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What *really* happens when they raise the level cap...

STAR WARS: The Old Republic > English > General Discussion
What *really* happens when they raise the level cap...
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cs_Kimmo's Avatar


cs_Kimmo
07.11.2012 , 07:20 AM | #31
Quote: Originally Posted by Leovinus View Post
Currently Everquest 2 has a cap of level 92. So 53 wouldn't be some kind of unique situation in the MMO world. Plus they technically did the last 2 level cap rais outside of an expansion.
Please don't mention Everquest 2, or consider that BioWare should mimic it in any way; I get a bad taste in my mouth.

Goretzu's Avatar


Goretzu
07.11.2012 , 07:41 AM | #32
Quote: Originally Posted by Arlbo_Nabbins View Post
MMOs have put out smaller expansions, I think that smaller expansions more often are better than waiting 2 years for a big expansion.
There's also expansions like Scars of Velious which have no level addations at all, but masses amounts of extra content for the existing levels.

Which would have been my vote for what SWTOR needs in December (if indeed that is when it comes).
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

swtonewbie's Avatar


swtonewbie
07.11.2012 , 08:53 AM | #33
Quote: Originally Posted by LostZiggy View Post
So people's precious Campaign gear just gets flushed down the toilet and gear from quests becomes better.. haha.
Depending on how BW handles things it could be like that or it could not. But in WoW that was the case when they raised the level cap 10 levels and even 5 levels on the last expac. But people shouldnt be getting attached to their gear anyways. I have several WoW toons that had a lot of epics from the previous 2 expacs. I thought nothing of it when we got a level cap raise and i had to replace what was once BiS with a quest reward. Reason i thought nothing of it, is because i knew that once i hit the new cap there would be new instances and new raids to run.
I'm not really a noob...

leijae's Avatar


leijae
07.11.2012 , 09:25 AM | #34
This may have already been said.

Bioware/EA is releasing a new level cap, but that doesn't mean they'll be releasing new super high tiers of gear.

As it stands a level 50 can get up to level 61 gear. If just a new tier of gear is released, lets say 64, then they could possibly make level 64 gear attainable only if you have the new level cap (it could be 52 or 55). Either way, are there any lvl 61 greens? No. are there any lvl 58 greens? No. 56? No. 51, even? No. So if you follow that logic, then yes it's possible for there to be either lvl 52 or 55 greens, but not much higher. Then you're QQing turns from "ZOMG I hate grinding" to "ZOMG **** *** BIO/EA why do I have to immerse myself into more stupid story?"

Leovinus's Avatar


Leovinus
07.11.2012 , 09:28 AM | #35
Quote: Originally Posted by cs_Kimmo View Post
Please don't mention Everquest 2, or consider that BioWare should mimic it in any way; I get a bad taste in my mouth.
LOL. I never suggested that BW should mimic EQ2. I was using that as an example of a game that had a small, non-expansion based level cap increase. I suspect we'll see something similar in that regard here.

Ashu-ri's Avatar


Ashu-ri
07.11.2012 , 10:42 AM | #36
Quote: Originally Posted by Goretzu View Post
Usually a level raise in an MMORPG resets everything (all PvE and PvP gear) back to ZERO. And usually it comes along every 1.5 to 2.5 years, along with an expansion with a boat load of content.


Now SWTOR doesn't seem to be following this model, so who knows.
LOTRO is every year....which makes it even more frustrating. If you just got the grinding done to gear out your character, and all of the sudden, there's a new expansion, new levels, new content, and gear that is obsolete in 5 levels.

dipstik's Avatar


dipstik
07.11.2012 , 11:19 AM | #37
the surveymonkey leaks said 2 levels.

i really hope my 61 purples are better than the 65 blues. We still need 63 purples from NiMEC...

in fact. if they just made it so the new planet (levels 51-52) drops columi gear... that would be awesome. do you class quest to get a class bonus

Riotus's Avatar


Riotus
07.11.2012 , 11:59 AM | #38
Quote: Originally Posted by Himeji_Endless View Post
All this is just a smokescreen to keep you subbed longer so they can take more of your money while keeping you on the endless grind of the hamster wheel w/o adding any more new real content. Hell, they can't stop breaking the game every week, i dread to see what happens even in 1.4 *eep*
If you think its so much of a grind why not quit? The real reason they introduce new content and gear is to keep the game interesting. It gets boring running the same content, and eventually u will be full BIS and what then? I cant wait for a new xpac to start over on my knight.

AllisonBerryman's Avatar


AllisonBerryman
07.11.2012 , 12:00 PM | #39 Click here to go to the next staff post in this thread. Next  
We haven't released much official word regarding the level cap increase and its impact yet, but we know it's a topic everyone is going to be very interested in. Make sure to keep an eye on our blog and the dev tracker for updates as they become available. We did have a Q&A question a while back that's related to the topic, so I've quoted it here for you:

Quote:
Kingofthebritons: In last weeks’ announcement, we learned that the level cap will be increased later this year. With this change in mind, will any changes be made to the current PvE endgame? For example, will the difficulties for Hard Mode Flashpoints and Operations be increased to match the new level? If not, could you explain why?

Daniel: We’re keeping a tight wrap on details about the level increase later this year until we’ve done far more testing. Right now we have plans and theories but no empirical numbers for what, if any adjustments will need to be made to PvE endgame content.

Kosef's Avatar


Kosef
07.11.2012 , 12:17 PM | #40
Quote: Originally Posted by AllisonBerryman View Post
We haven't released much official word regarding the level cap increase and its impact yet, but we know it's a topic everyone is going to be very interested in. Make sure to keep an eye on our blog and the dev tracker for updates as they become available. We did have a Q&A question a while back that's related to the topic, so I've quoted it here for you:


You realize that answered absolutely nothing. Why even quote that?
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