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I'm legacy level 30 - why do I have to pay millions of credits to unlock stuff?

STAR WARS: The Old Republic > English > General Discussion
I'm legacy level 30 - why do I have to pay millions of credits to unlock stuff?

dagrouch's Avatar


dagrouch
07.09.2012 , 05:17 PM | #51
Quote: Originally Posted by timmyw View Post

I decided to get into it and at least try. I even bought a head piece that was orange for an alt from the legacy vendor. Then... I went to Nar Shadaa and the very first quest you do there gives you an orange head piece with the exact same model as the one you just bought for 150k. Those Legacy vendors should be taken out of the game, they are that useless. That kind of thing down right annoys me.
Wrong. They can be used to transfer mods/armorning between characters. So you can put your unwanted columni mod in this legacy armor and give it to your alt. You can't do that with the piece you pick up.

ThroneOfOP's Avatar


ThroneOfOP
07.09.2012 , 05:18 PM | #52
Quote: Originally Posted by Urael View Post
I have suggested and advocated for the "sliding" price scale.

As Legacy Level increases Prices for unlocks decrease.

That should be the reward for "grinding legacy and alts".

If you agree go to the suggestion forums and sign my thread there.
That is a great idea!

timmyw's Avatar


timmyw
07.09.2012 , 05:36 PM | #53
Quote: Originally Posted by dagrouch View Post
Wrong. They can be used to transfer mods/armorning between characters. So you can put your unwanted columni mod in this legacy armor and give it to your alt. You can't do that with the piece you pick up.
Actually you're wrong. You can't use that example till level 50 anyway. Plus it's rare you would have an alt of the same class so having heavy armour for a light armour wearer is useless for example, not mention stat compatibility. So not going to happen very often.

At level 50 you get gear fairly quickly anyway.

Again, it's useless and costs too much.

dagrouch's Avatar


dagrouch
07.09.2012 , 06:03 PM | #54
Quote: Originally Posted by timmyw View Post
Actually you're wrong. You can't use that example till level 50 anyway. Plus it's rare you would have an alt of the same class so having heavy armour for a light armour wearer is useless for example, not mention stat compatibility. So not going to happen very often.

At level 50 you get gear fairly quickly anyway.

Again, it's useless and costs too much.
Actually, I'm still right. The legacy armor serves it purpose by letting you transfer modding over. The example I mentioned may not apply directly to him, but the main point is that legacy armor as a conduit piece between your characters which warrants the high cost. He thought he bought a 150k piece that he could just pick up off a mob.

Ochre's Avatar


Ochre
07.09.2012 , 06:36 PM | #55
Quote: Originally Posted by Urael View Post
I have suggested and advocated for the "sliding" price scale.

As Legacy Level increases Prices for unlocks decrease.

That should be the reward for "grinding legacy and alts".
I would like to see this implemented. I'm increasing my legacy level but if I want to get any of those ridiculously overpriced unlocks, I have to fork over millions of credits that I don't have.

Bossa_Nova's Avatar


Bossa_Nova
07.09.2012 , 06:54 PM | #56
Quote: Originally Posted by Ochre View Post
I would like to see this implemented. I'm increasing my legacy level but if I want to get any of those ridiculously overpriced unlocks, I have to fork over millions of credits that I don't have.
I'd prefer to see the legacy skill tree system mentioned earlier in this thread. This whole system seems like an unnecessary credit sink instead of a reward for leveling alts.

Altredis's Avatar


Altredis
07.09.2012 , 06:58 PM | #57
Quote: Originally Posted by Hyde_v View Post
Hmmm.

While talking about some of the very, very high GTN prices I was seeing on my server, I was told by several people that people towards max level have a lot of credits simply because they do not have anything to spend the credits on. Run a few FPs, WZs, dailies and other quests, sell your trash, and the credits really start to stack up. Makes sense. If you have bought your pets, social items, gear augments, etc, what else are you spending your credits on?

My interpretation of the Legacy unlocks is that they are EXTRA. You do NOT have to have them to play the game.

When I see people complaining about Legacy costs, two points come to mind. First, yes, they are a little expensive. But since they are not mandatory, I am not that worried about them. Second, people do not want to play the game. "Oh, this is too hard." "I don't want to run dailies to earn money to pay for stuff." So, what? You do not want to play the game? Try this theory on for size: Legacy prices drop significantly. Within a month, you buy all the unlocks, pets, items, etc. that you want. Now, you don't want or need anything. New FPs are not coming out for another few months. You've maxed out commendations and have nothing left to buy by running WZs. You've done it all. What will you do? You might quit and that means Bioware loses revenue until you start paying again (if you do come back.) If enough players do this, the company starts making allowances to entice people back. They go free to play, or other bonuses. Now people complain that the game is too easy, blah, blah, blah.

See what I'm saying?

Run your dailies, sell the occasional prototype item that drops on the GTN, buy your Legacy items. That's all part of playing the game which is what you are supposed to do.
I totally agree with this.They are just a few slight perks for you to have. It would defeat the purpose if people could grab all the new perks within a day or two. You can just do what I did, just bought the useful ones for my alts (the extra XP for class missions, exploration, etc.). Yes a few of them are quite ludacrious, who wants to pay 5 mil for a GTN on your ship? If your complaining about it you obviously want the perks, but BW is not going to hand out all the goodies, you gotta earn the nice stuff.

CelCawdro's Avatar


CelCawdro
07.09.2012 , 07:04 PM | #58
Quote: Originally Posted by Altredis View Post
I totally agree with this.They are just a few slight perks for you to have. It would defeat the purpose if people could grab all the new perks within a day or two. You can just do what I did, just bought the useful ones for my alts (the extra XP for class missions, exploration, etc.). Yes a few of them are quite ludacrious, who wants to pay 5 mil for a GTN on your ship? If your complaining about it you obviously want the perks, but BW is not going to hand out all the goodies, you gotta earn the nice stuff.
The thing is, we already earned them.

By levelling characters, doing dailies, raiding, PvPing - participating in all those things that dole out legacy experience. Yet the entire system is pretty much moot if they're going to tack on arbitrary cash sinks. I ask: what is the point of legacy experience if it's not used for anything? Double requirements are overkill and contradictory to the intent of the system, assuming that the ultimate point of the system is to reward subscribers for playing the game.

I don't think that assumption is too far off the mark.

xukaiwen's Avatar


xukaiwen
07.09.2012 , 07:37 PM | #59
I want to level up my alts and experience the story. I DON'T want to repeat the world quests so the experience legacy perks are a god send. Or they would be--if I could afford them. But I have to grind dailies on my level 50 for cash so I can enjoy legacy benefits on my alts... and the dailies bore me... so I return to grinding through the world quests for the third or fourth time... which makes me want to stop playing.

Please, please institute a better sliding scale for costs on legacy perks. I really do want to play through the class stories. But as it is, I can't afford to do it in the way that would be fun for me.

And I disagree with all the talk about having to work/earn these legacy perks in the game. I can understand work/earning high-end gear. Earning a playstyle where you don't have to grind through world quests on Quesh (again) isn't the same thing. I just want to have fun.

Altredis's Avatar


Altredis
07.09.2012 , 07:47 PM | #60
Quote: Originally Posted by xukaiwen View Post
I want to level up my alts and experience the story. I DON'T want to repeat the world quests so the experience legacy perks are a god send. Or they would be--if I could afford them. But I have to grind dailies on my level 50 for cash so I can enjoy legacy benefits on my alts... and the dailies bore me... so I return to grinding through the world quests for the third or fourth time... which makes me want to stop playing.

Please, please institute a better sliding scale for costs on legacy perks. I really do want to play through the class stories. But as it is, I can't afford to do it in the way that would be fun for me.

And I disagree with all the talk about having to work/earn these legacy perks in the game. I can understand work/earning high-end gear. Earning a playstyle where you don't have to grind through world quests on Quesh (again) isn't the same thing. I just want to have fun.
The XP perks are not even that much, a day of daillies gives you the entire row of XP you want plus extra.