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To the Anonymous Insider


SNCommand's Avatar


SNCommand
07.22.2012 , 10:54 AM | #31
Quote: Originally Posted by Goretzu View Post
You can make a viable MMORPG without a PvP stat, but it is a much, much harder path.

WARs the only one I can think of that's managed it.
It's just sad that it had not much else to attract people, was a sad day when it turned into a ghost MMO for the most part
Quote: Originally Posted by Ben "Yahtzee" Croshaw
Personally I would slap Georges hands away from the editing desk, give him a colouring book and then remake the entire prequel trilogy so that Darth Vader uses the force to win breakdance competitions and chokes to death anyone who utters the word midichlorians.

Shadezilla's Avatar


Shadezilla
07.22.2012 , 10:58 AM | #32
Quote: Originally Posted by Soluss View Post
I believe that insider. Its pretty much what has been going on. To put the blame on the public is wrong though. Bioware has made bad decision after bad decision, its not the publics fault for doing so. There were alot of great things, in beta, that were removed because of whining. Another poster gave a perfect example of the mod system being totally dumbed down because people couldnt figure it out. It was a far better mod system then we have now. Even the green trash loot was modable... everything was modable. Good classes were changed for the worst. We used to have to goto planets for dungeons and such... as there was no fleet until last beta.

The insider is most likely a degruntled, laid off employee but he is probably speaking the truth in his eyes. As for the full article, I found a big error in the writing. "as they opened the official forums on September 12, 2011 where as the game came out three months later on December 20, 2011. It is hard to believe that three months worth of fan feedback could influence the game that was in development since 2006." Thats just simply not true. The forums were open years before release.
Yeah blaming the player happens a lot around here... its sad how quickly even player turns on player and blame each other for things that frankly Bioware had the final say on. Of course its the players fault that Bioware opened so many servers and then had to merge them to all kinds of griping and moaning. I suppose its easier to blame your fellow player for all the games ills rather then properly put the blame where it belongs, of course then you would be blaming the same people you are paying to make those bad decisions.
Asani - Sorcerer / Kishira - Mercenary / Liexa - Sniper
Dead Server Refugee - Empire - Jedi Covenant (EST/PVE)

Love, like or hate the game try to remember that Opinion != Fact.

Hambunctious's Avatar


Hambunctious
07.22.2012 , 11:06 AM | #33
Quote: Originally Posted by Goretzu View Post
You can make a viable MMORPG without a PvP stat, but it is a much, much harder path.

WARs the only one I can think of that's managed it.
It could have been done with a dynamic pvp buff that they could easily adjust, and by having pvp gear rewards match raid gear in stats, and with roughly the same aquire time. Of course, that would work better if they didn't have such a large stat inflation system.

It was better in earler betas. A level 20ish could compete with a 50 of the same class. Sorcs/sages ruled the roost back then though.

Oh, and I level a focus guardian many times back then, and I could take on nearly anything in pvp 1v1.

Izorii's Avatar


Izorii
07.22.2012 , 11:36 AM | #34
Thing that makes me chuckle is that a lot of the suggestions made by the community have been ignored, concerns that were raised on the forums for months before release were laughed at. Now when everything the user base said was an issue has caused massive problems and loss of subs its the comunities fault.

Although it Player forced expertise in thats one thing which was just stupid. Why stop people doing PvP because they dont have the uber gear you can only get from PvP. Just dumb.

Although I am suprised I didn't think things had got any worse but clearly they must have.

Kaisernick's Avatar


Kaisernick
07.22.2012 , 11:46 AM | #35
bioware has done the leveling perfect as it doesnt feel like a grind i almost never lok at my level bar and am suprised when i do level they have done that perfect.

but as sooooooo many have stated the endgame sucks, almost nobody likes doing fp over and over and over and over same with dalies but you have to do that just to get into the god dam ops which is the only contect left that people wont have played.

WoW could do it cause they were out at a time when mmos were few but now there is so many people are sick of it, we want alternatives like mini games and parts of sandbox elements thing that can mean you mix it up a little not " well time to go to work on those dalies again"

and yes i am speaking for the player base cause you only have to look in the first 20 threads and most players will have posted that they want it.

Daethorz's Avatar


Daethorz
07.22.2012 , 12:12 PM | #36
I Agree with folks about Leveling in swtor being good, yes it is astounding and stands out from every MMO on the market, but the Largest Aspect of MMOs in general, is The Endgame.

Alot of people, myself included keep playing SWTOR Simply to level more chars and see their story's, but when it comes to endgame, its simply not amusing, you do the same things over and over and you have a very narrow choice of what to do.

I Do feel entitled in this specific category, because of some of the suggestions I have seen like a Entertainer Class and many other things that simply would continue to ruin the feeling of Starwars in this game, while i feel my suggestions would expand the universe, help build community's and simply get rid of the snore-fest modern mmos have created. At the moment, My char doesn't feel "heroic", he did when he was doing class missions, but after those are over... its like the game ends..

I Honestly don't care if this insider is real or not, but if he is and this is the way bioware feels, they have NOT done their jobs correctly, as i have stated, the things that where popular in KOTOR that people WANT have not been added. And this games endgame is now a Near-Exact copy of WoW's Endgame, as i have also stated. We want to play SWTOR, Not WoW, that's why many of us are here.
Daethz Anoseff The Bastion
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BluBreeze's Avatar


BluBreeze
07.22.2012 , 12:14 PM | #37
Quote: Originally Posted by Erasimus View Post
Why people feel that their opinion is held by the majority I'll never know. Just as a counterpoint to the above. I've played WoW since release, and SWTOR is definitely, in my opinion, not WoW in space. If it was my son would still be subscribed, my grandson would still be playing, and I wouldn't be considering cancelling my subscription.

I watched the Star Wars movies when they were released but would by no means classify myself as a Star Wars fan. I neven played KoTAR and until I came to this game I never even knew it existed. I've been playing on-line games and MMOs for 10 years. Including LoTRO, AION, Rift, WoW, TERA, etc. You would be surprised how many others there are like me.

If I were to guess, people like me are who BIO/EA was hoping to attract and retain, and it doesn't seem to be happening.

I don't want a single player, lone wolf game. I've enjoyed that part of the game, but now that I'm almost done with the story-lines I'll probably unsubscribe soon.

WoW has an enormous number of things to do outside of PvP and raiding. Events, some weekly some monthly some on special occasions. Achievements, pets to collect, Archaeology, and on and on. The world is interesting to explore and engaging. Even 8 years later I enjoy occasionally just logging in to WoW and flying around. Even with fewer people per sever if feels more populated to me.

Honestly, as much as I liked some of the story, I now space bar through everything except the class quests I haven't done yet. The could have spent some of that voice over money more productively elsewhere.
this pretty much sums up my view

Daethorz's Avatar


Daethorz
07.22.2012 , 12:20 PM | #38
The summary of his post is basically.
"In WoW you can go collect things and keep busy"
Swtor needs that too, but WoW's endgame has descended horrably in recent months to the point of one small raid per 8 months+ while swtor has already released atleast two new ones in the same time, that's why swtor has beaten WoW.

As i have said, to Discourage Snore-Fest Activity of Players sitting in Fleet waiting for ques to pop and doing nothing else, just like WoW, SWTOR needs to innovate with new Features such as Swoop Racing, Gambling /w Pazzak, Dejark @ other games and many other various ideas such as Battlefront Style Warzones and so on, WoW understands this and has been working on Pet Battles for their game, its time for Bioware to figure this out too. And i hope they do before it's too late, because SWTOR has Piles of Potential, but if it goes F2P I fear EA will pressure Bioware to make it P2W.
Daethz Anoseff The Bastion
Intel i5 3570k ::: Asus P8Z77-V LK ::: 8GB G.Skill Ripjaws X 1600 Mhz ::: Crucial M4 256GB SSD ::: EVGA Superclocked 550ti 1GB ::: Corsair 750w Semi-Modular PSU
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Synxos's Avatar


Synxos
07.22.2012 , 12:26 PM | #39
Quote: Originally Posted by Styxx View Post
Here`s the thing.. he THINKS that gamers wanted... just like Bioware did. 7 months later, when story can`t maintain a healthy population and their subs are going South.. they are beginning to sober up.

You see.. people actually wanted a "real MMO", not KoToR with a sub, because, at the end of the day, a MMO can only be a MMO and can only break so many rules...
no the problem is 7 months later they haven't update the story at all.

Nightspirit's Avatar


Nightspirit
07.22.2012 , 12:28 PM | #40
Quote: Originally Posted by Durasturan View Post
Oh, and as far as this game being an exact copy of WoW? BS. As someone who played wow from launch through Cata, this game is MORE unlike WoW than every AAA mmo to release since WoW launched.
TOR is more unlike WoW than World of Tanks?
"Where all think alike, no one thinks very much." Walter Lippman

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