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Eternity Vault Requirements?

Lightning_'s Avatar

07.31.2012 , 07:43 AM | #31
Why would anyone do anything in greens when Recruit gear is free now?
And Recruit gear is fine for EV/KP SM for everyone except the tanks. Tanks must be at least minimally geared. Even healers can do fine in Recruit as long as they know what to do.

And as already said, mechanics knowledge and good skills mean much more than gear.

SqueaksTheLabRat's Avatar

08.01.2012 , 03:03 PM | #32
Quote: Originally Posted by wetslampigduex View Post
Mara's need to be put in there own group in the raid frames. if u have more than one then make sure you put each one in a different group

When we were gearing guildies we would do SM with three fully geared characters (one of each role) and any five other characters. Whatever gear you made it to fifty in was good enough. This was modified Rakata gear on the threee "lead" toons. Infernal council did sometimes stop us so we'd drop the person who was failing it the hardest and swap in another geared guy to get the group past it then swap them back (I think) as none of the geared guys worried about their SM locks.
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magi_melcior's Avatar

08.01.2012 , 05:58 PM | #33
AS most have mentioned what counts most in EV (or any Op) is competence and team work. But gear does help, gear always helps. Tionesse should be able to handle SM with no problem and that stuff is easy to get if you regularly run HM Flaspoints, heck with the new Daily and Weekly missions you can get a fair amount of Columi from the HMs.
Our guild ran through EC SM on Sunday, taking some new lvl 50s on their first Op. All the more experience lvl 50s were in Columi or better (mostly Columi), but 1 of our newbies (Commando Healer) was kitted out with the free Recruit Gear he got at lvl 50. He walked away with some sweet Columi at the end.
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Gomigakari's Avatar

08.01.2012 , 11:35 PM | #34
Quote: Originally Posted by Eternalnight View Post
...The fourth boss encounter however you cant do naked, since it requires you to beat one target alone and others are not allowed to help you by more than one hit.
I'm just going to say this to everyone I meet.
"Uh, we had a slight weapons malfunction, but uh...everything's perfectly all right now. We're fine. We're all fine here now, thank you. How are you?"

Larry_Dallas's Avatar

08.01.2012 , 11:59 PM | #35
Quote: Originally Posted by pureeffinmetal View Post
Story Mode Requirements: Level 50...

Hard Mode: If you know what you're doing, level 49 epic mods (the ones you get from dailies) are good enough.

Nightmare: Full Columi is recommended.
Hmm. I don't know about that middle one. Might have an awful time staying up for the first boss's burn phase and missing enrage. Not saying it's impossible, but that looks like an awful tough clear. Also, on the rare occasion my guild's brought someone that lightly geared into HMEV, they've needed assistance in the duels. Which isn't a big deal because there were other, better geared players to help nuke the target . But if everyone's right on the edge of being able to finish the duel in time on their own, chances are, someone's not going to be able to pull it off. I mean, you'd be fine on Gharj, the pylons and probably Soa, but there are two other bosses.