Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

change of color in FPS meter?

First BioWare Post First BioWare Post

dirgeweaver's Avatar


dirgeweaver
07.07.2012 , 01:02 PM | #31
Quote: Originally Posted by lynspottery View Post
Ok, so if I understand this correctly, it does not matter what color the numbers are because any color would indicate a bottleneck anyway. So why do those numbers show up at all? Especially since I have a good setup and I cannot constantly go out and purchase the exact hardware/software that SWTOR requires to not have a bottleneck somewhere.

Something is wrong with this picture I think.
You realize that there will ALWAYS be a bottleneck somewhere in your system, right? Either the CPU is starved for data or the GPU is, or there is a balance sometimes, briefly.

The CSR explained it perfectly.
Ave Imperator! Morituri te salutant!

Aegeus Halifax [BH], Ralidyn Kaer [Dark Jedi] - Tempest SWG

Sroxe's Avatar


Sroxe
07.07.2012 , 02:02 PM | #32
I understand the colours , however what have they changed in the game in1.3 to make the fps monitor go from green to red. Is it because we all selected the auto optimise when u first logged into swtor 1.3 ?I got a water cooled gtx 580 3gb and I have noticed the performance decreased I get around 29fps -34fps around the heavy fleet which might be due to population however sometimes in warzones the game sometimes goes on the go slow . Also when I oc my gpu with msi afterburner I do not notice the difference. Should we still be running the game in xp mode?

lynspottery's Avatar


lynspottery
07.07.2012 , 08:40 PM | #33
Quote: Originally Posted by dirgeweaver View Post
You realize that there will ALWAYS be a bottleneck somewhere in your system, right? Either the CPU is starved for data or the GPU is, or there is a balance sometimes, briefly.

The CSR explained it perfectly.
Sorry, but you may have understood it, I certainly did not. The explanation still is not clear to me. It does not seem to matter what changes I make anywhere ....I still experience lower fps whenever I am in an area with a lot of other people.
lynspottery Member of Old Timers Guild
Laid Back, Not Too Serious, No Drama......All About The Fun

Uniqueantique's Avatar


Uniqueantique
07.07.2012 , 11:57 PM | #34
I have played since the week SWtor released, on this computer setup. I have changed nothing beyond keeping my nomal upkeep. My Radeon 5850 1024 mb using 20" screen and highest settings, has delivered Green 120+ fps steadily, no matter where I am, including the Fleet.
Untill the transfer went through. Then I started seeing 'colors' on my fps, which had previously been solid green. After the last patch now I'm luck to get 30 fps anywhere and it is consistantly red, very little flashing. And yet my vid. card still shows low percentage useage.
I read in one of the recent maintainence patches that it was for the purpose of 'stabilizing' the servers.
All of this suggests to me that there is nothing wrong with my pc setup. I believe that the servers have gone in the opposite direction: from under populated to over populated since the transfers.
I recall when old EQ hit 2k pop. on a single server, which then promptly crashed the server. Methinks we have the same problem here.
I have to think that with the number of us having this lag problem, using different setups, it is not on our side of the fence.

gdhtsu's Avatar


gdhtsu
07.09.2012 , 09:20 AM | #35
I remember a while back that some of graphics were rendered on remote servers. I am not sure if they fixed it or even changed it but that could be an issue.

As far as the earlier post with FPS vs. Resoultion size, I hope that most people have looked at the or at least realize that the higher the resoultion the more "power" it requires to render it . I am olny going to hope that most people have their resoultion set to where there visual appeal is good but with decent framerates.

Even at the lowest settings possible I still recieve abysmal FPS and video lagging and other people with decent systems that meet the requirements also do which I find depressing that we cant have something that if fairly stable for alot of the community within this game.

The FPS doesnt bother me as much as the video laggin itself

ASUS P5NE SLI MB
Pentium Dual Core E6600 3.06 (OC'd 3.57GHZ)
GeForce GTX 560 Ti FPB (Fermi) 1GB 256-bit ( 301.42 drivers)
Crucial DR2 PC2-6400 8GB Memory

Res: 1600x900
WZ's 8-10fps
FP 15-20fps
Ops(16) 10-15 fps
Fleet is anywhere from 25+

Res: 1280 768

WZ's 15-20 fps
Ops(16) 15-20 fps
Fleet is anywhere from 25+

You would think that there would be more diff with resoultion but there isnt. With evertying at the very low setting and GC card from displayed marked to perfromance there is marginal differance.

VarKoE's Avatar


VarKoE
07.09.2012 , 11:09 AM | #36
Quote: Originally Posted by lynspottery View Post
Sorry, but you may have understood it, I certainly did not. The explanation still is not clear to me. It does not seem to matter what changes I make anywhere ....I still experience lower fps whenever I am in an area with a lot of other people.
The color just indicates which peice of hardware is doing the most work at that moment It is just a bit more info so you can see what is processing when it is slow. Pretty handy really.

Bayntun's Avatar


Bayntun
01.06.2013 , 11:15 AM | #37
Recently I've been looking into upgrading my PC to improve this games performance. I always assumed it was my processor letting me down, but I used the fps command and the fps is always showing as red. Does this mean my graphics card is the bottleneck, or does it mean my graphics card is being overworked because the processor is too slow?

Messing around on the fleet, my fps doesn't seem to change whether I have all graphical settings maxed out, or everything turned off or on lowest. The main thing that really kills the fps is when lots of players are on screen at once. I'm no expert, but to me this kind of implies it's my processor that's the problem. I was considering getting an i5 bundle, but would really like to know first if it'd give a significant boost to the games performance.

My current specs are:

Core 2 Quad Q6600
4GB DDR2 RAM
Geforce 460 GTX
OS and game on a SSD, but limited to SATA2 speed by my current motherboard

TangledDruid's Avatar


TangledDruid
01.06.2013 , 11:33 AM | #38
Quote: Originally Posted by lynspottery View Post
Ok, so if I understand this correctly, it does not matter what color the numbers are because any color would indicate a bottleneck anyway. So why do those numbers show up at all? Especially since I have a good setup and I cannot constantly go out and purchase the exact hardware/software that SWTOR requires to not have a bottleneck somewhere.

Something is wrong with this picture I think.
Take this scenario under advisement:

Your pc has core 2 duo cpu.
Your buddy says "hey buy a Geforce XXX $700 card, your game will rock."
You install the card ... and your game still blows.

You can tell by the numbers that your video card is not having issue, but your cpu is.

This has been this way since beta i believe - at least early access.

TangledDruid's Avatar


TangledDruid
01.06.2013 , 11:35 AM | #39
Quote: Originally Posted by gdhtsu View Post
I remember a while back that some of graphics were rendered on remote servers. I am not sure if they fixed it or even changed it but that could be an issue.
Never. Somebody saw the name remoterenderer.exe and assumed that, then pulled a chicken little.

Cupelixx's Avatar


Cupelixx
01.06.2013 , 11:58 AM | #40
Quote: Originally Posted by MaxMunch View Post
Is there a maximum fps in game now? I seem to remember numbers north of 120fps (peak) on my old GTX560.

With my new GTX680 my FPS meter is constantly red since the patch. It makes no difference if I run super low, or super high graphics. I'm capped at 110fps. Does anyone know if this is the case?
The game has always been capped at about 110-112 FPS, right around there. If you're maxed out at 110 I don't know why the FPS counter would show red for being GPU bound. At that point you're bound by the game itself so maybe it just picks red because it literally can't render (GPU) faster.

On the other hand, I have a 2500k at 4.5ghz, Crossfire 6950 GPUs and the game running on a RAID 0 SSD. I get red and yellow numbers all over the place and massive FPS crashes at times, even on low population planets, which really makes no sense. But it's been that way since launch. The engine in this game is really bad.
Free stuff:http:/www.swtor.com/r/jS5GKV
Subscriber on Star Forge and want to make up to 10 MILLION credits to use my referral link? PM me and find out how.