW:TOR;BotE ...
and there isn't the so lovable cinematographic experience of SW:KotOR and SW:KotOR2 - AT LEAST during some phase of the Class Stories: the "fourth pylon" is perhaps too weak... and this is true for the Smuggler storyline ... though I like very much the Class mechanics. There is a financial/market explanation for this of course but this doesn't cancel my disappointment.

My last point is that the development of the SW:TOR story is inferior by far to the potentialities that the SW:TOR frame has created...

Aside this, I enjoy very much both PvP and PvE ... etc!

kashelu's Avatar


kashelu
08.07.2012 , 10:28 AM | #955
I first want to say thank you for taking the time to explain your reasoning behind the choice to make a F2P option. I would also like to say that I think SWTOR is a great game and am amazed at least once every time I log in and find out something I hadn't seen before. I believe one thing that needs to be changed is the manner that the game takes sometimes. I understand it must be hard for a programmer to make such a great game only to see someones experience squashed by the behavior of his peers. Investing in people who are proven to be "good" players, and allowing them to have F2P option may be something that would help create a better core of players. This would ultimately have to be done under the radar.

MadHobbit's Avatar


MadHobbit
08.07.2012 , 10:58 AM | #956
welll this could be a good thing or not. as a 8 year subscriber to City of Heroes,which uses a similar hybrid sub model. there are certain "pitfalls" to this, one is the perception right or wrong that you will be offering stuff just to get us to spemd money. items or such that are low quality. and of course he with the biggest purse will win.

I will give a example. Subs will get 200 points a month, the really cool items will be offered at say 300 or 500 points, just enough that will tempt you to go buy points. Also you may have weekly "sales" items that are high point items (800) that are reduced say 25% or so to get you to buy points. the limited time offer is a "nudge" to get us to spend more money. now I understand we are not being forced to spend money,but it can be seemed that you are "nickel and diming "us City of heroes has items that even as a sub must be bought. but subs do get most things free.but the sub items stop working if you go to Free status.

for me the free is great,being currently unemployed the savings slight as they are will help and once I am working again I will return.

Ryshard's Avatar


Ryshard
08.07.2012 , 12:01 PM | #957
There's a few things that I absolutely hate about this whole concept..

1) Business

This is a computer game, people want to play for fun and we who play don't care how much money your earning or how much money your losing as long as your giving us a good experience.
Monthly subscriptions put this to the back of your mind because you can forget about it, it's not also thrown in your face all the time and your not questioning whether what your paying is worth it or not.

Everyone using different payment plans and some paying for this some paying for that just lets you know that some people have more money than others.

This new 'business model' people are positively talking about, takes us out of our dream-like experience, we're no longer Operators fighting for the survival of the Empire but we're sat in our rooms playing a computer and paying for it. Talking about business brings you back to reality and has you questioning WHAT AM I GETTING FOR MY MONEY? And more importantly so... Why can they have that just because I can't afford it?

2)Children

This is an issue a lot of people have brought up and some are positive, some are negative. I personally believe that F2P should have their own server, keep the rifraf out the way of paying customers. Maybe I have misread but so far haven't seen if this is happening or not.

I came from playing WoW since the beginning and will now probably go back if I'm completely honest. As much as I don't really want to because this game is very refreshing and I think it's fantastic. But selling your game out to make more money and throwing it in our faces makes me feel like it's no longer about our experience but about you making more money.

...nuff said

Gawlron's Avatar


Gawlron
08.07.2012 , 12:36 PM | #958
Quote: Originally Posted by FrozenCascade View Post
YES!!!!! A New Warzone!!!!!

I just had an idea. What if during server maintenance, Paying customers could get back to playing a lot sooner than F2P'ers. Say, Bioware / EA could open the servers 10-20 mins earlier while they were still fixing / whatever the hell they do during maintenance, and paying players could still play around these changes and so it be sort of like a Subscriber only zone for a few minites, So that they would be able to gain mission objectives and the like much easier without any F2P'ers nicking stuff from them. And then when the server's fully re-opened it would all be back to normal again.

Good idea or terrible idea?
Good idea, paying customers already get priority log on. Isn't that what you're talking about really?

I hope that priority log on comes with paying customers logging on and kicking f2p'ers off.
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Emotion, yet peace; Ignorance, yet knowledge; Passion, yet serenity; Chaos, yet harmony; Death, yet the Force.

Gawlron's Avatar


Gawlron
08.07.2012 , 12:38 PM | #959
Quote: Originally Posted by Ryshard View Post
There's a few things that I absolutely hate about this whole concept..

2)Children

This is an issue a lot of people have brought up and some are positive, some are negative. I personally believe that F2P should have their own server, keep the rifraf out the way of paying customers. Maybe I have misread but so far haven't seen if this is happening or not.

...nuff said
I like this idea of F2P'ers being on their own server. I hate the idea of snot-nosed little brats logging onto my RP server with stupid names (although this exists right now... which really pisses me off - ROLEPLAYING RULES BW. ENFORCE THEM!)
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Emotion, yet peace; Ignorance, yet knowledge; Passion, yet serenity; Chaos, yet harmony; Death, yet the Force.

Ryshard's Avatar


Ryshard
08.07.2012 , 01:10 PM | #960
Enter the Pecking Order...

1) Your unfortunately less well off than the other players, so you play normal content but miss out on what other people can afford.

2) You've got a bit of dosh to throw around every now and then... Maybe buy this, maybe buy that and enjoy a few perks.

3) You've got a job, a steady monthly income and you can afford the whole game, so you get to see what other players don't.

EVERYONE PERSON PLAYING THE SAME GAME SHOULD HAVE THE SAME EXPERIENCE!