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To the careless fools using the Group Finder

STAR WARS: The Old Republic > English > General Discussion
To the careless fools using the Group Finder

TheBBP's Avatar


TheBBP
07.03.2012 , 11:47 AM | #21
Quote: Originally Posted by Celebrus View Post
If there is anything to be learned from this, it's that everyone that plays a DPS is an idiot, and everyone that plays a tank is an idiot, and the only people who know how to play the game are the people that chose to unlock a healing AC with their first character.

Thank you for shedding light on this topic, as we all now know that the only people that cause problems in groups are specifically people other than you, and now we can punish them accordingly.

Please, don't thank us. Thank you, you flashpoint hero, paragon of the hard mode. Thank you.
I bet that you don't sensationalize things very often. The OP never said anything of the sort. He pointed out some very real examples of what happens far too often with pug's from the Group Finder.
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Pengatron's Avatar


Pengatron
07.03.2012 , 11:47 AM | #22
All the complaints in this thread about "poor" behavior on the part of healers, tanks, and dps (each role has its good and bad players) are nothing different than what has been seen in WoW, ever since their LFG system was put in the game.

Nothing new here.
Same old players, different MMORG.
You do not stop playing games because you get old,
you get old because you stop playing games.

ghettogenius's Avatar


ghettogenius
07.03.2012 , 11:56 AM | #23
Quote: Originally Posted by TheBBP View Post
The queue is meant to round out your existing party or to find those without friends something to do, not find you a perfect group. You do have control over your group. You grab some folks you know and queue up if you can't fill out a group.
This made me laugh. So let me get this straight. I'm supposed to grab 2 people i know and form a group, THEN queue up in the group finder? Where do these first 2 people come from? What if you want to run a mission that they dont?

Unfortunately I think you are missing our point. The automation and lack of flexibility the current group finder has is severely limiting. These shortcomings are quite evident based on many peoples posted experiences with the tool. Its like BW is trying to minimize the human factor in determining groups by limiting your input to: 1) role and 2) mission, thinking this will make it easier and build more solid groups. Sadly the human factor is also present in their code.

I shall repeat my mantra. "Copy the DDO group tool". You wont find anyone over at DDO complaining about the group tool.

I'm sure there will be changes made to the tool over time, I'm just hoping they remove the automation, add an accept/deny mechanism (at the beginning and not after 40 mins of waiting for group to form lol - this right here is monumental failure), and a place to advertise/select groups forming other than the chat window.
How am I tanking? Holo 1.800.EAT.SITH

AmKhaibitu's Avatar


AmKhaibitu
07.03.2012 , 12:06 PM | #24
I've generally had good experiences with the group finder, except last night.

Normal mode foundry run, on my shield-tech tank in the tank slot.
Add in a couple of people in the DPS slots, all good.

Then finally add a sorcerer in the healer slot.

I figured it'd be a cakewalk as I'm 41 and have been able to handle the FP at level previously with some people under level.

Running through and doing the whole tanking thing and I start to notice something, there's no healing happening for me other than my kolto surge, nothing whatsoever from our healer sorc.

So eventually I ask the simple question of them "Are you a DPS spec?"
Their answer was yes.

It didn't surprise me that we wiped on HK due to no heals.

I expected at the least that people would have selected their correct roles.
So I left the group.

I also agree, the DDO social panel over-all is rather impressive, be it friends list (being able to export and import and so on), the guild list which tells you when people were last on, or the group list which allows you to specify individual classes and level ranges.
We could do with it influencing design decisions for TOR.

Celebrus's Avatar


Celebrus
07.03.2012 , 12:07 PM | #25
Quote: Originally Posted by TheBBP View Post
I bet that you don't sensationalize things very often. The OP never said anything of the sort. He pointed out some very real examples of what happens far too often with pug's from the Group Finder.
Quote: Originally Posted by Socialist View Post
Tanks and healers are not expected to cope with dumb DPSers pulling by themselves with only 1/4 HP.

Nor are healers expected to cope with mindless Tanks pulling more than they can hold and rushing through the instance without caring about his health and where and how is the healer.
Tanks are less capable than healers, but more capable than DPS, which are the bottom of the barrel, and their failings are constantly being made up for by Tanks, who's failings are always being made up for by healers.

He laid it out pretty clearly right there. As a healer, he feels that he shouldn't have to cope with mindless tanks that are busy coping with mindless DPS. I'm not sensationalizing anything, there are just a lot of healers out there that truly believe their job is actually difficult, and that they aren't just playing a video game like the rest of us, and those healers tend to get trapped in the idea that they are performing a duty that the rest of us are simply incapable of, which of course, they aren't.

As someone with at least one character that can fulfill each of the three roles, I can't disagree more. None of the roles are particularly difficult or requiring of extra effort so long as you have even a basic grasp on the role that you are fulfilling. He's just a butthurt healer that thinks he's working more than anyone else in the group is, probably because he isn't as great at his chosen role as he would like to believe.

Also, communication goes a long way, instead of telling abunch of randoms on the forums not to be idiots in groups, why doesn't he just get a bit more proactive and start telling people what to do in the FPs? Just a tip, people don't get better at the game because you made a rage post on the forums, they get better at the game when you teach them a thing or two while they are in your group. It's really the only way to improve things *NOW* when it matters.

Arkerus's Avatar


Arkerus
07.03.2012 , 12:13 PM | #26
If you are in green gear or the equivalent of "fresh 50" gear, do not queue for hard modes expecting the others will cover you. No matter how good the other players are they cant keep you alive nor can you do your part correctly as a healer or tank.


Gear up through regular modes first. Stop queuing for hard modes.
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madcappah's Avatar


madcappah
07.03.2012 , 12:18 PM | #27
I have had successes and failures with the group finder. A couple of days ago I was grouped with a squishy healer and after working for over an hour on the Kaon FP, we came to the conclusion we could not finish with the group we had. A good waste of time that was.

The next day, ran the same FP with a better geared healer and cleared it. The day after, ran with a top geared group and cleared it faster.

I find sometimes I have to tell persons in the group mindlessly running ahead, "HOLD UP", and explain to them what to be expecting next and how we should work at it, even if they've done it before. If everyone isn't on the same page in regards to upcoming actions, your group will most likely fail and you'll have to pickup where you left off when you died. I don't assume anybody is 100% on what to do next.

I do damage, lots of it. I try to let the tank and healers do their thing and I do mine, backing them up when necessary. Sometimes, I have to play tank for a few seconds when the boss turns on the healer and the tank isn't quick enough to draw aggro again. Then hopefully the tank can take back over before I get wiped. Sometimes, I can't help drawing aggro to myself. I always let the tank take it first but often I hit so hard the aggro turns to me. That has led to the group's demise a couple of times. Oops.
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Oggthebase's Avatar


Oggthebase
07.03.2012 , 12:20 PM | #28
that is the reason why the group finder being "server only" is good.

Soon all the idiots will find themselves ignored and won't be grouped with the rest of the server, and with their bad reputation won't even find a spot in a guild or an operation.

Or they will wisen up and change their behaviour -if not too late- with their alts.

rhirne's Avatar


rhirne
07.03.2012 , 12:42 PM | #29
Quote: Originally Posted by Bloodstealer View Post
But unlike other MMO's you cant res the dead players so you are only weakening your team by letting them die.. unless you like to wipe constantly.. in which case its easier just to kick and seek another

With the lack of control the GF gives you in forming your group.. this kind of thing is going to happen just like in random pre-made Wz's.. You get what you get im afraid.

Its a weaksauce GF imo... I would much rather be able to place an LFM on a group finder detailing the content I am looking to run, the classes I am seeking for group, the lvl range (if not endgame content) and be able to see who is applying and if necessary inspect them before I ACCEPT or DECLINE.. but thats just me.

UMMM... yes you can - just not in battle (unless you have the rez-in-battle ability). And it has a 0 second reset timer on it. There is even an ability to res a dead person while in battle (only healers get it). I'm pretty sure EVERYONE gets a rez ability, it just on a long timer. But for us healers, it is on a 0 second timer (I can rez you, then rez him, then rez him - no wait time)


But I must agree with the sentiments about the "leroy jenkins" out there. No one should have to deal with them. people... If we are doing Taral V - WE ARE NOT ATTACKING EVERY FREAKING GROUP OF ENEMIES.... And if you have never done a FP / OP, please say so at the BEGINNING so that we can make any needed adjustments. We know there's good people and bad people out there, but sometimes, some people you just sit there jaw wide open like "Did that just really happen..... Where in the space time continuem was that not just plain, outright, STUPIDITY?" There are good groups and bad ones, and some just don't jive together.

But you can get some decent PUGs who just jive from the start and run through it - though they may have just met each other. They just have that chemestry - or the group has just the right classes with the right abilities and boom - instant awesomeness.
On Tatooine, and in Balmorra's night
No Sith shall escape my sight
To those who follow the Dark Side's plight
Beware the power - A JEDI'S LIGHT

JoeeyyMagzz's Avatar


JoeeyyMagzz
07.03.2012 , 12:47 PM | #30
I, as a healer, enjoy when the DPS go crazy in a flashpoint. It forces me to actually play the game and not watch tv while throwing out random heals. The current hard modes are by no means difficult enough for people to be taking forever to plan and formulate strategy for each fight. I ran Esseles HM with all of the conversations and a full light side group, in under 35 minutes because the tank was just, "go go go." I ran another Esseles HM the same night with a completely different tank (same Healer/DPS) and it took almost 2 hours because he would stop and rest after each fight like it was the toughest thing he's ever done, and he would stop before a pull and be like, "CC the Gold please!" like that is actually needed in a flashpoint... It got to the point that I told the DPS to just start pulling stuff because this tank was obviously intent on having the group fall asleep.