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New Operations Urgently Needed


Fossman's Avatar


Fossman
07.28.2012 , 02:12 PM | #51
Quote: Originally Posted by dsapp View Post
It makes me contemplate why I've defended this game and whether or not it's worth it for me to continue my subscription. I'd rather give my money to Trion. Hell, sometimes I'd rather give my money to Blizzard and I effing HATE what's happened to WoW.
This is how im feeling too. I mean I hate to jump ship because what they have so far is good. Its just not enough to keep me entertained untill the next big update in like what? September? We dont even know...they really need to learn that a little communication with the player base goes a long way. (Not those garbage FAQs)

dcgregorya's Avatar


dcgregorya
07.28.2012 , 08:22 PM | #52
Quote: Originally Posted by pureeffinmetal View Post
Have five level 50's. All of which are in AT LEAST Rakata.

Been legacy 50 for months. Have 15~ Million credits to my name. (Don't care for more).

I am a raider, why is it selfish to ask for more content when it is the part I most enjoy and desperately needed? I've done most everything else the game has to offer to keep me busy.
The $15 from every person who is at that point in the game right now, added together, wouldn't pay for a single cutscene. I'm all in favor of new content but at some point you need to realize that characters who blow through things faster than everyone else will be left hanging for a while. Just common sense IMHO.

Fossman's Avatar


Fossman
07.28.2012 , 08:43 PM | #53
Quote: Originally Posted by dcgregorya View Post
The $15 from every person who is at that point in the game right now, added together, wouldn't pay for a single cutscene. I'm all in favor of new content but at some point you need to realize that characters who blow through things faster than everyone else will be left hanging for a while. Just common sense IMHO.
Its been 8 months and in that time we've only seen 1 major content patch ("Major" being a small 4 boss raid and another flashpoint). The rest has just been fluff. Is that really an acceptable release rate to you? I dont like comparing swtor to other games but in terms of content they have just fallen sooooo far behind everyone else. I dont even care if I have to wait another 4 months for a new raid as long as they have OTHER things to do. For now the EASIEST simplest thing that they could do that would go a long ways with the player base is to just simply communicate more. Give us REAL time tables for content updates. Personally speaking if I dont see major changes by september im just gona let my sub run out. I hate to be one of "those" people but I just dont see the value in an MMO without any real endgame or other new content.

pure_laced's Avatar


pure_laced
07.28.2012 , 10:34 PM | #54
Just activated WoW again.
Cali Killed Nox
Genshen 50: Powertech | Guardian | Assassin | Sniper | Sage
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AlyxDinas's Avatar


AlyxDinas
07.29.2012 , 02:22 AM | #55
Quote: Originally Posted by lexiekaboom View Post
TSW have been out for a month and has released 7 new quests (which, if you play TSW, is a big deal; quests are not "go kill monsters")
You know those weren't developed in the interim between launch and the release of those quests, right? The same way that Kaon and the content of 1.1 wasn't something that BioWare made in a few months. It was already there, pending internal and player testing.
'Jeos Dinas'-Ebon Hawk
Manager, The Ebon Hawk Bounty Board
"Perception Problem."

Kilg's Avatar


Kilg
07.29.2012 , 03:18 AM | #56
Personally I see one major advantage (or let's call it hope) that SWTOR carries, compared to some other games:
Even the ppl that complain here and threaten to unsub mostly agree in the fact that the game is actually good!
Most ppl WOULD love to continue playing this game, IF there were more content.

That means for me that as soon as Bioware fixes this, the game can have a future.

Fossman's Avatar


Fossman
07.29.2012 , 03:46 AM | #57
Quote: Originally Posted by Kilg View Post
Personally I see one major advantage (or let's call it hope) that SWTOR carries, compared to some other games:
Even the ppl that complain here and threaten to unsub mostly agree in the fact that the game is actually good!
Most ppl WOULD love to continue playing this game, IF there were more content.

That means for me that as soon as Bioware fixes this, the game can have a future.
Exactly. I just think its gona take too long at the rate theyre going. The longer they wait to give us ANYTHING at all the more subs they're going to lose. I really hope that they understand that.

lexiekaboom's Avatar


lexiekaboom
07.29.2012 , 08:22 AM | #58
Quote: Originally Posted by AlyxDinas View Post
You know those weren't developed in the interim between launch and the release of those quests, right? The same way that Kaon and the content of 1.1 wasn't something that BioWare made in a few months. It was already there, pending internal and player testing.
You know that has nothing to do with my comment right?

I'm comparing post launch content from one game to another. Someone had said SW:TOR post game content was great, I was showing that it was well below what is now considered normal. I also give the example of borderlands DLC, which will be finished long before the game is released. I don't really care if the reason we get no content is because they are horribly slow to create content or if they are horrible at planning content so they always have something "in the pipe" near finished, the result is the same. We are not getting new content at a rate that is even close to other current gen MMOs dispute paying $15 a month. We also got less lunch content then pretty much any MMO I have ever played.

I'm also showing that every game has a release schedule now and you know exactly when to expect new content, generally on a 1 - 4 month cycle, except SW:TOR.

lexiekaboom's Avatar


lexiekaboom
07.29.2012 , 08:41 AM | #59
Quote: Originally Posted by Kilg View Post
Personally I see one major advantage (or let's call it hope) that SWTOR carries, compared to some other games:
Even the ppl that complain here and threaten to unsub mostly agree in the fact that the game is actually good!
Most ppl WOULD love to continue playing this game, IF there were more content.

That means for me that as soon as Bioware fixes this, the game can have a future.
The problem is the amount of content that's needed, and some design choices that were made with loot.

With amount; people are not going to be happy with anything less then a full explanation or a release schedule. 4 more raid bosses with the prospect of 4 to 6 months before the next update isn't going to cut it this time around because we've seen how that goes, and it didn't hold anyone's interest for long. No one is coming back unless there is a lot of new content for them to try. I would say 9 raids, tiered, which could be done as 3 raids at 3 difficulty levels where you have to unlock higher levels would be reasonable, provided there is enough of a mechanic change between the modes that it takes a raid or two to adjust. This would but it in line with something like EQ2, which release about that much new content every 6 to 8 months. It's worth noting that EQ2 is free to play, and the total cost of buying these raid zones is around $5 to $10, so we are basically asked that SW:TOR gives us, for $120, about the same content EQ2 would give us for $10. Not unreasonable.

I mean Bioware could just solve the problem by having a release schedule; you will get this in 4 months, this in 8, this in 12, this in 16. That would keep a LOT of people interested. But either because they are honestly completely unable to meet deadlines or because they get off on keeping players in the dark, Bioware has a strict no ETA policy.

Loot is the biggest problem. Let's assume you can do lost island hard mode because you're in a guild or you don't suck. Did you know that, without raiding, you only need 5 weeks to COMPLETELY gear your toon? This is because black hole gear is all you need, you buy it with tokens, and you pull in 59 tokens a week just doing quests and HM. If you raid, add 40 to that and reduce the time needed to be 100% done with end game content to an unbelievable 3 weeks. Add Nightmare Pilgrim to that, 2 weeks. That's right, SW:TOR has 14 days worth of end game content for some people.

You could say "OH, OH, OH, you need champign gear" ... you real don't. The stats change is minor at best, and net negative for some classes.

MMO's need rare loot. They need BIS items that require you to get lucky and do the same boss over and over again as part of the motivation to do the same boss over and over again. Flash points should have rare bosses that drop BIS non-armor pieces and raids should have the same for BIS armor. The idea of completely gearing my toon in 14 to 35 days is just laughable, and this isn't even "I have no life" playing. This is logging on once a day for about 40 minutes to do a flash point, and spending an hour or so a week doing the black hole quest line.

AlyxDinas's Avatar


AlyxDinas
07.29.2012 , 09:53 AM | #60
Quote: Originally Posted by lexiekaboom View Post
You know that has nothing to do with my comment right?
Of course it did. The comparison was of two games releasing content relatively quickly after launch. Both of those games had the resources for that content in development before launch finished. That's generally how dev cycles go. There's a lot more downtime between going gold and publishing than you think.

Now, we can rightly discuss the question of provision of content in TOR. But comparing TSW's first content update to TOR's, developmentally, they're identical.
'Jeos Dinas'-Ebon Hawk
Manager, The Ebon Hawk Bounty Board
"Perception Problem."