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Why I won't transfer servers - Character Attachment

STAR WARS: The Old Republic > English > General Discussion
Why I won't transfer servers - Character Attachment

Achromatis's Avatar


Achromatis
07.06.2012 , 11:10 AM | #81
"Servers" are an outdated concept the way they are now, Bioware needs to handle it the way ArenaNet is with Guild Wars 2. Not just Bioware, but every future MMO developer.
Not Meant to Be a Factual Statement

The plural of anecdote is not data

Mixxathon's Avatar


Mixxathon
07.06.2012 , 11:24 AM | #82
I do not understand OP at all. Really.
We play in an evironment that does not allow duplicates. We know this.
Anyway, OP is passioned about the names so they would surely be very original and from his/her own imagination?
It would not be much to obess over if the names were names almost anyone could choose, which seems to be the case here. And if that IS the case, perhaps the names, as unoriginal as they seem to be, are not that much to be attached to in the first place?
During the transfer, I had to rename One character out of 16 and none of the legacy names. Sure, it hurt a bit having to scrap good old Captain Boomer - but he died well and donated all his posessions to his replacement - so no harm done.

The short version: if you want to keep your names - Be sure to be original!

Shayde's Avatar


Shayde
07.06.2012 , 11:29 AM | #83
Well, it was pretty original when I came up with it in 1981.

But no matter what, when you are forced from 15 servers to one with no control whatsoever, the chances are low.
Shayde
Ex-Agent to the STARS!
Entertainment Officer - Underworld Parcel Service
The Last Space Slug server resident.

Shaidown's Avatar


Shaidown
07.06.2012 , 11:32 AM | #84
Quote: Originally Posted by Shayde View Post
Well, it was pretty original when I came up with it in 1981.

But no matter what, when you are forced from 15 servers to one with no control whatsoever, the chances are low.
IMHO

even in 1981 it wasn't original. Shayde=Shade

that's like me saying Im all original for 'inventing' the name Kleanex or Zerocks

Lostpenguins's Avatar


Lostpenguins
07.06.2012 , 11:37 AM | #85
It boils down to what is more important to you, your toon's name or playing on a full server. Apparently, losing your name is too important to you. Though I disagree about the high priority you put on keeping your toon's name, that's your choice, but accept that you're prerogative is what's holding you back from transferring and that's the end of it.

Aharx's Avatar


Aharx
07.06.2012 , 11:39 AM | #86
Quote: Originally Posted by Shayde View Post
I can see your viewpoint, but you get out of a game what you put into it. I'm defined ingame by my identity ingame, it has been consistent over 10 different MMOs, and it was a very important part of my part of my community.

It's the only thing of value I have in this game. Every other bauble and trinket can be bought/sold/looted.

A big part of it is my investment in the story. I watched Shayde's story unfold and take shape depending on what choices I made. It was my epic journey, creating an unrivaled criminal empire. Granted, there's a couple thousand others out there, but not quite like me. I guess that's the fault of the developers, in making a story so damn engaging.

Funny thing, both my kids transferred without a problem. They didn't care because it was insignificant to them.

This just illustrates why so many developers don't understand player retention. It is the attachment I feel that keeps players playing the game. Hell, there's thousands of ex-SWG players who would jump at the chance to play that game again because of what they invested into their characters in that game. There's people who wouldn't quit that thing even after sony screwed the game up beyond recognition because of their personal investment in the lives of their toons.

That's devotion, that's loyalty.

But I digress.

Either way, I guess my toons will die when they shut Space Slug down. Honestly, I can't see how they expect people to come back and play TOR if they come back to having to transfer their toons and meet new people or reguild.
I completely agree with you. I have been playing MMOs for about... 12 years now. I never really cared about the name of my character until "Star Wars: Galaxies" came out. I created a toon on day one and kept that character as my only toon in that game until the servers went offline. Any sci-fi game that I have played since (even non-mmo games) I use the same character name. As you said, my character is defined by myself. I escape reality and control a character that I have created and worked hard to make back stories, freinds, etc., with. I am lucky enough that it is a unique name so I never really have had an issue obtaining it.

I'll admit though, when I first entered BETA in this game... I got my name fine. Day one of early access, got my name. If I didn't get it though... it might honestly have swayed my decision to play or not.
Aharx Pasari
Smuggler- Scoundrel: Sawbones
<<<--- GFF --->>>
"She may not look like much kid, but she's got it where it counts."

JetAten's Avatar


JetAten
07.06.2012 , 11:50 AM | #87
I can sympathize about the name thing because this game is very story driven. It plays more like an RPG then an MMO so people get attached to their characters like you would in any other Roleplaying Game.

BJWyler's Avatar


BJWyler
07.06.2012 , 12:07 PM | #88
Quote: Originally Posted by Shayde View Post
Well, it was pretty original when I came up with it in 1981.

But no matter what, when you are forced from 15 servers to one with no control whatsoever, the chances are low.
I don't know about that - my Thief was named Shayde and my Illustionist MysticSyne when I started D&Ding in the late 70's. I used both of those names when Wizardry came out in '80 or '81, so I think I can call dibs.

But anyway, I do agree with you in part. I was originally on Krayt Dragon, which wasn't too bad off population-wise. I ended up re-rolling to Firaxan Shark (at the time I didn't realize how bad the pop was there), because one of the names I wanted to use as an alt was taken on KD. I debated about using special characters in the name, but like to keep things simple for myself - it would of just been confusing for me to have to remember the slight deviation.

I am fortunate that all my characters got to keep their names in the transfer process. If not, most likely I would be waiting until the Paid Transfers come out. Unlike you, I don't feel that my own identity comes from the characters I have in game, but it is the identity of the characters themselves. Like you, I have reused several names throughout all the games I have played (Shayde and Mistic however were left behind in Wiz 5), and identify the characters by their name. However, as an aside, I found it rather amusing that when I was Alpha testing Stronghold Kingdoms someone actually recognized me via one of the names I used for my cities. Turns the guy remembered the name because I had helped him out a few times back when Guild Wars was first released.

Don't get discouraged, hopefully the Paid Transfers will be here sooner rather than later and you can find a place where Shayde can remain Shayde (I thus grant you permission to continue to use that name).

BJ
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Elear's Avatar


Elear
07.06.2012 , 01:11 PM | #89
Did you at least wonder why they give you carrot to make you transfer? It's not aimed at those that transfered and are already happy and playing with decent population. And it doesn't really hurt anyone directly if people are playing with 10 other on server(But keeping such servers isn't beneficial, so it's logical they will get rid of some of them, do standard merge).

They want people to be done with free transfers, so thay can perform next stage. Forced merge, paid transfers, whatever. But free transfers will go away and people won't be allowed to complain - so much time to transfer, rewards given for transfering, if you didn't take advantage of this, it's your fault.

But hey, if you have to go to this one server that isn't avaible to you, go ahead, prepeare money and wait.

Shayde's Avatar


Shayde
07.06.2012 , 01:15 PM | #90
Quote: Originally Posted by BJWyler View Post
I don't know about that - my Thief was named Shayde and my Illustionist MysticSyne when I started D&Ding in the late 70's. I used both of those names when Wizardry came out in '80 or '81, so I think I can call dibs.

But anyway, I do agree with you in part. I was originally on Krayt Dragon, which wasn't too bad off population-wise. I ended up re-rolling to Firaxan Shark (at the time I didn't realize how bad the pop was there), because one of the names I wanted to use as an alt was taken on KD. I debated about using special characters in the name, but like to keep things simple for myself - it would of just been confusing for me to have to remember the slight deviation.

I am fortunate that all my characters got to keep their names in the transfer process. If not, most likely I would be waiting until the Paid Transfers come out. Unlike you, I don't feel that my own identity comes from the characters I have in game, but it is the identity of the characters themselves. Like you, I have reused several names throughout all the games I have played (Shayde and Mistic however were left behind in Wiz 5), and identify the characters by their name. However, as an aside, I found it rather amusing that when I was Alpha testing Stronghold Kingdoms someone actually recognized me via one of the names I used for my cities. Turns the guy remembered the name because I had helped him out a few times back when Guild Wars was first released.

Don't get discouraged, hopefully the Paid Transfers will be here sooner rather than later and you can find a place where Shayde can remain Shayde (I thus grant you permission to continue to use that name).

BJ
Haha Wizardry. Those were the days. Had Shayde there too. Started in D&D like I think everything we play can be originated in.

Pretty damn original for an 11 year old.
Shayde
Ex-Agent to the STARS!
Entertainment Officer - Underworld Parcel Service
The Last Space Slug server resident.