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Legacy of Crafting clarification?

STAR WARS: The Old Republic > English > Crew Skills
Legacy of Crafting clarification?
First BioWare Post First BioWare Post

ScicleX's Avatar


ScicleX
06.30.2012 , 05:19 AM | #31
While I definitely understand where all the complaining is coming from, put the QQing aside. Can we get a distinct clarification on this perk?
We've confirmed that it does affect items that can receive an augment slot such as earpiece/implant/relic/wrist/belt/head/chest/legs/hands/feet/offhand/main hand.
Does it affect mods such as armoring/mod/enhancement/augment/barrel/hilt/color crystal?
Does it affect items such as speeder/ship part/grenade/stim/adrenal/med pack/augment kit?
Does it affect Crafting Mission critical success rates?
Does it affect Crew Skill Gathering critical success rates?
Also, for clarification's sake and to officially close this post after these questions are answered: can you ask around the BioWare office and get input from other departments to confirm everyone is on the same page with the definitions of this Perk?
Thank You in advance.
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SilentKitty's Avatar


SilentKitty
06.30.2012 , 08:20 AM | #32
Well yes, I love to make stims for my alts and friends. I would get this if I could get a few crits while making stims also. I know it will be good for my alt with armormech, but wonder if it is any good for biochem. Keeping fingers crossed that it simply raises the crit-chance.

Prenavo's Avatar


Prenavo
06.30.2012 , 08:32 AM | #33
That perk is good for just about every crafting skill.
Armstech-weapons
Armormech-Regular non-force armors
Synthweaver-Force user armor
Artiface-Lightsabers
Biochem-Implants
Cybertech-Ears

The amount of money people will buy augmented items for as opposed to non-augmented is a decent difference. I think it is well worth the money spent on that perk no matter what profession you've chosen.
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Micadog's Avatar


Micadog
06.30.2012 , 08:34 AM | #34
I found these CSR posts in another forum: http://www.swtor.com/community/showthread.php?t=492273

"This Legacy perk increases crit chance by 1%, even for non-augmentable items."

"I'd like to clear up the earlier confusion. Legacy of Crafting gives a crit chance increase, not just for augmented items, but for non-augmentable items too.

For non-augmentable items that can crit, this increases the chance of getting bonus items when you craft."

"This buff is for the actual crafting itself, and does not affect the Crew Missions."

Parali's Avatar


Parali
06.30.2012 , 08:38 AM | #35
Quote: Originally Posted by Splaktar View Post
Ugh. Now we have 2 conflicting reports about how the perk behaves. I guess I'll have to buy it just in case.
Greetings,

We have confirmed that Allison Berryman's post about Legacy of Crafting has the correct information:

Quote: Originally Posted by AllisonBerryman View Post
The Legacy tooltip could be more clear - we'll look at improving it in the future. The perk itself (as noted earlier in the thread) does increase the chance of getting an augment slot on items that can have them. For items that can't, it gives you an increased chance for the effect of a critical when crafting those items (like producing an extra item).
Beesodd corrected a previous Customer Service post that contradicted Allison's:

Quote: Originally Posted by Beesodd View Post
Hi everyone,

I'd like to clear up the earlier confusion. Legacy of Crafting gives a crit chance increase, not just for augmented items, but for non-augmentable items too.

For non-augmentable items that can crit, this increases the chance of getting bonus items when you craft.

I have updated my colleague's earlier post to reflect this, and I apologize for the confusion.
We hope this clears things up a little. Thank you for bringing this matter to our attention!


Samoth_Nomad's Avatar


Samoth_Nomad
06.30.2012 , 09:01 AM | #36
^lol. maybe i just woke up, but what does that even mean?
You confirm the first post to be correct, then confirm the second post, which is conflicting, to be correct.

ScicleX's Avatar


ScicleX
06.30.2012 , 11:17 AM | #37
I'm going to assume it DOES NOT affect gathering/mission crew skills, as these are not considered "Crafting" skills.
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ryonavin's Avatar


ryonavin
06.30.2012 , 12:27 PM | #38
Thank you for clearing up the mix up.. nice to know that there are some individual legacy perks that are useful to 50s

Quote: Originally Posted by Parali View Post
Greetings,

We have confirmed that Allison Berryman's post about Legacy of Crafting has the correct information:



Beesodd corrected a previous Customer Service post that contradicted Allison's:



We hope this clears things up a little. Thank you for bringing this matter to our attention!


ryonavin's Avatar


ryonavin
06.30.2012 , 12:32 PM | #39
Quote: Originally Posted by Samoth_Nomad View Post
^lol. maybe i just woke up, but what does that even mean?
You confirm the first post to be correct, then confirm the second post, which is conflicting, to be correct.
look again.. both of the posts he quoted are saying the same thing in different ways.. its a 1% increase to all crafting, not just augmentable items.. so if you craft augments and buy the first rank it will increase your chance to crit by 1%

boobaffet's Avatar


boobaffet
07.03.2012 , 11:10 PM | #40
does it work for mission?