Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Does race matter in quest storylines?

STAR WARS: The Old Republic > English > New Player Help
Does race matter in quest storylines?

DPCummerbund's Avatar


DPCummerbund
07.15.2012 , 12:35 PM | #1
I've heard rumors that playing a non-human on the Imp side makes some difference in some quests. Is this true?

So far, playing different races hasn't mattered on the Rep side. For example, I played a Twi'lek Knight, and all through the Twi'lek story on Tyhon nobody seemed to notice or care that my toon was actually a Twi'lek.

I am playing a BH on the Imp side, and I have noticed that some of the NPCs are a bit discomfited to be working with a BH, which is kind of cool. Does race ever matter on that side either?
"Have you seen what the Sith are wearing? It's like every fashion designer in the galaxy went over to the Dark Side." - Kira Carsen
"You there! I'm drafting you into the Imperial Reclamation Service's... service." - Lieutenant Whist

Lithy's Avatar


Lithy
07.15.2012 , 12:39 PM | #2
there is some but it won't break anything. it's mostly just dialog. Mostly.
LithÝum Hartshotte, Sniper
Exit Area

Tallianna Hartshotte, Gunslinger
Officer of Shadowed

Tatile's Avatar


Tatile
07.15.2012 , 02:32 PM | #3
I believe it only really matters in one instance, in the Imperial Agent storyline. You can't romance one of the NPC's very far (if at all) if you're not a Human/Cyborg. Otherwise it's just dialogue, as stated above.

zejaie's Avatar


zejaie
07.15.2012 , 02:43 PM | #4
Quote: Originally Posted by DPCummerbund View Post
I've heard rumors that playing a non-human on the Imp side makes some difference in some quests. Is this true?

So far, playing different races hasn't mattered on the Rep side. For example, I played a Twi'lek Knight, and all through the Twi'lek story on Tyhon nobody seemed to notice or care that my toon was actually a Twi'lek.

I am playing a BH on the Imp side, and I have noticed that some of the NPCs are a bit discomfited to be working with a BH, which is kind of cool. Does race ever matter on that side either?
Really the only difference I can see is the reaction that some of the human sith might have. The sith are prejudiced against aliens for the most part. But it won't affect the story.
-What should I mentally prepare for as a new healer?
People thinking that you heal them out in spite of any **** they do!

VigDiath's Avatar


VigDiath
07.15.2012 , 02:47 PM | #5
Mostly diaglogue from my experience. I think only time it was mentioned was the quest where you have to locate the Nautloan's girlfriend on Coruscant.

It would be nice if each race/species had a perk that added to the game; i.e Humans get extra defense, Twi'leks get extra stength, Miralukas are more attuned to their surroundings and can sense enemies from further away, Sith Species have a stronger connection to the dark side of the Force or something like that.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

Selenial's Avatar


Selenial
07.15.2012 , 03:12 PM | #6
Quote: Originally Posted by VigDiath View Post
Mostly diaglogue from my experience. I think only time it was mentioned was the quest where you have to locate the Nautloan's girlfriend on Coruscant.

It would be nice if each race/species had a perk that added to the game; i.e Humans get extra defense, Twi'leks get extra stength, Miralukas are more attuned to their surroundings and can sense enemies from further away, Sith Species have a stronger connection to the dark side of the Force or something like that.
Bioware made it like it is because that is a MAJOR influence on character creation.
With your bonuses:
All Jedi knights would be Twi'leks to get strength bonuses,
All Inquisitors would be Sith because theyre abilities would be a little more powerful ( i assume thats what you meant)
All tanks would be Humans to get extra defence
The Mandalorian Wars were a series of massacres that masked another war, a war of conversion. Culminating in a final atrocity that no Jedi could walk away fromů save one.
Zarys Sorcerer Cathinka Seeliara Sage
Force In Balance - The Harbinger

VigDiath's Avatar


VigDiath
07.15.2012 , 04:41 PM | #7
Quote: Originally Posted by Selenial View Post
Bioware made it like it is because that is a MAJOR influence on character creation.
With your bonuses:
All Jedi knights would be Twi'leks to get strength bonuses,
All Inquisitors would be Sith because theyre abilities would be a little more powerful ( i assume thats what you meant)
All tanks would be Humans to get extra defence
Well in theory something like that. I'm kind of basing it on StarTrek online to where different races have different mechanics or perks that are added in. They balanced it so that just because you choose a certain race does not mean you are OMGPowerful. Just like there are perks there are setbacks as well.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

Tatile's Avatar


Tatile
07.15.2012 , 04:48 PM | #8
Why am I suddenly reminded of the D&D player I know who min-maxed his alignment?

In the competitive PvP world I could see the marginal differences as being the source of much heated debate ("Why would you roll a Miraluka Operative? They have marginally less tech damage and are therefore the crappiest race ever! RAWR"). Anyway, I kind of like the really pointless species abilities we have at the moment, I just wish they'd fix the flaming palour dance.