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All These Angry/Quit Threads Makes Me Sad

STAR WARS: The Old Republic > English > General Discussion
All These Angry/Quit Threads Makes Me Sad

GalacticKegger's Avatar


GalacticKegger
07.23.2012 , 06:39 PM | #71
Quote: Originally Posted by Soluss View Post
So now I am a troll because I think the game is in a poor state atm? I think you should learn what the word "troll" means before you go throwing it around at people.

Did I say that I expect every single feature in game? Nope ... but you asked for a list of features and I gave them to you. Did I say the game will fail miserably? Nope... but you cannot deny its not doing as well as it should have and its getting worse. Its funny that games on a much lesser budget had alot of these features with a much smaller developing staff and here you are defending a shell of a game.

Let me ask you something... if this MMO was not star wars... how would you feel about this game? Lets say this game was called World of Warcraft 2. Would you have even looked at it?
I will un-/ my /dicussion to answer your question as there may have been some confusion with my response. When one reads my words as typed:
Quote: Originally Posted by GalacticKegger View Post
So SWTOR needs to have everything everyone wants in an MMO or it will fail miserably? Sadly that MMO will never exist. Arguing that Star Wars should have been that MMO is little more than confrontational troll bait.
and then compares it to your first post which states "Any company worth its salt would include features that they know players are going to want." ... then yes - assuming those expectations are real. Common sense dictates that placating the specific wants of millions of players with a single title is just not possible.

To answer your question - yes I would still be playing it. I have been looking for a good Sci-Fi MMORPG for quite awhile. SWG was too artsy fartsy for my tastes, and STO was just plain bad. I was fortunate enough to have tested closed & open beta and like what I saw. I still like what I see and 1.2's custom UI cemented the deal for me.

For what it's worth, I find it interesting that you raid twice a week and are here defending the game yet think of me as someone who is defending a shell of a game.

Caelrie's Avatar


Caelrie
07.23.2012 , 06:50 PM | #72
Quote: Originally Posted by GalacticKegger View Post
How many MMOs had all this when they launched?
At least several had a few of them. SWTOR still has none of them.

Darth_Pants's Avatar


Darth_Pants
07.23.2012 , 06:52 PM | #73
Quote: Originally Posted by GalacticKegger View Post
I will un-/ my /dicussion to answer your question as there may have been some confusion with my response. When one reads my words as typed: and then compares it to your first post which states "Any company worth its salt would include features that they know players are going to want." ... then yes - assuming those expectations are real. Common sense dictates that placating the specific wants of millions of players with a single title is just not possible.

For what it's worth, I find it interesting that you raid twice a week and are here defending the game yet think of me as someone who is defending a shell of a game.
what a load of rubbish. Why cant a game have lfg / dps meters / decent ui / good looking gear / good lvling content / good endgame?

are you truly so blinded by the big mmo companies that you think its asking too much of a company that spent half a billion dollars on a game to include the features its paying customers want?

GalacticKegger's Avatar


GalacticKegger
07.23.2012 , 06:53 PM | #74
Quote: Originally Posted by Caelrie View Post
At least several had a few of them. SWTOR still has none of them.
At launch? Within 6 months? Name them please.

Darth_Pants's Avatar


Darth_Pants
07.23.2012 , 06:54 PM | #75
Quote: Originally Posted by Caelrie View Post
At least several had a few of them. SWTOR still has none of them.
exactly. it wasn't that swtor fell a little short of what was required outside of content, as far as things the community was screaming for, they failed at nearly everything. after 4 months, they finally added 2 things the community had asked for, but backed out of others (including dps meter) without so much as a reason or explanation.

GalacticKegger's Avatar


GalacticKegger
07.23.2012 , 06:59 PM | #76
Quote: Originally Posted by Darth_Pants View Post
what a load of rubbish. Why cant a game have lfg / dps meters / decent ui / good looking gear / good lvling content / good endgame?

are you truly so blinded by the big mmo companies that you think its asking too much of a company that spent half a billion dollars on a game to include the features its paying customers want?
  • lfg: Already has it. Is it WoW's? Nope, and I hope it never goes there.
  • dps meters: That was dev's choice and they announced in-game mods would not be part of the game long before it ever released. Ill-fit to one's preferences does not a bad game make.
  • decent ui: 1.2 gave this game the best customizable default UI in the genre ... imho of course.
  • good looking gear: Ill-fit to one's preferences does not a bad game make.
  • good lvling content: Already has this in spades unless click n' go speed questing is one's preference. In which case Ill-fit to one's preferences does not a bad game make.
  • good endgame: After only being around for 7 months there's plenty of it at this stage of development. I don't play but 20+ hours a week and am just reaching SMs on my main. But what little I have experienced is a blast.

Bottom line: ill-fit to one's preferences does not a bad game make. Paying customers who demand fried chicken at a new taco stand because Denny's already has both might consider visiting a Denny's.

TheBetty's Avatar


TheBetty
07.23.2012 , 07:03 PM | #77
Quote: Originally Posted by Darth_Pants View Post
what a load of rubbish. Why cant a game have lfg / dps meters / decent ui / good looking gear / good lvling content / good endgame?

are you truly so blinded by the big mmo companies that you think its asking too much of a company that spent half a billion dollars on a game to include the features its paying customers want?
I don't want DPS meters lol Recount killed the raiding experience in wow because people were so fixated on it.
If force choking Jawas is wrong, I don't want to be right.

Reppical's Avatar


Reppical
07.23.2012 , 07:14 PM | #78
I was just thinking because I remember in almost every MMO i've played... there are always "I quit" threads... but they always varied in different times of the game's lifespan or "life" after its release. Could it be that TOR's content was not abundant enough? Leveling to 50 and completing the endgame in such a short time allowed players to be bored with it so quickly? WoW had the same issues if i remember both in Vanilla and Burning Crusade once the average norm reached the endgame and completed it. So did LOTRO. So I ask again... is it possible that TOR's content did not delay the masses from getting bored quickly enough because history would show that it seems inevitable. Could it be the reason why WoW is still up and running is because of the time it takes for players to reach the endgame and then completing it?

GalacticKegger's Avatar


GalacticKegger
07.23.2012 , 07:18 PM | #79
Quote: Originally Posted by Reppical View Post
I was just thinking because I remember in almost every MMO i've played... there are always "I quit" threads... but they always varied in different times of the game's lifespan or "life" after its release. Could it be that TOR's content was not abundant enough? Leveling to 50 and completing the endgame in such a short time allowed players to be bored with it so quickly? WoW had the same issues if i remember both in Vanilla and Burning Crusade once the average norm reached the endgame and completed it. So did LOTRO. So I ask again... is it possible that TOR's content did not delay the masses from getting bored quickly enough because history would show that it seems inevitable. Could it be the reason why WoW is still up and running is because of the time it takes for players to reach the endgame and then completing it?
Blizzard president Michael Morhaime probably explained it best: "Players are getting so good that they are consuming content too fast. As a result what we are seeing is churnover between major patches and expansion releases that is difficult to keep pace with." Me thinks that pulling addons from WoW would likely cause its notoroiusly fast progression to come to a screaching halt ... then they wouldn't have that problem.

Baldness's Avatar


Baldness
07.23.2012 , 07:29 PM | #80
Looks like I'm outta here.

Can't launch the game now ...