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What *really* happens when they raise the level cap...

STAR WARS: The Old Republic > English > General Discussion
What *really* happens when they raise the level cap...
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Coldin's Avatar


Coldin
07.11.2012 , 12:21 PM | #41
Quote: Originally Posted by Kosef View Post
You realize that answered absolutely nothing. Why even quote that?
It is a little silly to make a post that says nothing, and quote from a Q&A that also answers nothing.

I guess I'll take away from this that they may be talking about the level cap soonish?

AllisonBerryman's Avatar


AllisonBerryman
07.11.2012 , 12:29 PM | #42 Click here to go to the next staff post in this thread. Next  
Quote: Originally Posted by Kosef View Post
You realize that answered absolutely nothing. Why even quote that?
It's the most we've said so far, and we feel it's important to let everyone know that we understand the topic is important by acknowledging your posts. Even if we don't have detailed information yet, it can help for us to share the statements we've made. When we have new information, we'll definitely share it, and in the meantime it never hurts to let players know we're reading their concerns and feedback.

Synxos's Avatar


Synxos
07.11.2012 , 12:40 PM | #43
I didn't hear anyone complain when their rakata gear was replaced and outdated by Campaign gear...
It's pretty much the same exact thing.

Plus I don't get what you're saying. You have the bis gear, so now the endgame is pointless for you. Why wouldn't you want new ops with new loot?

GnatB's Avatar


GnatB
07.11.2012 , 12:49 PM | #44
End game gear progression is, and always has been, a hamster wheel.

If you don't like hamster wheels, don't do it. SImple as that. The whole point is to delay people from unsubbing until they can add new *real* additional content.

Siorac's Avatar


Siorac
07.11.2012 , 12:59 PM | #45
Screw gear, I don't care about that. How the talent point system works in other MMOs at level cap increase?

I guess they won't simply allow us to spend some extra talent points on the current trees. A Focus Guardian with Unremitting would be the scourge of every warzone

Elear's Avatar


Elear
07.11.2012 , 01:24 PM | #46
Quote: Originally Posted by AllisonBerryman View Post
It's the most we've said so far, and we feel it's important to let everyone know that we understand the topic is important by acknowledging your posts. Even if we don't have detailed information yet, it can help for us to share the statements we've made. When we have new information, we'll definitely share it, and in the meantime it never hurts to let players know we're reading their concerns and feedback.
Sadly, 'we know it's important, we're keeping eye on your opinons' is not reply people are happy with, unless you say it bluntly.
It never hurts to let players know you're reading our concerns, but if reply feels like automatic repeating already known info, some of them may get exactly opposite conclusion - you didn't answer any new concern rised here => so you're not reading it.
Even if players know that week ago you said 'we can't give any more info yet', they'll look for that info in each slightly related reply. And without any found, they get sad.
It may seem irrational, but that's how it is, there is a little hurt in telling players what they already know. Dropping any new info, even so insignificant that it seems impossible to be so insignificant, may help. Otherwise, try to make each 'we know' post show that you've read give thread fully and you would like, but can't disclose any new information.

I don't mean to tell you how to comminicate with players, just pointing out possible reasons why they are not happy with repies they get.

Fardarter's Avatar


Fardarter
07.11.2012 , 01:30 PM | #47
Quote: Originally Posted by Azure_Prower View Post
Short answer. Your gear becomes outdated for the new gear. Yes. Greens even.
This is the case in World of Warcraft. Less so in a game like Everquest. You are probably right though considering swtor is heavily modeled after WoW. I hope they do something a little different though. Alternate experience would be a good fit I think. I was hoping Legacy would be like AA but it is just another credit sink. Alternater Experience is great because it allows you a way to improve your character outside of gear grinding. As it stands right now gaining experience at 50 offers nothing.

MaximusRex's Avatar


MaximusRex
07.11.2012 , 02:04 PM | #48
I'm not sure level cap raises are that great overall, and they might even be worse for a game like TOR which part of the appeal seems to be running a bunch of alts for all the stories. Adding levels can be a huge pain for alters.

The game doesn't have enough content as is for a content reset, so it seems to me like more work to have to adjust existing content for any new power these levels give our characters.

The game is already a bit too grindy in places, and while this isn't totally uncommon for new MMOs, adding levels before the grind is addressed just adds even more grind that doesn't seem all that valuable.

Levels usually add new abilities, and they have hinted that would be the case, yet some ACs already have arguably too many abilities, a lot of them are very niche or can only be used in certain situations. While adding additional bars has been suggested, that isn't really a solution since at some point you need to decide how many keybinds is reasonable. I already have 36 binds, plus the 4th bar full of abilities I can just click on because I don't use them as much, but I don't have any legacy abilities out because I just don't have any place to put them.

I think they would be better off leaving the level cap alone, at least for another year or so, and to focus on content and maybe on trying to pair down some abilities for the ACs that already have a ton.

SentinelDranoel's Avatar


SentinelDranoel
07.11.2012 , 02:37 PM | #49
Quote: Originally Posted by Siorac View Post
Screw gear, I don't care about that. How the talent point system works in other MMOs at level cap increase?

I guess they won't simply allow us to spend some extra talent points on the current trees. A Focus Guardian with Unremitting would be the scourge of every warzone
THIS, is the only thing that matters. Collecting gear takes time and you always change gear. Making your character stronger with abilities is the real meat and potatoes here. If we go to 55 for example, then I want my 5 points. At the same time this could effect pvp so they would need another bracket anyway. The gap from 50 to max level would get bigger and they would need to accomodate. I love this, a game evolving.
and the Force beat generic Swords and Magic any day. 8/26/14 That was my old signature but after RotHC, I went back to superheroes and swords and magic. Now waiting on Dragon Age and a SWTOR story expac for my Bioware fix 7/30/15 Returned for KotFE. Finally, a story expac.

Sivlar's Avatar


Sivlar
07.11.2012 , 02:38 PM | #50
Hopefully they won't go the WoW route and add more mindless XP grinding.

I remember playing DAOC for many years and several expansions. They added new/better gear and the master level garbage, but they never raised the level cap from 50. AoC and War I played for several years also and never remember them raising the cap when expansions hit.

There are many different ways to add more content to the game without raising the cap from what it's at now. The thought of having to grind out any more levels on any of my toons makes me cringe.