Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Announcing a Free-to-Play Option

STAR WARS: The Old Republic > English > General Discussion
Announcing a Free-to-Play Option
First BioWare Post First BioWare Post

Sauska's Avatar


Sauska
08.01.2012 , 12:10 PM | #561
I never thought I'd play The Secret World, but I guess I was wrong

SWTOR was fun while it lasted. RIP
The Borealis Legacy

Xiuhdragon's Avatar


Xiuhdragon
08.01.2012 , 12:13 PM | #562
Yust want to say BIG FAIL

Crankyrickroll's Avatar


Crankyrickroll
08.01.2012 , 12:22 PM | #563
Lucas! I want SWG back!

SupremeLegate's Avatar


SupremeLegate
08.01.2012 , 12:23 PM | #564
I am astonished but not surprised by the amount of negativity this announcement has generated, and to be honest I don't really understand it. Here is how I see things:

The 'big difference' between a subscription based game and a F2P based game is where the revenue comes from for generating content, specifically; planets quests, story quests, flashpoints, warzones, and operations. In my mind so long as they keep generating that content I couldn't care-less where the money for it comes from.

If anything going F2P makes SWTOR more accessible to myself, and I am sure others, as I can continue to enjoy the game without having to worry about being able to pay for it.

Now admittedly a major deciding factor in if this is a good thing for the game will be what exactly they sell in this Cartel Market of theirs, as well as how much they sell the stuff for. And from what I can find, the only stuff we know that will be in the Cartel Market at this point is "customizable gear and convenience features." Though I will bet that things like Bank and Inventory space will be in there as well.

So I think this will be great for SWTOR, but I will wait for more details on this Cartel Market, specifically what it will have in it and how much it will cost.

Kwil's Avatar


Kwil
08.01.2012 , 12:33 PM | #565
Quote: Originally Posted by SonicViper View Post
It is kind of funny and sad that about 2 weeks ago my brother and I were talking about not wanting to return to WOW and just staying with SW:TOR. The only thing he and I were unsure of is what was going to happen to this MMO and if it would be around much longer. Well, now that this tragic announcement hit the website I guess we got our answer. It really is a damn shame too cause we were excited about making the full on switch to SW:TOR and dropping WOW but now with this garbage of nickle and dime the players this game is officially dead to us. There is no way that I am going to continue to pay for a second rate game that is free to play and all the attention will be given to trying to nickel and dime people. It is pretty damn obvious what will happen to the future of this MMO and I for one am no longer interested. So, BIOWARE/EA enjoy the large wave of freeloaders that will NOT be buying jack sh*t from your lame store because if they weren't willing to pay a lousy stinking $15 a month think again if they will pay for the garbage your planing for your store. That leaves only one possible direction left for your in game store..."pay to win" in order to make them pay for something. It was clear from the beginning that joining EA was a darn Greek Tragedy and now it looks like that failure is finally complete. Another sad and shameful thing that comes to mind is that Star Wars Galaxies was around much longer that this MMO and better in many respects...I am truly shocked that you couldn't even make it to their level of fail. Goodbye and good riddance.

You hit it on the nose.
Every kid whose parents wouldn't pay for a WoW or SWTOR sub. will now be joining this game. They will leave the other F2P in droves to try the new F2P MMO.
I had found a somewhat less immature player base in this game, but now that is surely gone.
If something has no cost or sacrifice to be a part of, then you will end up with the lowest class level of person sure to join up.
Probably heading back to WoW, for all it's faults the subscription does keep some of the trash out.

SQUADRON 238

"A man's got to know his limitations."

Trallnar's Avatar


Trallnar
08.01.2012 , 12:37 PM | #566
unsubbed yesterday when i heard at work.

you give too much to a f2p player to validate my 15 a month, but you dont give enough to f2p for me to keep playing there. i play mainly for operations and i would continue a subscription for them if the cost was reduced to say 5 a month, but 15 is too much since i already have 3 classes stories to 50 and close on the last empire one. already geared in all rakata or better on all 3 50s in both specs.

Uberhallow's Avatar


Uberhallow
08.01.2012 , 12:38 PM | #567
Woa... swtor f2p.

Actually i dont like f2p mmorpg's. I hate them because what i helped get developed with my money, our money goes free to others. Sure i can choose to become a free player, enjoy what ever i am permitted to enjoy but then the new content development will start decaying as there might not be a fair amount of subers to make it possible, and if there are many subers that will make the development of new content availiable then it is just wrong that only a part of the player base will be paying for the other part (the free ones) to enjoy too. Same content made possible with the suber's money for both paying and not paying players is just wrong imo, no kind of cartel credits will amend that. If they put on the store a pay to win option the f2p player base will leave, if they don't spice up the suber's deal, then they all will become f2p players.

Additionally the spamming from gold/credit sellers in a free game is a total turn off for me. And they open the doors for them. Usually the economy in f2p games turns awful because of credit sellers. You can ban credit sellers now as it is a p2p game, but when is free there is no way to do that.

Yes sure, i could like a f2p game if it is f2p from the start, not after almost a year.

i am in favor of constructing criticism. I am against a f2p model but i am not the hand behind bioware's wheel. In order to make that decision bioware had to see their product straight in the eye and i believe that they pain more than we do. So, if i could make the decision for them what could i do?

Maybe an AH in the likes of Diablo 3 whould make BIOWARE the extra money they need, or an expansion made availiable to suber's only for a period like 3 or 4 months before making it accessible to f2p players (like AO did) would be preferable. Add housing to subers with drop-able boss trophies to display to others and you have a leverage again.
Of course all that demand people to develop them for us. Maybe is a better option to do so and not follow the easy way out that f2p is.

testszag's Avatar


testszag
08.01.2012 , 12:39 PM | #568
Quote: Originally Posted by SupremeLegate View Post
I am astonished but not surprised by the amount of negativity this announcement has generated, and to be honest I don't really understand it. Here is how I see things:

The 'big difference' between a subscription based game and a F2P based game is where the revenue comes from for generating content, specifically; planets quests, story quests, flashpoints, warzones, and operations. In my mind so long as they keep generating that content I couldn't care-less where the money for it comes from.

If anything going F2P makes SWTOR more accessible to myself, and I am sure others, as I can continue to enjoy the game without having to worry about being able to pay for it.

Now admittedly a major deciding factor in if this is a good thing for the game will be what exactly they sell in this Cartel Market of theirs, as well as how much they sell the stuff for. And from what I can find, the only stuff we know that will be in the Cartel Market at this point is "customizable gear and convenience features." Though I will bet that things like Bank and Inventory space will be in there as well.

So I think this will be great for SWTOR, but I will wait for more details on this Cartel Market, specifically what it will have in it and how much it will cost.
not sure how many games you have played that have made the switch, but i have played four of them. each time people would say the same things. "It just means more people and more revenue" and all that jazz. it has yet to work out that way. they become pay to win games. even with a sub, you wind up needing to pay for upgrades to stay comepetitive in any way. the only people that do benefit from this are the true casuals.
no f2p 4 me

Rancidmilkmonkey's Avatar


Rancidmilkmonkey
08.01.2012 , 12:46 PM | #569
Wow. I have paid for a subscription since launch day. I have the Collector's Edition and this is how I''m rewarded. Myself and many others. After reading the first 20 pages, I have to wonder about something I have not seen addressed. How will this affect the legacy system? All of these boosts mentioned in in the chart sound like something that would have been awarded as legacy perks. Is the legacy system dead? I have not played as much as I would like. I haven't even made level 50 yet. But I paid my sub every month regardless of whether or not I played as I wanted this game to succeed and not go this route. I had to choose between Wow and this game and I chose SWTOR. I miss my toon on WoW, but I have no desire to go back and play with pokemon collectors and Kung Fu Pandas. bForgive my rambling. I have so many thoughts and conflicted emotions with this that I don't even know where to begin.

uvalancelot's Avatar


uvalancelot
08.01.2012 , 12:48 PM | #570
Dear BioWare/EA:

There are two ways to go about business: put a ton of effort into making a superior product and then make it profitable, or make a generic product and then put a ton of effort into making it profitable. I thought you were the former kind of company, at least on the BioWare side. KOTOR, Mass Effect, Dragon Age (Origins...) were all terrific because you made a product better than anything else out there, and I assume each was profitable.

The elephant in the room is that at this point, SWTOR is not obviously better than anything else out there. It is a relatively recent arrival to the MMO scene and is not as expansive as WOW.

Given your history of making top content, I would have thought you would doubled down and invested in improving the quality of SWTOR and offering features WOW doesn't. (For example, smartphone app interactivity, an area that is ripe for an entrant.) However, all indications point to you choosing the opposite path: deciding that you will try and make SWTOR, as it stands now, as profitable as you can. The negative fan reaction is that we feel like you have decided to just bleed this product dry, wring all the money out of it that you can. Because we know what happens next: you leave it behind.

I doubt that you can do much about this decision now, but hopefully this comment will be grouped in with the others you are receiving that basically say we expect the top quality from BioWare, not just products that serve as tools to wring cash out of players. If we wanted to play games like that, we would be zynga or kabam customers.