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server transfer/forced name change is not fair to long-term players....

STAR WARS: The Old Republic > English > General Discussion
server transfer/forced name change is not fair to long-term players....

YouChooseThen's Avatar


YouChooseThen
07.23.2012 , 06:34 AM | #21
yes, children, I know you can set it to appear as a last name as a title. lol
Read closer until you understand before spouting off like captain obvious, trying to be a smart ***, but looking like a dumb ***. I am talking about using it for a form of further identifying an individual player and expanding the possibility of character naming beyond a archaic first name basis. It isn't that hard a concept to get. It wouldn't be that hard to implement either.

YouChooseThen's Avatar


YouChooseThen
07.23.2012 , 06:39 AM | #22
if not using the legacy name in such a way; then at least opening up the name creation to include more than a single name/word... anything other than just one name for each character on each server. That's ridiculous and far too limiting for a game that boasts such importance of customization of a players experience.

Styxx's Avatar


Styxx
07.23.2012 , 06:39 AM | #23
Quote: Originally Posted by YouChooseThen View Post
yes, children, I know you can set it to appear as a last name as a title. lol
Read closer until you understand before spouting off like captain obvious, trying to be a smart ***, but looking like a dumb ***. I am talking about using it for a form of further identifying an individual player and expanding the possibility of character naming beyond a archaic first name basis. It isn't that hard a concept to get. It wouldn't be that hard to implement either.
We already have a way of identification : it`s called the avatar`s name.

But, WHY do you want a second way of identification? Perhaps because you lost yours?

Funny how this archaic way of naming was good as long as it served you.. really funny.

And I explained to you on the previous page why Legacy is not an option.

Name ----->Legacy = what you are asking is the Legacy to "mask" the names, which present one problem : how to you separate 2 different Legacy names that have IDENTICAL names for the avatars that make them?

If I use /w or /i .. to whom the message goes?

YouChooseThen's Avatar


YouChooseThen
07.23.2012 , 06:41 AM | #24
But, WHY do you want a second way of identification?[/QUOTE]

you seriously can't say you have been reading my posts if you still need to ask at this point....

mothear's Avatar


mothear
07.23.2012 , 06:42 AM | #25
When I log into my origin server there are now rarely more than 20 people across the entire world, this is obviously uneconomic and they will eventually close these servers. It would however be nice if Bioware would consolidate these servers onto 2-3 new servers (or existing ones) for people who prefer to run on smaller population (dead if you like) servers.

Personally I like these servers for story telling and leveling, although I accept that I will not be able to run FP's or WZ's. I'm happy with that compromise and would be happy to pay for a transfer if I wanted to use those functions. If I want to use WZ of FP's I would either transfer, or more likely role new characters on the destination servers. Unfortunately I suspect that I am in the minority and others will just complain that we don't have x-server, because things always have to be available their way. It is nice to see that the clamour for x-server has died down since the transfers.

People need to learn that life is full of compromises and no Business is going to provide you with a free cheque. When it costs them more to keep you than you generate they will let you go.

Helgarm's Avatar


Helgarm
07.23.2012 , 06:43 AM | #26
Quote: Originally Posted by Styxx View Post
And I`ll tell you why : Legacy name is ACCOUNT wide.
Server wide. But tied to your account, obviously.

You can have different legacy names on different servers.

H.

Journeyer's Avatar


Journeyer
07.23.2012 , 06:44 AM | #27
Couple things.

1) Yea, it stinks--no real good way to solve this. You got your unique name *not* because you're a long-time player of this 7-month-old game, but because there were 240 servers to try your name on. And then the community cried out for server merges and transfers, and now, there's like... 10 servers. It's simply bound to happen that some people will need to create non-overlapping names.

2) Most of my guild members had to change their names. All of them were very upset; those names had meaning to them from past games, and as characters they'd forged in this one. But at the end of the day, the guild is full of great, sociable people who are having too much fun hanging out, so nobody quit the game for us. If you are not having enough fun to make a name revision seem like a small deal on the grander scale, then there may actually be another problem at the heart of this.

3) We, as a community, probably need to stop with the "Umad? Then leave!" talk. On the one hand, it's sort of correct (see point 2)--if you're not having fun, you're going to feel pretty bitter about paying $12/month for it. But on the other hand, the number one problem that this game suffers from is poor management of expectations. All of the negativity on here comes from us players having no idea what's going on behind the curtain and whether our bugs, suggestions, and questions are ever looked at (much less answered.) So, we end up with this kind of thing happening--a server merge should *obviously* require name changes, and yet it's the final straw for some people because they feel like they are just being blindly pushed around.

Maybe, as a community, we should be asking BW for greater transparency (Ticket queue updates? More live chat? More published solutions and statements about what is and isn't possible? More proposed timelines?). The thousand individual issues everyone's championing are probably part of the reason we each feel uniquely unheard.
I make useful, game-expanding suggestions.
Holorancor | Food! | Outfit Storage | My Career | Ultimate PvE Solution

Styxx's Avatar


Styxx
07.23.2012 , 06:45 AM | #28
Quote: Originally Posted by Styxx View Post
We already have a way of identification : it`s called the avatar`s name.

But, WHY do you want a second way of identification? Perhaps because you lost yours?

Funny how this archaic way of naming was good as long as it served you.. really funny.

And I explained to you on the previous page why Legacy is not an option.

Name ----->Legacy = what you are asking is the Legacy to "mask" the names, which present one problem : how to you separate 2 different Legacy names that have IDENTICAL names for the avatars that make them?

If I use /w or /i .. to whom the message goes?
Care to explain to me how your solution would work with different Legacy names with identical names for the 8 toons that make them?

If I use /whisper or /invite , or /ginvite ... to WHOM the command goes?

YouChooseThen's Avatar


YouChooseThen
07.23.2012 , 06:46 AM | #29
Quote: Originally Posted by mothear View Post
When I log into my origin server there are now rarely more than 20 people across the entire world, this is obviously uneconomic and they will eventually close these servers. It would however be nice if Bioware would consolidate these servers onto 2-3 new servers (or existing ones) for people who prefer to run on smaller population (dead if you like) servers.

Personally I like these servers for story telling and leveling, although I accept that I will not be able to run FP's or WZ's. I'm happy with that compromise and would be happy to pay for a transfer if I wanted to use those functions. If I want to use WZ of FP's I would either transfer, or more likely role new characters on the destination servers. Unfortunately I suspect that I am in the minority and others will just complain that we don't have x-server, because things always have to be available their way. It is nice to see that the clamour for x-server has died down since the transfers.

People need to learn that life is full of compromises and no Business is going to provide you with a free cheque. When it costs them more to keep you than you generate they will let you go.
nicely put, thank you for the contribution. My hope, and the claim of the developers is that if enough players demand a change they will listen to us and make the change. So lets work together to find solutions like either more transfer options or expanded identification option, then make them make those changes.

Styxx's Avatar


Styxx
07.23.2012 , 06:48 AM | #30
Quote: Originally Posted by Helgarm View Post
Server wide. But tied to your account, obviously.

You can have different legacy names on different servers.

H.
Yes, but he is clearly talking about losing names when moving servers. Which means colliding names and further Legacy names (under his proposed change) onto the same server.

The technically correct answer is yours, thank you.