Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

gofortheko's Avatar


gofortheko
06.20.2012 , 03:15 PM | #891
Why is this a conversation? You can buy a keyboard that allows you to macro, so adding it in game would just make those morons who had to pay for the programmable keyboard look well like morons. I always find it funny that those guys who use those keyboards think they are the bees knees in pvp cause they can hit 1 button to trigger 5 abilities.

I do think there SHOULD be some macros, IE stacking strike and zealot strike for sent (do I need two buttons to do the same damn thing on two keybinds) or riposite for guardians so they dont miss it when it pops.

though since they are getting rid of relic boosts and adrenal boosts in pvp I probably wont care since I often miss out on relic/adrenal boosts on my sent simply because of the sheer amount of keybinds I use.
Weapon-of War
Powertech - Vanguard - Sorcerer - Sage - Mercenary - Commando - Marauder - Sentinel - Juggernaut - Guardian - Assassin - Shadow - Operative -Scoundrel - Sniper - Gunslinger
Guild: Ghost Infantry Server: The Harbinger

Vember's Avatar


Vember
06.20.2012 , 03:56 PM | #892
Quote: Originally Posted by beliglath View Post
As a Sith warrior i cant wait for macros, i really need to remove intervine from my keybindings and consolidate it with charge with a mouseover that changes depending if the target is friendly or hostile. and of course i want to add a retaliation after some of my attacks without the need to smash it all the time but more importantly i want to be able to macro to target an oponent and guard HES current target while taunting him at the same time
Man, how lazy can you be? This is a perfect example of why macros aren't needed.

matslarson's Avatar


matslarson
06.20.2012 , 05:51 PM | #893
Quote: Originally Posted by Vember View Post
Quote: Originally Posted by beliglath View Post
As a Sith warrior i cant wait for macros, i really need to remove intervine from my keybindings and consolidate it with charge with a mouseover that changes depending if the target is friendly or hostile. and of course i want to add a retaliation after some of my attacks without the need to smash it all the time but more importantly i want to be able to macro to target an oponent and guard HES current target while taunting him at the same time
Man, how lazy can you be? This is a perfect example of why macros aren't needed.
This is also a perfect example of how macros take away an element of skill. It requires greater awareness and reflexes to recognize when Retaliation/Riposte is able to be used and press the key than it does to simply bind it to the end of all your attacks and watch it use itself whenever possible. As for acquiring your target's target, there is already an available keybind that allows this, and focus targets allow you to maintain targeting on both at once.
Ma'tias - Conqueror Healer Extraordinaire
~The Geneva Convention forbids you from targeting the medic.
He's drunk, and it's just mean.

Blagaah's Avatar


Blagaah
06.23.2012 , 12:53 PM | #894
Quote: Originally Posted by matslarson View Post
This is also a perfect example of how macros take away an element of skill. It requires greater awareness and reflexes to recognize when Retaliation/Riposte is able to be used and press the key than it does to simply bind it to the end of all your attacks and watch it use itself whenever possible. As for acquiring your target's target, there is already an available keybind that allows this, and focus targets allow you to maintain targeting on both at once.
Agreed 100%. These kind of macros are NOT needed. But, as I've said several times, there is a middle ground. Allowing some kind of basic macro system doesn't have to allow these lets those of us who DO use macros responsibly to have our cake, while those of you who cry 'You got macro in my peanut butter' to feel secure in your finger dexterity. As for the person saying having macros in game would make people who spend money on fancy keyboards and mice look like morons, well, that's just silly. If that was the case, everyone that uses a naga for any game that has macros would fall into that classification. I don't know about you, but I enjoy a well made and feature rich keyboard and mouse no matter what the capabilities of the software I'm using it with are.

beliglath's Avatar


beliglath
06.25.2012 , 10:22 AM | #895
Quote: Originally Posted by matslarson View Post
This is also a perfect example of how macros take away an element of skill. It requires greater awareness and reflexes to recognize when Retaliation/Riposte is able to be used and press the key than it does to simply bind it to the end of all your attacks and watch it use itself whenever possible. As for acquiring your target's target, there is already an available keybind that allows this, and focus targets allow you to maintain targeting on both at once.
First things first, i said some of my attacks not all of them, there is a reason for that. Second, skill is about to know what to use and how to use in the right time not over clicking but hey, thats skill for me, i know about target of target i know how to focus and i know how to do all this stuff without the need of macros, macros are there to do your life easier, the fact that i need to target the target of my target in order to guard him is annoying and takes away at least 1 second wich i could use to press another thing.

Currently its annoying to have to click on an ally use intercede guard him and then taunt his attacker. with macros i could simply taunt attacker + guard my ally and then use a mouseover macro to intercede him while i keep attacking his attacker. also as a warrior i NEED to remove some suff from my bars cuz i have way too many binds and i need to free some slots.

If you feel you are in a disadvantage cuz you dont know how to script i can tell you that most games that allow macros usually have a post on their forums (stickied) with the most common and usefull macros.
Ferocity

Empire LATAM Guild
A True Warrior Never Escapes From Battle

LeggoMyMuoio's Avatar


LeggoMyMuoio
06.25.2012 , 10:56 AM | #896
I'd like a couple macros simply for clearing up space on my bars. As it is, there's really no way to have a minimalist UI in this game. In WoW, I would use the same button for up to 3 different abilities by using a modifier (shift, ctrl, alt). While I can still get this functionality, it takes up 2 extra slots.

It'd also be nice to be able to lump my cooldowns into one button. When solo assaulting a node, I'll pop my shield, my 15% self heal, my 25% crit boost, and my relic all at the same time. None of these are on the global cooldown, all have short enough cooldowns that if one of them is ready, it's likely all of them are, but I have to waste 4 slots for them all.

I KNOW what I want to do, and really I could just keybind them to F9-12 or the number pad and faceroll it when I want to pop them all (or even create a macro with my mouse software), so it has nothing to do with taking away skill, just making life a little more convenient.

I'd also like a couple fun chat macros as well, like saying a random quote or something, but that's less important
MacLaren's Pubs
Suit up!

Pylos's Avatar


Pylos
06.25.2012 , 11:43 AM | #897
Quote: Originally Posted by LeggoMyMuoio View Post
I'd like a couple macros simply for clearing up space on my bars. As it is, there's really no way to have a minimalist UI in this game. In WoW, I would use the same button for up to 3 different abilities by using a modifier (shift, ctrl, alt). While I can still get this functionality, it takes up 2 extra slots.
Thats the problem. This isnt WoW. As much as people say they are not comparing it to WoW, they always seem to refer back to it a whole lot.

As for macros, lets all become less lazy. I understand it would improve gameplay, but I like the fact that the game can get as intense as a console game, much more challenging

Scotland's Avatar


Scotland
06.25.2012 , 12:15 PM | #898
Quote: Originally Posted by beliglath View Post
First things first, i said some of my attacks not all of them, there is a reason for that. Second, skill is about to know what to use and how to use in the right time not over clicking but hey, thats skill for me, i know about target of target i know how to focus and i know how to do all this stuff without the need of macros, macros are there to do your life easier, the fact that i need to target the target of my target in order to guard him is annoying and takes away at least 1 second wich i could use to press another thing.

Currently its annoying to have to click on an ally use intercede guard him and then taunt his attacker. with macros i could simply taunt attacker + guard my ally and then use a mouseover macro to intercede him while i keep attacking his attacker. also as a warrior i NEED to remove some suff from my bars cuz i have way too many binds and i need to free some slots.

If you feel you are in a disadvantage cuz you dont know how to script i can tell you that most games that allow macros usually have a post on their forums (stickied) with the most common and usefull macros.
lol, u sound bad.

TapSumBatt's Avatar


TapSumBatt
06.25.2012 , 12:45 PM | #899
Im completely fine without macros, add arena though.

No macros = equal for everyone. I have no problem with this, as long as it's fair.
You have been Pyroteched!

ZDProletariat's Avatar


ZDProletariat
06.25.2012 , 02:18 PM | #900
In reading the OPs post, I was waiting for the arguments pro-macros. I waited through his overly long and wordy essay on how players from WoW enjoy playing with functions they are used to using in WoW. Then at the end I realized that was the point of the thread. No argument outlining the necessity of macros being added in the game, just a long way of saying he wants to use macros because he used them in WoW.
A bit disappointed.
"Do you find that normal nerve after the thug that two other classes as loud clap louder than see him before the nerve? The 5k is full of stuff I champion and master of combat. This game is the bag B ** E! Brave the nerve of thug developers not prevail in paradise." - Authentic SWTOR Forum Post