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Why do you not play ranked PvP?

STAR WARS: The Old Republic > English > PvP
Why do you not play ranked PvP?

Astarica's Avatar


Astarica
07.18.2012 , 12:13 PM | #231
While most of the guys crying about hacking are probably just overreacting, you don't understand how MMORPG work very well if you think there is no hacking.

Unless you place intrusive measures (i.e. WoW Warden) it is basically impossible to detect some of the hacks, partiuclarly stuff that involves movement because calculating movement is too computational intensive for a server to handle, so the server always trusts the client's word on their position. Otherwise the game would be unplayable due to the lag from the server calculating all the movement stuff. If you look at the API for say WoW, your client has the power to literally say, "I'm now teleporting to this spot" and the server will honor it. Now WoW has intrusive measures to detect you're using something to modify this, but even then, WoW will honor this request (and then ban you after their GM looks at it).

But of course we don't need anything remotely resembling teleporting to achieve an edge in PvP. People seem to assume hackers will run away with 1000% speed like Speedy Gonzales but that's overkill not to mention it'd actually be pretty hard to PvP effectively at that kind of speed. All I have to do is say run 100% speed when you can't see me (beginning of Huttball, NC, Alderaan) and this usually gives me an insurmountable positional advantage. Yes I still have to play the game to take advantage of this opening but it gives me a very good start. It is not possible to detect any speed modification under 100% automatically because otherwise you'd have your account investigated each time you pick up a WZ speed powerup.

Pistols's Avatar


Pistols
07.18.2012 , 12:15 PM | #232
Quote: Originally Posted by islander View Post
I dunno. I've only reported two people for hacking ever, and I never saw either of them in a zone ever again. In general I am apprehensive about speed hacking claims, because (for example)improved predation can explain a rare case here and there.

I do agree with you in the sense that I personally don't believe that it's "pointless" to try and get fully, fully geared because of perceived (or real) client hacking. That, to me, is defeatist speak. I'll still be participating either with guild or not.

Personally, it takes a lot for me to report someone. I've got to see someone consistently doing something unbelievable.
May I ask how many rated games you have played?

Understand many on the Fatman server view your guild as constant whiners when they take a loss, if you happen to be the 1% in that guild who do not do this my apologies, but even your own faction cannot stand the majority of mental midgets who spit verbal diarrhea all over.

islander's Avatar


islander
07.18.2012 , 12:16 PM | #233
Actually, unless my hack/bots knowledge is antiquated (and it totally may be, as I don't use any) the main speed hack 'in use' is only safe to run at about 30% over normal speed without it being picked up by whatever Biofail is using to prevent them. You know, subtle enough to be explained away by a skill like group predation.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

islander's Avatar


islander
07.18.2012 , 12:21 PM | #234
Quote: Originally Posted by Pistols View Post
May I ask how many rated games you have played?

Understand many on the Fatman server view your guild as constant whiners when they take a loss, if you happen to be the 1% in that guild who do not do this my apologies, but even your own faction cannot stand the majority of mental midgets who spit verbal diarrhea all over.
Me personally? Just a few. I don't queue for them typically, I don't consider myself geared enough just yet. I'm waiting until I at least hit 1250, minimum.
Of course, this doesn't stop people from queueing for them, in any guild. I've been in other imperial guild's wzs and seen folks with 1100ish and deep down I'm thinking "really guys?" then we get rolled and I'm like "yep..."

As my first post about it said, it was me just listening to these guys in TS3. Last night they weren't upset about losing when they did, their group competition was terrible, and they admitted as much.

I may end up being in the 1%, but the good news is they may be making me an officer here as I'm a GM of a former guild from Kinrath whose guild just didn't transition well. If there is a culture of ridiculous amount of QQing (which I honestly havent obsevred in the past week or so since joining) you have my word I'll work to reduce it.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

Astarica's Avatar


Astarica
07.18.2012 , 12:24 PM | #235
Quote: Originally Posted by islander View Post
Actually, unless my hack/bots knowledge is antiquated (and it totally may be, as I don't use any) the main speed hack 'in use' is only safe to run at about 30% over normal speed without it being picked up by whatever Biofail is using to prevent them. You know, subtle enough to be explained away by a skill like group predation.
There's no way anything under 100% can be detected automatically or you'll have people having their account investigated each time they pick up a speed powerup. At 30% you're talking about you need to investiagte an account each time you get force pushed (when you get flung you're considerably going faster than +30% speed).

The reason you wouldn't go over 30% is because anything over 30% can be picked up relatively easily visually and obviously you don't want to get constantly reported by making it too obvious. At that kind of speed you're talking about say being 30% snared but still able to outrun a guy at normal speed, which leaves the pursuer scratching his head but he can't outright say it's a hack because you might have predation on too.

Pistols's Avatar


Pistols
07.18.2012 , 12:24 PM | #236
Quote: Originally Posted by islander View Post
Me personally? Just a few. I don't queue for them typically, I don't consider myself geared enough just yet. I'm waiting until I at least hit 1250, minimum.
Of course, this doesn't stop people from queueing for them, in any guild. I've been in other imperial guild's wzs and seen folks with 1100ish and deep down I'm thinking "really guys?" then we get rolled and I'm like "yep..."

As my first post about it said, it was me just listening to these guys in TS3. Last night they weren't upset about losing when they did, their group competition was terrible, and they admitted as much.

I may end up being in the 1%, but the good news is they may be making me an officer here as I'm a GM of a former guild from Kinrath whose guild just didn't transition well. If there is a culture of ridiculous amount of QQing (which I honestly havent obsevred in the past week or so since joining) you have my word I'll work to reduce it.
Ah ok. Yeah, I guess I shouldn't relate the tag in your sig to being an auto-QQ'er lol, but I'm guessing you will find out soon enough. Either way, best of luck.

Bartes's Avatar


Bartes
07.18.2012 , 12:27 PM | #237
I gave up ranked for 2 reasons:
- getting a group is a pain, my guild cannot support full, balanced premade yet
- people take Ranked way too seriously. I played my last with random ppl, who invited me btw, we won and after that when I said I need to go I got ***** **** **** ******** ******* as response. You can imagine what it was.

If Ranked players show that attitude I have no interest in such thing. Besides, level of "skill" in ranked is not better than in normal WZs. You can fight against total noobs or masters in both.
Aes Sidhe

Bartas - lvl 50/70+ Gunslinger - Sharpshooter specced and lovin it!

islander's Avatar


islander
07.18.2012 , 12:28 PM | #238
eh that was supposed to be group composition not competition. in any case...
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

Jjix's Avatar


Jjix
07.18.2012 , 12:29 PM | #239
I love PvP because the intensity of the combat brings the game alive in ways that PvE content rarely ever does.PvE content, no matter the difficulty, seems relatively monotonous and predictable by comparison. It is really for this reason that I PvP so much.

The problem when it comes to ranked PvP for someone like me is that it emphasizes the aspects of PvP that I'm not particularly inspired by -- the competition; the desire to feel superior to, or victorious over, other people; the ego boosts; the achievement of status and prestige. I'm not looking for things to boost my own ego in real life, and in a way that is all that ranked WZs are meant to achieve. For me, the ideal game would actually be a PvE one where the content and game play was as intense and challenging and fun as PvP game play tends to be.

I understand in Korea video games are actually played as televised sports, with the equivalent of professional athletes devoting their every breathing moment to training, practice, and mastery of the games. I suppose that is the logical conclusion of ranked PvP and imagine some players would love that (and others would enjoy watching them). Fortunately or unfortunately, I don't think most players want to get that serious (at least in the States). That is the problem with ranked PvP, it requires that you become very serious. But being very serious is of the "real life" domain, and as such is inherently contrary to the gaming experience for most people.

beepee's Avatar


beepee
07.18.2012 , 12:38 PM | #240
Well I'm gonna get back on topic here with the reasons I don't play ranked warzones.

1. Server transfers came too late, and almost everyone I played with quit the game. Since transfering I've joined a pretty good pvp guild that runs ranked on a nightly basis and has some success (most people are rated between 1700 and 2000) but since I don't play a FOTM class, and since I'm one of the "new guys" in the guild, I spend most nights sitting out, occassionally being brought in as a backup.

2. Finding 8 people from outside of the guild that can actually work together and have some success is pretty much impossible.

3. Class imbalances are still a problem, not as terrible as most people on these forums lead you to believe, but its definatly an issue.

4. Lag in warzones. It's out of control! Period.