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To the Anonymous Insider


Soluss's Avatar


Soluss
07.22.2012 , 12:31 PM | #41
Quote: Originally Posted by Synxos View Post
no the problem is 7 months later they haven't update the story at all.
That is part of the problem, yes. However there are many problems and the poster you quoteds problem is one of them. I could list all day the problem the game has but its all of them together the reasoning for the game going south. Other problems include no side attractions but im not going to sit here and list them all again.

Point is that no more story is also a problem but its the combination of all the lack of content that create the real problem.

LahLahSr's Avatar


LahLahSr
07.22.2012 , 12:36 PM | #42
For starters, I'm sure they have learned not to use the forums as a source of "inspiration" for new features that will attract more players.

This place is like a medieval market with fishwives gleefully spreading unsubstantiated rumors just to stir up trouble. Wild conjecture, sweeping generalization, rampant ignorance...it all here.

They should sample the people who actually play the game...not read bitter retoric from WoW rejects.
Quote:
Originally Posted by DanielErickson
Sith are evil.

Hambunctious's Avatar


Hambunctious
07.22.2012 , 12:41 PM | #43
Not that there wasn't anything good in WOW, but TOR didn't choose to put in much of the good stuff. They did seem to take quite a bit of the stuff that I couldn't stand in WOW.

By far the best thing in this game are the class stories. Everything else is just so linear, mundane, and confining. Everything is so tightly controlled in this game. I feel stifled after awhile. It's like they took their space tunnel shooter concept, and applied it to every aspect of the game.

I lasted about 8 hours in the Rift beta, and sent in my feedback that they were too linear, that it wouldn't work, and I never went back. At least TOR engaged me that first day. It's too bad it goes downhill after that for world quests.

Lunablade's Avatar


Lunablade
07.22.2012 , 12:42 PM | #44
This is total BS what that " insider " stated imho because gamers wanted for TOR to be one of the best MMOS on the market , they asked for many good features for this game to be implemented and which arent in the game right now.

- Gamers been asking for seamless huge open world for exploring and we got - instanced corridored game like its some single player with exhaustion zones and loading screens everywhere.

- We asked for alternative horrizontal progression apart from vertical gear grind treadmill in TOR at endgame like mini-games and such and nothing of that was implemented.

- We asked for appearance tab and more options for player customization and we got lackluster gear moding system

- We expected that space combat will be done better than it is

- We asked for world PVP and some form of RVR and we got untested failure of Illum.

- We asked for in game events and some form of content which would give to players reasons to go out on the planets and explore the world to be implemented on more regular basis and we got like only 1 event in almost 7 months since game launched.

- We asked for content in form of reputations with faction in the game as something which would give players more content to do at endgame



Apart from that none was asking for WoW clone we just wanted good MMO with its own good recognizable features but nobody was asking for single player game either but its always easier for developers to blame the players and wash themself from their own bad decisions.

- Pure example is their failure with world PVP and untested and rushed Illum - is that players fault that it was created as such or fault of the devs which are in charge of PVP systems for TOR.

Tic-'s Avatar


Tic-
07.22.2012 , 12:43 PM | #45
Quote: Originally Posted by Synxos View Post
no the problem is 7 months later they haven't update the story at all.
And with another round of lay-offs, coupled with the pretty significant server mergers, I'm not holding my breathe for a whole lot more story any time soon. Certainly not of the same quality as release.

Soluss's Avatar


Soluss
07.22.2012 , 12:45 PM | #46
Quote: Originally Posted by Hambunctious View Post
Not that there wasn't anything good in WOW, but TOR didn't choose to put in much of the good stuff. They did seem to take quite a bit of the stuff that I couldn't stand in WOW.

By far the best thing in this game are the class stories. Everything else is just so linear, mundane, and confining. Everything is so tightly controlled in this game. I feel stifled after awhile. It's like they took their space tunnel shooter concept, and applied it to every aspect of the game.

I lasted about 8 hours in the Rift beta, and sent in my feedback that they were too linear, that it wouldn't work, and I never went back. At least TOR engaged me that first day. It's too bad it goes downhill after that for world quests.
Its too bad the class stories only make up about 10% of the game huh? I could live with the linear aspect on the planets, if there were more leveling planets to choose from. Like instead of being told to goto balmora, there were other planets i could select. This not only would give more replayability with alts, but it would give them opportunity to actually branch your personally story and give it an effect on your outcome. Instead of being told the story I could, atleast partially, create how it turns out.

Hambunctious's Avatar


Hambunctious
07.22.2012 , 12:50 PM | #47
Quote: Originally Posted by Soluss View Post
Its too bad the class stories only make up about 10% of the game huh? I could live with the linear aspect on the planets, if there were more leveling planets to choose from. Like instead of being told to goto balmora, there were other planets i could select. This not only would give more replayability with alts, but it would give them opportunity to actually branch your personally story and give it an effect on your outcome. Instead of being told the story I could, atleast partially, create how it turns out.
There ya go, that was one thing in WOW you could do that made it interesting. Instead we get throw-away planets, with no reason to go back, and we have to see them in the same order over, and over, and over while leveling alts.

Synxos's Avatar


Synxos
07.22.2012 , 12:57 PM | #48
Quote: Originally Posted by LahLahSr View Post
This place is like a medieval market with fishwives gleefully spreading unsubstantiated rumors just to stir up trouble. Wild conjecture, sweeping generalization, rampant ignorance...it all here.

They should sample the people who actually play the game...not read bitter retoric from WoW rejects.
And calling people "WoW rejects" isn't doing exactly what you are talking about in that first paragraph?

Fornix's Avatar


Fornix
07.22.2012 , 01:00 PM | #49
Quote: Originally Posted by Styxx View Post
Here`s the thing.. he THINKS that gamers wanted... just like Bioware did. 7 months later, when story can`t maintain a healthy population and their subs are going South.. they are beginning to sober up.

You see.. people actually wanted a "real MMO", not KoToR with a sub, because, at the end of the day, a MMO can only be a MMO and can only break so many rules...
No, the thing is, back during the early days on these forums (and even before these forums, when things were still just rumored the BioWare MMO) people were vouching for how they did not want this to turn into a new WoW, how they wanted it to stay true to the nature of Mass Effect or KOTOR (both mentioned quite often as potential settings for the MMO).

This held on till very late in beta. It was not till after launch, when suddenly a big number of those people who vouched for as to how the game should not turn into a second WoW rapidly vanished, and the true consumer base was left behind. Those who actually wanted to play an MMO.

That's what you get for listening to that vocal minority pre-launch too much, 90% of them will ditch you in the wink of an eye and never form your potential customer population.

EA most likely was more aware of this than BioWare, and to be quite frank, it probably is part of the reason as to why certain heads have been rolling lately. The usual overhead is going out, but certain key figures are going to be replaced with no doubt.

The solid base game is there, now there's just the fluff to expand onto it.
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Darka's Avatar


Darka
07.22.2012 , 01:04 PM | #50
Didnt that blog have all sorts of spelling mistakes and "starwars" was a word used?

I could post the exact same thing on any MMo post launch, a vague reference to events, hints at solutions, and lot of talk with out saying anything.
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