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After finally getting into the GW2 beta..

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After finally getting into the GW2 beta..

gbrecht's Avatar


gbrecht
07.21.2012 , 08:02 AM | #91
Quote: Originally Posted by Valerii View Post
GW2 is certainly not the second coming of Jesus lol, But it is however, so far above SWTOR in terms of PVP, that I can't even describe it.

If running mindless PVE dailies is your thing, SWTOR is for you.
If running countless Warzones dailies to get fully augmented WH gear, then using said gear to curb stomp people in Recruit gear is your thing, then SWTOR is for you.

I can't really say how good, or bad, the PVE is in GW2, because I don't partake in in it, but if you want pvp that is skill based, then it's the game you're looking for. No gear grind, no elitist, I can pwn you because I can play 18 hours a day and have better gear, and no sub fee. Everybody, (who enjoys true pvp competition) wins.
Skill based? There's 5 buttons.

Tic-'s Avatar


Tic-
07.21.2012 , 08:08 AM | #92
Quote: Originally Posted by DorkTrooper View Post
Looks like all I can hope for is the hard core PVP'ers here leave for GW2....

This. And I hope the F2P crowd join them.
The last thing this game needs is even more people leaving..
They are down to how many servers?

And started with what?

ya.

Lt_Latency's Avatar


Lt_Latency
07.21.2012 , 08:09 AM | #93
I think they have different target markets.

SW:TOR is more for PvE
GW2 is more for PvP

Calerxes's Avatar


Calerxes
07.21.2012 , 08:10 AM | #94
Quote: Originally Posted by Lheim View Post
Well, you can't make a game with every feature included, and every feature updated regularly, and every feature awesome. If they were really going story-focused .. why haven't we seen behaviour similar to TSW's recent declaration that they're going to release story updates and changes monthly?

No, no. TOR went firmly into trying to steal WoW's audience, not to break or bend the genre. They're offering Bioware's Blackberry as opposed to Blizz's iphone - products that're substantially similar, but very different in quality and usability.

The thing GW2 and TSW get right, regardless of success or failure? They decided to offer something significantly different; they decided not to compete HEAD ON with Blizzard.

The problem with Funcom is well documented so do you really believe they will keep up the monthly updates with their history? TSW hasn't sold well and players are finishing the game 2 to 3 weeks in, there is no endgame other than grinding dungeons and PvP or grinding content for AP & SP to fill out the wheel and how about this and he's number 2 a 100% completed wheel.

http://chronicle.thesecretworld.com/character/Maraethal

Now do you understand Funcom are just using PR to get players to stay as the game is tiny with no replay value as you do 90%, take away faction missions, of the same content.

GW2 will see a similar thing a few weeks after launch as the PvE side is lacking and will not keep PvE'ers happy for the long run just like GW1. The main atraction to GW2 is the WvWvW PvP and thats an unknown with the 2 week matches and the way they intend to match up servers it could all just be a massive zerg to who wins and smaller servers really get rolfstomped all the time. I hope it does succeed as it'll bring some variety to the MMO space but I really cannot see the PvE holding players attention for very long thats why it is B2P.

Lt_Latency's Avatar


Lt_Latency
07.21.2012 , 08:14 AM | #95
Quote: Originally Posted by Calerxes View Post
The problem with Funcom is well documented so do you really believe they will keep up the monthly updates with their history? TSW hasn't sold well and players are finishing the game 2 to 3 weeks in, there is no endgame other than grinding dungeons and PvP or grinding content for AP & SP to fill out the wheel and how about this and he's number 2 a 100% completed wheel.

http://chronicle.thesecretworld.com/character/Maraethal

Now do you understand Funcom are just using PR to get players to stay as the game is tiny with no replay value as you do 90%, take away faction missions, of the same content.

GW2 will see a similar thing a few weeks after launch as the PvE side is lacking and will not keep PvE'ers happy for the long run just like GW1. The main atraction to GW2 is the WvWvW PvP and thats an unknown with the 2 week matches and the way they intend to match up servers it could all just be a massive zerg to who wins and smaller servers really get rolfstomped all the time. I hope it does succeed as it'll bring some variety to the MMO space but I really cannot see the PvE holding players attention for very long thats why it is B2P.

Thats the whole point of the matching.

Smaller server will fight smaller servers.

Good PvP server will fight good PvP server.


I think it's a really good idea. The can actual manage world pvp imbalance a little bit.


GW doesn't really care about PvE, They want to be the FPS game with MMO style game play. It's like bf3 or CoD. Yeah there is some single player PvE but they want you to stay because of the pvp.

DorkTrooper's Avatar


DorkTrooper
07.21.2012 , 08:16 AM | #96
The last thing this game needs is even more people leaving..
They are down to how many servers?

And started with what?

ya.


Since hardcore PvPers are always crying for nerfs and doing away with VO stories in favor of things they want, and F2Pers and trying to change the model of this game from one I will play to one I won't play: yes, I'd be okay with more people leaving, to put it bluntly.

Lt_Latency's Avatar


Lt_Latency
07.21.2012 , 08:17 AM | #97
Quote: Originally Posted by DorkTrooper View Post
The last thing this game needs is even more people leaving..
They are down to how many servers?

And started with what?

ya.


Since hardcore PvPers are always crying for nerfs and doing away with VO stories in favor of things they want, and F2Pers and trying to change the model of this game from one I will play to one I won't play: yes, I'd be okay with more people leaving, to put it bluntly.
You need both side if you want to more the niche.

Most players do both not just one side.

Calerxes's Avatar


Calerxes
07.21.2012 , 08:20 AM | #98
Quote: Originally Posted by Aricus View Post
So I read the wiki wrong, still doesn't mean that there won't be any cash shop transactions. Btw there are some cash shop transactions in GW2 already. Things that increases crafting boost, experience boost and even cosmetic items. Do you think they're going to stop there? Nah. Of course not. They'll implement more in the future.
The cash shop is not going to be just cosmetic so I agree Aricus. There is a currency in GW2 thats called karma and it allows you to buy a use siege weapons in PvP and you can buy Karma boosts in the shop to get those weapons quicker, sounds like P2W to me. There are other things Karma gets you as well. The thing for me and I think you'll agree is that if Ncsoft do not make good money from the launch then the shop will get more and more pushy to get money out of the players. Arenanet have said that the game has been built from the ground up around the cash shop and it'll will change over time and will not just be cosmetic I can assure you. I'm OK with that myself but many are not and have swallowed AN's PR that it will not be intrusive.

Lt_Latency's Avatar


Lt_Latency
07.21.2012 , 08:25 AM | #99
Quote: Originally Posted by Calerxes View Post
The cash shop is not going to be just cosmetic so I agree Aricus. There is a currency in GW2 thats called karma and it allows you to buy a use siege weapons in PvP and you can buy Karma boosts in the shop to get those weapons quicker, sounds like P2W to me. There are other things Karma gets you as well. The thing for me and I think you'll agree is that if Ncsoft do not make good money from the launch then the shop will get more and more pushy to get money out of the players. Arenanet have said that the game has been built from the ground up around the cash shop and it'll will change over time and will not just be cosmetic I can assure you. I'm OK with that myself but many are not and have swallowed AN's PR that it will not be intrusive.
No it's not,

As long as you come to the battle field with the same stuff it doesn't matter. Not ever MMO style game can be targeting people who sit in front of their computer all day.

Games like this don't need to do PAY win. They just make new graphics for weapons, armour, pets and mounts with different skins and player fork over a fortune for it. Just like WoW

WoW just makes are new cute pet and then prints a ton of money with it.

Calerxes's Avatar


Calerxes
07.21.2012 , 08:26 AM | #100
Quote: Originally Posted by Lt_Latency View Post
Thats the whole point of the matching.

Smaller server will fight smaller servers.

Good PvP server will fight good PvP server.


I think it's a really good idea. The can actual manage world pvp imbalance a little bit.


GW doesn't really care about PvE, They want to be the FPS game with MMO style game play. It's like bf3 or CoD. Yeah there is some single player PvE but they want you to stay because of the pvp.

Lets hope so on the PvP front and I agree PvE is not the main thing for longevity but some hyped up PvE'ers think it is and are they in for a shock, the fallout on this one is going to be everywhere and very dramatic as players finish the PvE content and scream where's our endgame content... its grinding skill point and grinding for cosmetic gear, fans will shout.... I don't think thats going to cut it. Look at the qq'ing about TOR's endgame as an example.