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Scoundrel Healing 101

STAR WARS: The Old Republic > English > Classes
Scoundrel Healing 101

Rollei's Avatar


Rollei
01.19.2012 , 01:20 PM | #21
Thank you, sir! Very helpful for starting out
Rollei
Hermits of Dagobah
Republic - PvE - West Coast

bshenkd's Avatar


bshenkd
01.20.2012 , 12:36 AM | #22
Quote: Originally Posted by Delmyr View Post
Why wouldn't you use cool head before you drain yourself completely? I would think having the higher regen for longer would be a good thing
Coolhead plus the time it takes for coolhead to go through it's 3 seconds time, I'm usually back at around 80-90 energy. So, to make sure I don't waste any energy gained from cool head, I make sure I'm drained.

TL;DR: I do it just so I don't waste any of the energy generation from CH.
Aiori on Prophecy of the Five - <Hostile Takeover>
Sawbones Scoundrel Healer
Read my guide on Sawbones healing
here!

Drengir's Avatar


Drengir
01.23.2012 , 12:56 AM | #23
Watched the videos, And I haven't read the guide yet, but just in those videos you make so many mistakes. And with this class you aren't allowed to make mistakes.

Firstly, I see you using EMP wrong so many times. You use it when low on UH on targets over 30%, losing the UH and forcing you to stand and cast UM to get UH again.

Secondly, you fail to actually Use the free EMP on many targets below 30%. A few times I saw you starting to cast UM on them instead. If this was because you thought you didn't have a UH, or just a lack of experience with the class or something, I dont know. But in theory, you can keep any one player alive against anything/anyone as long as their GCD isn't putting out more DPS than your healing done per GCD. And on targets getting focused it should be EMP, 2 stacks of SRMP and a KC.

Thirdly, You rarely or never use KC. Sure it is rather costly, but not compared to the HPS it gives if used right. Also it is a great way of making sure people are kept up even with AoE being used. And if the resource is managed rightly, 30 energy every now and then will not be a problem. Especially in fights where you get to use EMP alot.

These are just some of the flaws I could find really, and as I've said. No one is perfect and the sawbones (and it's mirror tree) is by far the hardest healing trees to master.

Dosx's Avatar


Dosx
01.31.2012 , 12:06 PM | #24
Quote: Originally Posted by Drengir View Post
Thirdly, You rarely or never use KC. Sure it is rather costly, but not compared to the HPS it gives if used right.
Free heal is almost always a better choice for UH/TA. You can ignore KC/KI until they fix things. Unless you're only planning on healing for the next few seconds or you're ready to burn a timer, there is little upside to it.

JackkSparrow's Avatar


JackkSparrow
02.03.2012 , 10:35 AM | #25
........... great!
#Winning! xo c^

Feoktist's Avatar


Feoktist
07.05.2012 , 06:13 PM | #26
Quote: Originally Posted by Drengir View Post
Thirdly, You rarely or never use KC. Sure it is rather costly, but not compared to the HPS it gives if used right. Also it is a great way of making sure people are kept up even with AoE being used. And if the resource is managed rightly, 30 energy every now and then will not be a problem. Especially in fights where you get to use EMP alot.
With "Homegrown Pharmacology" and 2-piece armor set bonus it's down to 22 power which followed by a diagnostic scan normally allows you to keep floating above 60%.
Nightmare Lands EX-Star Wolves [RU] (not for hire)
Feoktist (Jedi Shadow)
Brenda (Scoundrel)

soneil's Avatar


soneil
07.10.2012 , 11:33 PM | #27
The time I use the scan most is when I've just topped up people's heals and I have a bit of breathing space between big heals. Then I use it to keep them topped up while I regen some energy.
Usually I put a couple of stacks of slow release med pack on the tank right before they start combat. With the right talents that gives me UH and it can be done while I'm running after the tank unlike UM (a lot of tanks in hard modes stay on the move and don't wait for you to keep up). Plus the heal over time gives you a nice buffer to start the fight with/

I actually did a smuggler healing guide on our guild site that a few people have told me I should share. I hope it can add to some of the good tips already given in this thread. I originally did it when I was about level 30-40 and updated it a bit later. I've already seen some areas I can improve it based on things I've seen in this thread.

Sawbones guide (I hope the link works properly for people who aren't logged in to our site - it should do)

I have to say that after playing a shaman healer for several years and a druid healer for a bout a year in world of warcraft, smuggler healing is a lot more interesting to play. A lot more to it than just clicking while watching health and mana bars.
Academy Exemplar - Gav Daragon
Republic 50s - Nefash, Tal-Hirron, Delin
Imperial 50s - Terrill, Rending, Vermeesa
Nefash's Pilot Training School - Space missions resource.

bshenkd's Avatar


bshenkd
01.07.2013 , 10:17 AM | #28
Code:
1/7/13: Made some changes, additions, fixed talent tree link, corrected typos, added in "Cover" section, etc
I will be adding many more screenshots and I hope to start video recording again. The game's been out for a year and the gameplay has changed drastically! I can't wait to see what the new year brings for SWTOR!
Aiori on Prophecy of the Five - <Hostile Takeover>
Sawbones Scoundrel Healer
Read my guide on Sawbones healing
here!

imehiel's Avatar


imehiel
01.11.2013 , 01:36 AM | #29
I am a new player and I plan on trying out most of the classes. This is one of those and I found this guide very useful, thank you, for taking time to make this =)