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What's the point now?


Arkerus's Avatar


Arkerus
08.06.2012 , 01:23 PM | #41
Quote: Originally Posted by DarthTHC View Post
Alternatively, the developers can make the game worth 50 cents a day. Much newer, smaller games than WoW are doing this successfully right now.

It's about what the developer wants to or is capable of doing, because the market will (and does!) support the subscription model. Clearly EA wants cash shop because re-creating the SIMS in the SW universe is easier than producing MMO content and features.
I don't disagree the market can support a sub model. But the market has shifted in recent years because of WoW. WoW is so big and powerful that folks aren't willing to branch out unless there is little risk. And if you want to capture NEW people (who don't play MMOs because they don't really understand them) then you need zero to minimal risk to bring them in. TOR is not trying to capture MMO vets. Its obvious they are going for new folks. That's why levels 1-50 are so solo friendly. This is not the same market as other games.

And to your point about content. Content is not infinite. It doesn't matter if its this game or others. You need time and money to develop content.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

DarthTHC's Avatar


DarthTHC
08.06.2012 , 01:29 PM | #42
Quote: Originally Posted by Arkerus View Post
I don't disagree the market can support a sub model. But the market has shifted in recent years because of WoW. WoW is so big and powerful that folks aren't willing to branch out unless there is little risk. And if you want to capture NEW people (who don't play MMOs because they don't really understand them) then you need zero to minimal risk to bring them in. TOR is not trying to capture MMO vets. Its obvious they are going for new folks. That's why levels 1-50 are so solo friendly. This is not the same market as other games.

And to your point about content. Content is not infinite. It doesn't matter if its this game or others. You need time and money to develop content.
Yet Rift thrives. How do you explain that?

Content absolutely isn't infinite and it requires time and money to develop. It also required time and money to develop the infrastructure for the cash shop, which could have been spent developing content. But EA saw cash shop as the better investment because in the end they can produce ewoks and fuzzy pink slippers and holocrons of faster experience gains with a skeleton team, where content would take a real team and real creativity and, like you said, time and effort.

Guess which category EA is going to give you much, much more of.

Arkerus's Avatar


Arkerus
08.06.2012 , 01:37 PM | #43
Quote: Originally Posted by DarthTHC View Post
Yet Rift thrives. How do you explain that?

Content absolutely isn't infinite and it requires time and money to develop. It also required time and money to develop the infrastructure for the cash shop, which could have been spent developing content. But EA saw cash shop as the better investment because in the end they can produce ewoks and fuzzy pink slippers and holocrons of faster experience gains with a skeleton team, where content would take a real team and real creativity and, like you said, time and effort.

Guess which category EA is going to give you much, much more of.
Rift isn't "thriving" by any means. Its surviving in the market, just like TOR. In fact, it has less subs than TOR does right now.

What you are doing is making assumptions as to what the cash shop will have. While I don't disagree that there will be some "fuzzy bunny slippers" in there, its all to drive cash flow. Once you have cash flow you can pay more people and create more content.

If you want content then you better hope the game does well. Its a loop. Content and subs support eachother. Its not a one way street.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

DarthTHC's Avatar


DarthTHC
08.06.2012 , 01:51 PM | #44
Quote: Originally Posted by Arkerus View Post
Rift isn't "thriving" by any means. Its surviving in the market, just like TOR. In fact, it has less subs than TOR does right now.

What you are doing is making assumptions as to what the cash shop will have. While I don't disagree that there will be some "fuzzy bunny slippers" in there, its all to drive cash flow. Once you have cash flow you can pay more people and create more content.

If you want content then you better hope the game does well. Its a loop. Content and subs support eachother. Its not a one way street.
Rift is thriving far more than this game is. They haven't surrendered and gone F2P. They're releasing content and features at a pretty fair clip. Real content as in raid content and battle zones or whatever they call them. Not fuzzy pets or trinkets to unlock faster experience or coin gain in the cash shop.

The thing with cash shop is, once that's where the revenue comes from, that's what gets the focus. So while you think you might get "content" if revenue increases, well, that's probably true. You'll get plenty of cash shop "content".

rocknerd's Avatar


rocknerd
08.06.2012 , 01:52 PM | #45
Quote: Originally Posted by Galbatorrix View Post
Honestly, this is the same feeling I get with all F2P games. Now, you can either play F2P and be restricted or, you can pay a monthly fee and play with a slew of others that are restricted. Nothing like finding a great tank or healer, asking them if they want to do another FP and them telling you "No, this is the last one I can do for the week". Or something like that. How many ranked matches are you going to get in when half your normal team goes to the F2P model?

Sure, F2P will give EA more money in the bank (if other, lesser games are anything to go by), but what's the point now for us players? Honestly, when I try to play Lotro, DND, etc, I always get that same feeling. That "what's the point?" feeling. Now, since the announcement, I get the same feeling with SWTOR already. All drive to get through my Sorcerer's main quest, or level up my Scoundrel healer just disappeared. At this point, I may not even come back for F2P to finish some of the class stories. Just like with the other F2P games, the drawing power of an active, civil community just goes out the window. Heck, I fired up DnD for the first time ever, had some guy try to invite me to his guide about 8 times in a row, kept calling me a noob and I had to put him on ignore. F2P games are troll bait. Good luck to all fighting said trolls while trying to level their characters in the future....
at 1st i was on the fence, then i thought, it can only be good for bioware... now i KNOW its ONLY good for EA.

EA wants a faster return from the money spent, i have NEVER seen a game go F2P this fast!!!! i know this game will eventually pay for itself, and if bioware keeps working on it, some of those subs that left will come back. and by my guess, theres no less than 500K subs, thats got to be enough to keep the machine running, not to mention it could be anywhere between 500K and 900K, so the rest is cream.

we should at least get our own servers to play on. people who are early adopters/bought the boxed copy should have access to servers that are only allowed to be played by said specie!!!
..::ether is our patron::..

Cupelixx's Avatar


Cupelixx
08.06.2012 , 01:55 PM | #46
Quote: Originally Posted by KeepMe View Post
This isn't a flame, it really isn't. But I don't understand, why are or were people pissed that they're going F2P. If You were or are already subbed it doesn't hurt or effect us in anyway. So what if people who never played the game get to play it for free (after they buy it for $15) we're the one's that get the full game with everything F2P people are the one's who need to pay out of pocket to get what we have.

I think once it goes F2P and people start finding out that it's gonna cost them more then the the $15 a month to get what the subs have, they will sub. They will never really get to play for free because every bit of content that comes out even if it is minor they have to pay for it. From what I've read there will be a TON of restrictions for F2P and I think it's gonna cost them a small fortune in the long run to get what subs have and will get in the coming months.. Just my thoughts......
It's because they are using f2p as a rationalization, and not a way to renew the game. They say the market is changing so they're adapting. Those of us who don't buy this dog and pony show understand that this is far from the truth. People will pay a subscriptipn if the content is worth it to them. SWTOR failed at this. The content is good, but they really failed to live up to expectations. New content comes along at about 1 mile an hour. The game's engine is a gigantic POS. They know it and so do the players. Features were promised and then not delivered. The devs' attitude towards client relations is one of apathy, and their philosophy is one of absenteeism. Bugs that existed at launch still exist today.

Free to play is a good thing for some games. The people raging understand that in this case EA/BW is using the shift of f2p as means to obfuscate failure. What they are really saying is "We effed up. We effed up real bad. We can't fix this so we won't try. We'll just profit from this debacle where we still can and hope people believe our new promises". All of the promises now of more content more often are a Happy Meal designed to make us think everything is good. The game's not failing due to incompetence and negligence, the market is just shifting.

No, EA/BW are pissing all over us and telling us it's raining.
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Arkerus's Avatar


Arkerus
08.06.2012 , 01:57 PM | #47
Quote: Originally Posted by DarthTHC View Post
Rift is thriving far more than this game is. They haven't surrendered and gone F2P. They're releasing content and features at a pretty fair clip. Real content as in raid content and battle zones or whatever they call them. Not fuzzy pets or trinkets to unlock faster experience or coin gain in the cash shop.

The thing with cash shop is, once that's where the revenue comes from, that's what gets the focus. So while you think you might get "content" if revenue increases, well, that's probably true. You'll get plenty of cash shop "content".
I don't really think we disagree all that much, but I would definitely not describe rift as thriving. Its "working". WoW is thriving. LoL is thriving. Rift is making it work.

Rift is definitely more of a HC model than TOR. TOR is a grab at non-MMO gamers. This came right from development. They want folks that want to play KOTOR 3, 4, 5, 6, etc.

That's why a F2P option works for TOR and probably not for Rift. (That said, Rift is going to offer an extended free trial soon anyway.)
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

DarthTHC's Avatar


DarthTHC
08.06.2012 , 02:02 PM | #48
Quote: Originally Posted by Arkerus View Post
I don't really think we disagree all that much, but I would definitely not describe rift as thriving. Its "working". WoW is thriving. LoL is thriving. Rift is making it work.

Rift is definitely more of a HC model than TOR. TOR is a grab at non-MMO gamers. This came right from development. They want folks that want to play KOTOR 3, 4, 5, 6, etc.

That's why a F2P option works for TOR and probably not for Rift. (That said, Rift is going to offer an extended free trial soon anyway.)
Oh come on. Even one of the lead developers bragged this abortion was going to be a "WoW-killer". It was clearly aimed at the MMO market. They just blindfolded themselves and cut off an arm before they took the shot.

"Thriving" could mean a different number for different games. If Rift's expenses are 25% of SWTOR's, and their subscribers are 50% of SWTOR's, that could explain why they're able to kick out content at nearly the pace the SWTOR developers bragged about while SWTOR was able to kick out content at less than half the pace Rift is.

I tried Rift. I'm still trying to like it as a game. But that aside, I'm incredibly impressed with the capabilities and to an extreme degree the integrity of Trion Worlds.

Metalmac's Avatar


Metalmac
08.06.2012 , 02:23 PM | #49
ELEPHANT IN ROOM SPOILER!
Free to Play will make current Server Lag look like no problem at all and future Sever Lag will destroy paying customer fun.
Look forward to tons of free pets to make up for the fact that you can not move at all in Fleet or 20 phases in Fleet to attempt to fix the problem and keep paying customers.

Kubernetic's Avatar


Kubernetic
08.06.2012 , 02:34 PM | #50
Quote: Originally Posted by Galbatorrix View Post
Honestly, this is the same feeling I get with all F2P games. Now, you can either play F2P and be restricted or, you can pay a monthly fee and play with a slew of others that are restricted. Nothing like finding a great tank or healer, asking them if they want to do another FP and them telling you "No, this is the last one I can do for the week". Or something like that. How many ranked matches are you going to get in when half your normal team goes to the F2P model?

Sure, F2P will give EA more money in the bank (if other, lesser games are anything to go by), but what's the point now for us players? Honestly, when I try to play Lotro, DND, etc, I always get that same feeling. That "what's the point?" feeling. Now, since the announcement, I get the same feeling with SWTOR already. All drive to get through my Sorcerer's main quest, or level up my Scoundrel healer just disappeared. At this point, I may not even come back for F2P to finish some of the class stories. Just like with the other F2P games, the drawing power of an active, civil community just goes out the window. Heck, I fired up DnD for the first time ever, had some guy try to invite me to his guide about 8 times in a row, kept calling me a noob and I had to put him on ignore. F2P games are troll bait. Good luck to all fighting said trolls while trying to level their characters in the future....
A great tank or healer that tells you, "No this is the last one I can do for the week" is not any different from finding a great tank or healer that tells you, "Actually I need to get to bed. Gotta be at work early in the morning."

I have no idea why them offering a F2P option has any bearing on anyone's enjoyment of the story. Who cares what other players are doing if you can still enjoy the game as you always have?
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