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What *really* happens when they raise the level cap...

STAR WARS: The Old Republic > English > General Discussion
What *really* happens when they raise the level cap...
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TrevNYC's Avatar


TrevNYC
07.12.2012 , 09:13 AM | #81
Quote: Originally Posted by TUXs View Post
I understand why she does it - because she's told to. I simply disagree with your premise that we'll "ream them" if they were more forthcoming. I find that people are much more forgiving than they are patient.
Search these forums for words like "lies" or "liar" and read the threads that refer to BioWare in that context. Most will involve information that was finalized but didn't live up to people's expectations (even if it's not what BW said). Read enough of them and you might understand why people aren't confident that people would react positively to information that actually changed since its release.

Goretzu's Avatar


Goretzu
07.12.2012 , 09:14 AM | #82
Quote: Originally Posted by TUXs View Post
I understand why she does it - because she's told to. I simply disagree with your premise that we'll "ream them" if they were more forthcoming. I find that people are much more forgiving than they are patient.
I can understand Devs not getting into the whole EQ-esq forum slanging matches with players, that helps no one.

But equally going too far the other way is just a bad (i.e. PR'd videos being almost the totality of future comments).

In space combats case (for example), surely they could say something more, but all we've had is incredibly vague teasers that entice just enough to keep the interest up, yet say nothing that could be pinned down as anything in a definite way (there's very good description of that sort of behaviour, but it probably wouldn't be allowed on a forum ).

Now that may well work for a while, but in the end people just get plain annoyed with that, and start feeling that they are just being purely strung along.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
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Apeth's Avatar


Apeth
07.12.2012 , 09:22 AM | #83
Quote: Originally Posted by Kosef View Post
You realize that answered absolutely nothing. Why even quote that?
There's no need to be so rude. Having mods posting is a good thing. And I for one would rather hear from them then you.
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Kaonis's Avatar


Kaonis
07.12.2012 , 09:23 AM | #84
Quote: Originally Posted by dosadnik View Post
I don't quite understand the problem here. Yeah they will raise the cap, but that would mean more content. More story, maybe a new planet, who knows, new operation and/or flashpoint. Obviously new gear. So why is that bad?
The issue is that games like this raise the level cap and instantly make all previous endgame content/gear obsolete. So you spend months gearing up, only to kill some random trash mob in the new area who drops greens better than your epic raid purples. Let alone that often times they don't scale older content so it becomes content for the previous levels and you have only a handful of raids/content for the new endgame to grind continuously until they start the cycle again.

Really I wish companies would do a better job with endgame, something like FFXI proves you can make challenging and engaging endgame for the same level for years. They kept the same level cap for some 6-7 years and just added new types of endgame content and gear that was comparable but still different enough from other endgame gear to be good.

And as far as BW's iron curtain of secrecy, it seriously needs to go. It's a bad sign when a company can't engage with it's fans and has to keep everything a secret. Personally I'm a fan of Yoshi P, the director of FFXIV who basically said (paraphrasing here) "No matter what you tell the fans, they will be pissed off. So just engage them and treat them like adults and not stupid kids and have a real dialog with them so they at least know what's happening, what changed and why". I personally can't stand BW's choice of keeping everything hush hush until just right before it goes live. Sure some things it makes sense (new companions and such) but there's so many things they keep under wraps that makes us have no faith in them as a company, since all we get is nothing but growing concerns that they will (and lets face it, many times have) screw it up.

TUXs's Avatar


TUXs
07.12.2012 , 10:31 AM | #85
Quote: Originally Posted by chimunga View Post
Have you met the internet? Not really the "forgive and forget, hey I understand you made a mistake, take your time" kind of bunch. They're a "Hey, you obscurely said this 27 days ago, why hasn't it happened yet?!!!"
I disagree. Look at when they pulled ranked WZ's from 1.2. We had several very vocal and very loud players up-in-arms (they'll always be there complaining about something), but I think 98% of the players understood why it was pulled, or at least, were able to accept that things/delays happen. Players didn't get 'upset' until days turned to weeks and weeks turned to months without ANY follow-up to them being pulled. The day of, and in the days following, people defended Bioware.

I think the decision to not release more detail is likely a marketing strategy rather than any 'fear' Bioware has of backlash. The details always seem just vague enough to make people hopeful, hopeful people get excited, excited people keep paying to play.

My fear with them not being a little more candid, is that it ends up leading to over hyped and unrealistic expectations. A LOT of internet rumors make it in game to people who don't troll, who believe whatever they're told. A little more of an outline for what they want to accomplish would go a long way, or anything to tell us what Bioware's vision is.
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Daethorz's Avatar


Daethorz
07.12.2012 , 10:36 AM | #86
In my experience:
  • All Former Flashpoints & Operations would be removed from the list for the new max cap.
  • We would have only the new Operations/Flashpoints to run.
  • All of our gear would be quickly replaced by greens/mission prizes.
  • We would spend a day or two leveling to the new cap while usually having fun.

Unless bioware keeps current operations on the list.
Swtor will become no better than WoW 4.3 and i will get just as bored and quit from the same disheartening boredom.
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netskink's Avatar


netskink
07.12.2012 , 11:08 AM | #87
What happens when they raise the level cap?

For me when bc came out in Wow, I unsubscribed. I rejoined during wotlk when my pal started playing wow. He quit before cata came out. The first patch after cata came out I quit and will never go back to wow.

As for this game when a level cap comes, I will quit as well. I've spent way to much time on this game to do that grind again.
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boobaffet's Avatar


boobaffet
07.12.2012 , 11:14 AM | #88
Way too soon to raise level cap, its a dumb idea imo.

Ps: i dont need more spell i have 3 bar full already.

Benets's Avatar


Benets
07.12.2012 , 11:15 AM | #89
What happens? Some more skills new skills on specialization trees, more points to spend there. So game get more unbalanced. They'll probly give classes that wasnt good some power so they'll become overpower, so keep unbalanced to other class.

The increasing number of skills and spells make it more dificult to balance. Balance 10 skills against 10 skills is easier to balance 20 against 20. Its a complex system where a small diference on a single part can give a huge advantage. So more parts of this system harder to balance.
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Alphasgimaone's Avatar


Alphasgimaone
07.12.2012 , 11:38 AM | #90
Quote: Originally Posted by Goretzu View Post
Everyone gets sick of this model in the end though, which is why more sandbox features would help.
I've been as strong a supporter of the game as anyone and believes it can be successful, but on top of all my gripes and things I think they can improve, the one thing that absolutely MUST happen is for BW to realize and initiate a horizontal endgame. And sooner rather than later.

If they don't, the game will be completely irrelevant in two years time and all the "F2P" trolls will have been right.

The times, they are a changin. Bioware better realize that before it's too late.
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