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Artificers Need Some Attention

STAR WARS: The Old Republic > English > Crew Skills
Artificers Need Some Attention

Andrew_TS's Avatar


Andrew_TS
07.12.2012 , 02:03 PM | #11
Quote: Originally Posted by Sonaria View Post
+1

I would also love to see more end game schematics drop- hilts, enhancements.

But what I would love more is to be able to craft the +41 stats (particularly PVE- power/crit/end) of the color crystals that they removed from the game- purple, white, cyan. Supposedly they were adding more color crystals, but I have yet to see craftable versions of purple, white, or cyan since they removed the vendor in 1.2. They could easily add in a bunch more color crystals. I'm hoping they do, but I would like to see a confirmed post rather than "they'll be added sometime."
you can craft +41 stat color crystals for power/crit/end, the daily vender on ilum sells the schematics for 20 daily comms each. however, the only colors available are red, blue and green. the problem is that those basic colors do not sell for a profit considering the mats required to make them. magenta schematics can be found from random mobs in black hole and from nightmare pilgram, but drop rate is so low that after countless attempts to find them since 1.2 dropped, i have only found the +endurance one (which only sells currently on GTN for ~200k, however sell rate is VERY low). BioWare, we want more color options in our Color Crystal Schematics.

Telanis's Avatar


Telanis
07.12.2012 , 02:31 PM | #12
Quote: Originally Posted by Andrew_TS View Post
you can craft +41 stat color crystals for power/crit/end, the daily vender on ilum sells the schematics for 20 daily comms each. however, the only colors available are red, blue and green. the problem is that those basic colors do not sell for a profit considering the mats required to make them. magenta schematics can be found from random mobs in black hole and from nightmare pilgram, but drop rate is so low that after countless attempts to find them since 1.2 dropped, i have only found the +endurance one (which only sells currently on GTN for ~200k, however sell rate is VERY low). BioWare, we want more color options in our Color Crystal Schematics.
I've sold greens for a profit, since they were added later, don't know about the rest. There are also yellows from the PvP vendor (who knows why), and oranges from the Primal Destroyer and Nightmare Pilgrim. My server (Corellian Run) regularly has the +41 Endurance and Crit magenta schems for sale.

MetalHed's Avatar


MetalHed
07.12.2012 , 02:43 PM | #13
Quote: Originally Posted by Oddzball View Post
Amber
Aqua (Galen Marek's modified lightsaber)
Azure (Nikkos Tyris's lightsaber)
Black (White with black core)[7]
Blue (traditional Jedi lightsaber color)[8]
Blue, w/ black core
Blue, Dark (such as Anakin Skywalker's lightsaber, Kenobi's Legacy)
Blue, Icy (Permafrost crystal)
Blue, Jade
Bright Gold
Bronze (Bnar's Sacrifice)
Bronze w/ yellow core (Heart of the Guardian)
Brown
Carmine (Bane's Heart)
Clear (Barab ore)
Cobalt (One of Saesee Tiin's many lightsaber's)
Crimson (such as Adi Gallia's lightsaber in 32 BBY)
Cyan (such as Meetra Surik's lightsaber)
Cyan w/ silvery glow (Mantle of the Force)
Electric Blue
Emerald (such as Jacen Solo's lightsaber before his ascension to Sith Lord)
Gold (such as Qu Rahn's lightsaber)
Gray
Green
Green, Dark
Green, Jade
Green, Light
Green, Sage (Rahm Kota's lightsaber)
Green w/ black core (Dahgee crystal)
Indigo
Lava (Lava crystal)
Magenta (such as Mara Jade Skywalker's lightsaber)
Orange (such as Kyle Katarn in 10 ABY or Freedon Nadd)
Pearl White (Krayt dragon pearl, Wisdom crystal)
Pewter(Raynar Thul's lightsaber)
Pink (Lambent)
Purple
Red (Darth Andeddu's Crystal, generic Sith/Dark Jedi lightsaber)
Red, w/ black core
Red, Blood (Qixoni crystal)
Red, Dark
Red, Light
Sapphire (Yarael Poof's lightsaber)
Scarlet (Depa Billaba's lightsaber)
Silver (Durindfire (crystal))
Silvery-blue
Silvery-green (Viridian crystal)
Teal (Sunrider's Destiny)
Transparent Blue (Pix's lightsaber)
Violet (such as Anakin Solo, Kyp Durron, and Jaina Solo's lightsabers)
Violet, Dark
Violet, Light
Viridian
White
Yellow (such as the new Impact Crystal, a Force Unleashed 2 Collectors Edition Exclusive, and Yun's lightsaber)
Yellow, Dark
Yellow, Light
Yellow-White (Nelani Dinn's lightsaber)
Yellowish-green (such as Ahsoka Tano's Shoto)
Yellowish-orange
Yellow w/ Black Core
Devs please print this list out and stick it on your fridge in the breakroom...you have plenty of options.

Can we keep the black core sabers, (less canon at least), to a minimum?

-Nengtaka's Avatar


-Nengtaka
07.12.2012 , 03:54 PM | #14
Quote: Originally Posted by Andrew_TS View Post
As an Artifice, I feel as though we are getting neglected for updates. I continue to see drops for almost every other crafter in the game, however, very very rarely do I ever see a new schematic for artifice. None of our hilts and enhancements compare to any top tear gear as I have seen from schematics dropped for other crafters. Now that 1.3 has dropped, the only thing left to make money from is color crystals. However, we are limited to only crafting solid colors. I would like to see artificers be able to get more creative with the color crystals they can craft. Essentially allowing use to craft a blue with red core or orange with green core. The options could be limitless and would truly allow players to customize their look. I would also like to see grade 25-26 hilts/enhancement schematic drops throughout the game. If these drops do exists, I have not seen them, or seen anyone who has them. Please address this neglect to artificers.
Also, has anyone else noticed our "Rakata Relics" that we can craft at 400 are only Columi rank? +72 Endurance and a relic hotbar bonus.
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Andrew_TS's Avatar


Andrew_TS
07.13.2012 , 03:14 PM | #15
Ok, so apparently we can RE enhancement that come out of campaign gear with a 20% chance to get the schematics for those enhancements. I have only attempted to do this with 1 enhancement thus far (did not get the schematic), however, likely won't be doing this much as campaign gear is still extremely difficult to get and my guild still needs much of the gear itself. Never the less, we still cannot get schematics from Black Hole enhancements or War Hero enhancements. We also can get nothing from tionese, columi or rakata grade enhancements. I have a feeling that we may be able to RE the hilts, however, I do not have any campaign hilts yet and I know we cannot RE tionese, columi, or rakata grade hilts. I also imagine we may be able to RE campaign off hands (IE Power/Shield Generators) but again, I am only basing this off of being able to RE campaign enhancements for the schematics. BioWare, what is the harm in making tionese, columi, rakata and black hole grade enhancements, hilts and off-hands RE for a schematic? I would also like to see rakata grade black/blue and black/red cystal RE for schematics and PvP stuff as well. Give us something to contribute to the rest of the community.

Telanis's Avatar


Telanis
07.13.2012 , 03:40 PM | #16
Quote: Originally Posted by Andrew_TS View Post
Ok, so apparently we can RE enhancement that come out of campaign gear with a 20% chance to get the schematics for those enhancements. I have only attempted to do this with 1 enhancement thus far (did not get the schematic), however, likely won't be doing this much as campaign gear is still extremely difficult to get and my guild still needs much of the gear itself. Never the less, we still cannot get schematics from Black Hole enhancements or War Hero enhancements. We also can get nothing from tionese, columi or rakata grade enhancements. I have a feeling that we may be able to RE the hilts, however, I do not have any campaign hilts yet and I know we cannot RE tionese, columi, or rakata grade hilts. I also imagine we may be able to RE campaign off hands (IE Power/Shield Generators) but again, I am only basing this off of being able to RE campaign enhancements for the schematics. BioWare, what is the harm in making tionese, columi, rakata and black hole grade enhancements, hilts and off-hands RE for a schematic? I would also like to see rakata grade black/blue and black/red cystal RE for schematics and PvP stuff as well. Give us something to contribute to the rest of the community.
Personally, I'd never buy a version 24 or 25 mod when 23's are basically free from dailies and I could just save my cash to go straight to 26's from some crafter.

dudeyoumadbro's Avatar


dudeyoumadbro
07.15.2012 , 05:41 PM | #17
I find no problem with Artifice, Just cause they dont announce changes in the updates, you have to look at the end-game picture.

I have made lots of credits Selling RE 26 Enhancements, I am the only person in the server who can make a certain enhancement and it sells quick/fast. So its all about stacking those BH Coms, or BH Drops from EC and putting your crafting skill to use.
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AshlaBoga
07.15.2012 , 06:18 PM | #18
Stop hating on us artificers bw!!!!
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VigDiath's Avatar


VigDiath
07.15.2012 , 07:25 PM | #19
Yeah I have to agree that Artifice needs loads of attention. I was surprised at getting the level 50 magenta schematic drop a few days ago after not finding anything significant for weeks or months. Even trying to RE enhancements I get is pointless since you only get one or 2 enhancements to try.
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Sunjammer's Avatar


Sunjammer
07.16.2012 , 07:01 AM | #20
A random thought occurred to me when looking at the above list of colours ...

To produce a crystal the current approach requires us to use (up to eight instances of) an appropriately coloured crystal or gem. However if we were allowed to mix and match coloured crystals (at level 50) we would suddenly have a lot more colours available without requiring a whole host of additional raw materials. Potentially it could be done simply by adding a special clear/colourless crystal (or gem) and a whole bunch of schematics and visual effects.

For example:
  • 8 red = red
  • 4 red + 4 clear = maroon
  • 4 red + 4 green = yellow
  • 4 red + 3 green + 1 clear = amber
  • 4 red + 2 green + 2 clear = orange
  • 2 red + 1 green + 5 clear = brown
  • 4 red + 4 blue = magenta
  • 4 red + 2 blue + 2 clear = pink
  • 2 red + 2 blue + 4 clear = purple
  • 2 red + 4 blue + 2 clear = violet
  • etc.

Of course the above suggestion is flawed because it attempt to work with the current schematics which use 8 colour crystals/gems instead of 9 or 12 (which would allow for combinations like max red + max green + max blue = white) but it might be a step in the right direction.
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