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Why do you not play ranked PvP?

STAR WARS: The Old Republic > English > PvP
Why do you not play ranked PvP?

wolfmith's Avatar


wolfmith
07.19.2012 , 04:48 PM | #291
many people I knew who were disappointed with 1.2 just left the game. took them long enough to get the system working. I barely play normal WZs and only play them to help my friend get the daily done. But, being a sorc is hard as most guilds don't want more than 2 in their ranks since sorcs are squishy and equal to other classes when it comes to DPS. I've only had the chance to go ranked today, been playing on alts mostly since 1.3 came up...

Honestly, I think people can't stand more disappointments... first they screw up with the pvp community, then they screw up with everyone on transfers, getting servers above their capacity and making people waiting to enter the servers. Then it's server lag all the time... I don't know how they can screw things again when they try to fix other problems.
Slancerk | Wolfmith
Kyrar Kote Legions Of Lettow
Proud PvP Player -
981h of playtime (26/05) powered by ASUS ROG G74SX

blackgoat's Avatar


blackgoat
07.19.2012 , 04:51 PM | #292
Quote: Originally Posted by KBSIP View Post
4) with the drain from 1-3, RWZ almost guarantees getting paired with one of the few high rated teams looking for a match up which means face stomping.
^ This is my main reason
Quote: Originally Posted by Harrison_Solo View Post
wow is not the epitome or even standard of a great game any more than a turkey is a better bird because its bigger than the chicken. Some folks like turkey, others chicken.

announcerharris's Avatar


announcerharris
07.19.2012 , 07:11 PM | #293
Would going to a system of ONLY ranked WZs, which you can join anywhere from on your own up to a full team of 8 and anywhere in between solve the problem? Are there enough players so that if there were only one set of WZs the matchmaking based on ranking would actually work?
Phalcon hopes you Have A Nice Day!

Mahrdol's Avatar


Mahrdol
07.19.2012 , 08:01 PM | #294
1. Not enuff players. Who wants to get face stomped 3 times in a row by the the same top rated team over and over. Needed cross server months ago and still don't have it.

2. Too hard to field a completive 8 man team made up of the few OP classes/skill trees in the game.

Mahrdol's Avatar


Mahrdol
07.19.2012 , 08:09 PM | #295
Quote: Originally Posted by announcerharris View Post
Would going to a system of ONLY ranked WZs, which you can join anywhere from on your own up to a full team of 8 and anywhere in between solve the problem?
Nope. it would just turn more players off PVP.

Solo only que would help more players to do rated because you would get lots of random teams. So people like me would not have to play 1 or 2 top rated teams over and over with less optimized 8 man team.


This game needed cross server pvp to increase the pvp pool.

Fozziwig's Avatar


Fozziwig
07.19.2012 , 08:13 PM | #296
I'm shocked anyone ever thought it was a good idea. Why would I want to play against BETTER players? Winning is fun, losing is not.

Mahrdol's Avatar


Mahrdol
07.19.2012 , 08:18 PM | #297
Quote: Originally Posted by Synxos View Post
People don't realize you get more ranked comms in a loss, than you get in a win for a regular WZ.
No you don't. I played in a pick up team of 8 players. we played 2 games against the #2 rated team in a row and after the 2nd game getting face rolled where 4 players on my team got 11 rated coms they just quit.

mdesiderio's Avatar


mdesiderio
07.19.2012 , 08:34 PM | #298
Quote: Originally Posted by Fozziwig View Post
I'm shocked anyone ever thought it was a good idea. Why would I want to play against BETTER players? Winning is fun, losing is not.
The problem isn't facing better players. The problem is that only one or two teams queues regularly anymore, and they are the elite teams. Nothing in between.

Daiyukie's Avatar


Daiyukie
07.19.2012 , 08:46 PM | #299
Quote: Originally Posted by Fozziwig View Post
I'm shocked anyone ever thought it was a good idea. Why would I want to play against BETTER players? Winning is fun, losing is not.
To... I dunno, get better? But most failures like to stomp on noobs and feel powerful, so I understand.
"Everyone not as good as me is a Noob. Everyone better than me is a No Lifer" - The Code of the Bads
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Solution : Nerf Operatives. Again.

HaLeX's Avatar


HaLeX
07.19.2012 , 11:15 PM | #300
two 4 man groups queing could be a short term answer. I guarantee you that it wont be a huge advantage for the 8 man team vs two premades where as 8 man vs pug is 100% useless win or loss. So maybe start with 4 man allowed then maybe even 2 man later,. If you need more players then you need to be more inclusive, that and class balance is still an issue with ranked.