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Official Q&A Thread for July 27th Blog Post

STAR WARS: The Old Republic > English > General Discussion
Official Q&A Thread for July 27th Blog Post
First BioWare Post First BioWare Post

lafr's Avatar


lafr
07.24.2012 , 05:36 AM | #61
Can we expect that items bind on pickup become bind on legacy, crafting and things bought with commendations, mainly?

eleusiszero's Avatar


eleusiszero
07.24.2012 , 05:53 AM | #62
Quote: Originally Posted by padawans View Post
Is the Legacy system gunnna have faster exp? I have had legacy for 2 weeks and play every day and im still just barely over half way of legacy level 1.yet most legacy perks require level 5.
the lower charecters in your legeacy ern xp alot faster its somthing like 60/70 % from a lvl 10 to 20 % on lvl 30/40 its ridiculus

Kittipride's Avatar


Kittipride
07.24.2012 , 06:27 AM | #63
When can we expect to see the paid character transfer service for those of us who are waiting to consolidate our characters to one server?

SamuelAU's Avatar


SamuelAU
07.24.2012 , 06:30 AM | #64
Are there any plans to have capital ships for every guild? How will this be implemented?

NodoBy's Avatar


NodoBy
07.24.2012 , 06:34 AM | #65
Quote: Originally Posted by SamuelAU View Post
Are there any plans to have capital ships for every guild? How will this be implemented?
This. Fixed. When we can see guilds capital ship?
There is no peace, there is anger
There is no fear, there is power
There is no death, there is immortality
There is no weakness, there is the Dark Side

Luckygunslinger's Avatar


Luckygunslinger
07.24.2012 , 07:09 AM | #66
Can we expect a social Update any time soon which will allow new options such as sitting in a cantinas, social objects to trigger animations such as drinking and eating without an RP text prompt?

Skireen's Avatar


Skireen
07.24.2012 , 07:18 AM | #67
Can you make it so the AoE targetting reticle "hugs" the terrain and make it so you can not extend it beyond its abilities maximum range?

LtHanley's Avatar


LtHanley
07.24.2012 , 07:41 AM | #68
Have you guys consider adding in Republic SIS class and an Imperial Trooper Class in the future?

hillerbees's Avatar


hillerbees
07.24.2012 , 07:42 AM | #69
Is there any chance that you will increase the number of characters that a player can create on one server. I set up 8 characters at an early stage and their levels vary between 50 - 10. Since then the legacy system has come about and seems to encourage using different species. I'd like to role new characters but I don't necessarily want to give up others created. These are my children man - don't make me choose which to destroy!! Also, a Family Tree with just 8 members isn't much of a tree - more of a bonsai than the oak I had in mind.

drwranck's Avatar


drwranck
07.24.2012 , 07:48 AM | #70
Are there any plans for allowing training in different weapon types?

Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword......