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If Bio/EA used microtransactions, what do you want/not want to see?

STAR WARS: The Old Republic > English > General Discussion
If Bio/EA used microtransactions, what do you want/not want to see?

Idunhavaname's Avatar


Idunhavaname
07.03.2012 , 09:32 PM | #181
If they go microtranscation, I do not want to see SWTOR $15 per month billing on my bank statement. Even if it's just a mount. Unless they're donating the majority of the profit (which EA never do), I will unsub simply because I should have acess to ALL content if im paying monthly for it.
.

RIP orange pixel

Shadezilla's Avatar


Shadezilla
07.03.2012 , 11:24 PM | #182
I'd pay for more character slots in a heartbeat, paid character transfers are high on the list... the rest could be fluff as long as it gives no one an advantage I don't care about it.
Asani - Sorcerer / Kishira - Mercenary / Liexa - Sniper
Dead Server Refugee - Empire - Jedi Covenant (EST/PVE)

Love, like or hate the game try to remember that Opinion != Fact.

Spectus's Avatar


Spectus
07.03.2012 , 11:30 PM | #183
WHAT I WOULD LIKE TO SEE:

No microtransactions.

WHAT I WOULD NOT LIKE TO SEE:

Microtransactions.
=================================
CANCELLED
=================================

WLpride's Avatar


WLpride
07.03.2012 , 11:35 PM | #184
Quote: Originally Posted by Andarilhodoceu View Post
The day microtransactions are brought into the Old Republic is the day I'm leaving.
just ....

hakkafusion's Avatar


hakkafusion
07.04.2012 , 12:05 AM | #185
Ummm microtransactions does not mean pay to win.... Paid server transfers, Paid name changes, Paid recustimazations are all microtransactions. Microtransactions like that there is nothing wrong with. Please do not be Ignorant about this.

WLpride's Avatar


WLpride
07.04.2012 , 12:07 AM | #186
Quote: Originally Posted by hakkafusion View Post
Ummm microtransactions does not mean pay to win.... Paid server transfers, Paid name changes, Paid recustimazations are all microtransactions. Microtransactions like that there is nothing wrong with. Please do not be Ignorant about this.
Well, actually we won't know until it happens, it very well could be offered as pay to win...

fptackle's Avatar


fptackle
07.04.2012 , 12:38 AM | #187
What Microtransactions do I want to see?

Server Transfers. Let me transfer from whatever server to whatever server, without the restrictions of region and without giving me the forced destination server. Let me pay to pick where I want to go.

Name Changes. If I'm willing to shill out hard earned cash for it, go ahead and allow me to change a name/legacy name.

Advanced Class Changes. I understand not allowing full blown Class Changes, but the Advanced Class system locking seems one of the more cumbersome mechanics in the game. Should I really have to play that awful Consular storyline a second time fully through if I want to try both Shadow and Sage gameplay to see what I like? Advanced Class has zero impact on the character's story, so I do not understand Bioware's attitude that this isn't something that should be able to be changed like normal respecs, but if they must hold to keeping this a major decision, allowing a Microtransaction Respec of the Advanced Class would allow players to reshape characters after a sizeable investment of time should they decide at level 50 that they just hate Commando Healing or they no longer wish to be asked to tank as their Vanguard.

Vanity Stuff. Purely cosmetic things, even if they are unavailable through gameplay methods. Social Armor, Companion Appearances, alternative cosmetic appearances for Ships, non-combat pets, that type of stuff.

Non-stat based buffs. XP Bonus potions, faster refresh on Warps, anything that can ease the headache of leveling a new character without giving a player a statistical advantage against another player of equal level in a direct 1 v 1 combat situation. In short, I am fine with recieving long term benefits that help to smooth progression, but I am not okay with blanket stat buffs that make the purchasing characters superior. Basically, the 1.3 Character Unlocks from our Legacy could be Marketplace Transactions and it wouldn't phase me in the slightest.

Circumvented Cash Sinks. Making a Microtransactions Speeder so you can avoid paying the money for yours, or a Microtransaction Unlock for the Species Legacy so you don't have to drop 1.5 million dollars into it, I see no problems with that either. If Farming cannot be made fun, then requiring extended amounts of farming only pushes away customers. Paying $15 to unlock Miralukans is a good deal when compared to the weeks it takes to farm the money or level another character to 50. And ultimately, the unlocking of an available Legacy unlock does not hurt anyone else, who still retain their non-Microtransaction methods to obtain the identical reward.

What is not okay to see?

Items with Stats. Purchasing a social chestpiece so you can have a Male Slave outfit, or a Bobba Fett style jetpack for your back, perfectly fine. Putting Armor/Mod/Enhancement/Augments into the slots so the gear starts out with good stats, definately not okay. Players should never be able to simply buy an upgrade for real-life currency, regardless of how that upgrade compares to other peices already available in-game. Paying can augment but should not replace Playing when it comes to character advancement.

User Interface upgrades. These need to be universal, so the game can maintain playability and the fewest number of bugs for the playerbase.

Celise's Avatar


Celise
07.04.2012 , 12:50 AM | #188
Ovbious attempt to control their products how they want to see it, problem is that if its too expensive, no one will buy it and the game will fade away, if EA add some obnoxious rule to the EULA allowing them to use DRM to monitor everything on your computer, with a "carefully worded" rule to make it look like its not what it appears, frankly i wouldnt put it past them, i will never use the origin service provided either.

if EA goes down this route and turn it into a circus, regretably i wont be playing SWTOR any longer and it can fade into obscurity and i couldnt careless since they showed the same little regard towards me while several hundred people become unemployed, it serves no one in the end if EA really get nasty about it. they may want to consider what they are planing and throughly test out if its really worth the effort before they decide to take this risk.

Izorii's Avatar


Izorii
07.04.2012 , 12:54 AM | #189
I would hope that it would be cosmetic issues. Such as new species, new speeders, new ships and possible new compaions. I think SWTOR would struggle opening a store now, most F2P MMO's start with a store and slowly more and more stuff ends up there. The ones that dont tend to end up with limited game play unless you sub (DC Online) which might be the route SWTOR takes. Less character slots, less inventory, no cargo hold etc etc unless you pay for the premium service.

havok_bloodcraft's Avatar


havok_bloodcraft
07.04.2012 , 12:54 AM | #190
Quote: Originally Posted by fptackle View Post
What Microtransactions do I want to see?

Server Transfers. Let me transfer from whatever server to whatever server, without the restrictions of region and without giving me the forced destination server. Let me pay to pick where I want to go.

Name Changes. If I'm willing to shill out hard earned cash for it, go ahead and allow me to change a name/legacy name.

Advanced Class Changes. I understand not allowing full blown Class Changes, but the Advanced Class system locking seems one of the more cumbersome mechanics in the game. Should I really have to play that awful Consular storyline a second time fully through if I want to try both Shadow and Sage gameplay to see what I like? Advanced Class has zero impact on the character's story, so I do not understand Bioware's attitude that this isn't something that should be able to be changed like normal respecs, but if they must hold to keeping this a major decision, allowing a Microtransaction Respec of the Advanced Class would allow players to reshape characters after a sizeable investment of time should they decide at level 50 that they just hate Commando Healing or they no longer wish to be asked to tank as their Vanguard.

Vanity Stuff. Purely cosmetic things, even if they are unavailable through gameplay methods. Social Armor, Companion Appearances, alternative cosmetic appearances for Ships, non-combat pets, that type of stuff.

Non-stat based buffs. XP Bonus potions, faster refresh on Warps, anything that can ease the headache of leveling a new character without giving a player a statistical advantage against another player of equal level in a direct 1 v 1 combat situation. In short, I am fine with recieving long term benefits that help to smooth progression, but I am not okay with blanket stat buffs that make the purchasing characters superior. Basically, the 1.3 Character Unlocks from our Legacy could be Marketplace Transactions and it wouldn't phase me in the slightest.

Circumvented Cash Sinks. Making a Microtransactions Speeder so you can avoid paying the money for yours, or a Microtransaction Unlock for the Species Legacy so you don't have to drop 1.5 million dollars into it, I see no problems with that either. If Farming cannot be made fun, then requiring extended amounts of farming only pushes away customers. Paying $15 to unlock Miralukans is a good deal when compared to the weeks it takes to farm the money or level another character to 50. And ultimately, the unlocking of an available Legacy unlock does not hurt anyone else, who still retain their non-Microtransaction methods to obtain the identical reward.

What is not okay to see?

Items with Stats. Purchasing a social chestpiece so you can have a Male Slave outfit, or a Bobba Fett style jetpack for your back, perfectly fine. Putting Armor/Mod/Enhancement/Augments into the slots so the gear starts out with good stats, definately not okay. Players should never be able to simply buy an upgrade for real-life currency, regardless of how that upgrade compares to other peices already available in-game. Paying can augment but should not replace Playing when it comes to character advancement.

User Interface upgrades. These need to be universal, so the game can maintain playability and the fewest number of bugs for the playerbase.



Everything in Red is bad. advance class respec would be abused as p2w since the tank sin can switch to healer sorc and collect both gear sets since they drop as class tokens then switch just to play whichever is fotm or whatever there is a spot for.
Vanity stuff listed should be freely included in what we already have.
faster leveling stuff is already provided through legacy if you cannot figure out how to use 350 extra presence and all four buffs to figure out how to level then l2p if you simply don't want to put in the effort to unlock those things nobody cares.
I have a free lv 1 speeder from deluxe that I already paid for and anyone can currently pay to upgrade to deluxe.
And for the final statement under don't want all new content should be universal.