Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

So Alderaan on PVE servers are now PVP?

STAR WARS: The Old Republic > English > General Discussion
So Alderaan on PVE servers are now PVP?

Nyla's Avatar


Nyla
06.25.2012 , 08:34 AM | #51
Quote: Originally Posted by DbDBear View Post
Wow!
I myself have never played an MMO on a PvE Server and had no idea that you could flag yourself for World PvP. I really do not understand why they would make it that way. I thought that if you like World PvP then you just roll on a PvP Server.
After reading the thread I am still a bit unclear as to it being an exploit abused or just a case of Buffing or healing a flagged player.
If it is an exploit that is being used then I think that anyone that is lame enough to exploit PvP on a PvE server has to be a real moron who could not cut it on a PvP Server. After they are found to be exploiting they need to be transferred to a PvP server with a special tag so that the real PvPers can treat him/her like they do a Pedophile in Prison!
If it is a case of buffing or healing a player flagged for PvP then shame on you! Any buff or heal that would potentially change the outcome of World PvP makes you an active participant in the PvP and you SHOULD get flagged. How bad would it suck to be fighting someone in World PvP and have them buffed and being healed by a player that was un-killable? I think that would be MORE of an exploit!
Just my opinion but if your on a PvE server I think there should be no PvP except in WZs that you join.
That's a wrong understanding of why some people want to PvP on a PvE server.

On a PvP server you can be attacked almost everywhere, there's not many safe zones.

Some people want to PvP but only when they want to, not all the time, that's why you can engaged in owPvP on a PvE server. As some people don't want to PvP at all or because the players above don't want to PvP all the time, there's a need for a system to enable players to flag themselves.

Atm, there's some ways to become flagged if you're not paying attention and some exploits that force someone to become flagged, it's 2 different problems but that could be solved the same way ie to engage in PvP (healing buffing, doing damage, ..) players must first manually flag themselves.

Valkirus's Avatar


Valkirus
06.25.2012 , 08:38 AM | #52
Quote: Originally Posted by Nyla View Post
While I agree with that implementation, I still find it a bit funny how you word your answer.

Someone choose to heal or buff another player, don't check if he's flagged and it's an accident ? not really.

But yes, the impossibilty to do it would fix the problem for the people not paying attention.
You found it a bit funny because you was thinking only in terms of buffing another player. My post did not point that out as the only point, but in general. And if you have a accident because you was not paying attention..it is still a accident. Of course those should be paying closer attention, but humans are by default...prone to accidents.
Trust is something which is earned.

Nyla's Avatar


Nyla
06.25.2012 , 08:40 AM | #53
Quote: Originally Posted by Valkirus View Post
I fully support this post. Well said!
Hm I'm a bit lost, you supported both Jeramie and DbDBear but Jeramie is for a system that stops you from being able to heal/buff if you didn't flagged yourselves and DbDBear thinks healing/buffing someone who's participating in PvP should flag yourselves

vojinsa's Avatar


vojinsa
06.25.2012 , 08:48 AM | #54
not to sound like a total dewsh but that green name plate on top of a player is not a dead give away for "flagged for pvp"? if you see this then why heal or buff them? how do you not know they just came back from wiping the floor (or getting wiped) with some low lvls? bottom line is dont help the same faction player that is marked for pvp in or out of combat. nothing is preventing them for using you as a pocket healer with force cloak or disappearing act.

ex:

attack a marked toon and when i start to lose use FC/DA forcing me out of combat. a random healer / buffer tops me off and i immediately go back to attacking the marked toon. how is this fair to the marked toon that cannot kill the random for helping?
Quote:
Imperial Agent-If I brought you flowers, what would you do?
Kaliyo- Go look for a man?
I love Kaliyo.

SoloHand's Avatar


SoloHand
06.25.2012 , 08:52 AM | #55
If you rezz a dead player who is flagged pvp you get flagged as well, and dead players show up with gray names above thier heads so how would you know if they were flagged or not...this happened to me on Tat. when i came upon a dead player in the middle of nowhere, it wasn't any kind of greifing trap but I was still forced into pvp mode.

I can't understand why they have not implemented the fix of the exploits and a hard wall between the two flags to prevent spells from effecting your flag state accidentally.
SWTFOR

JeramieCrowe's Avatar


JeramieCrowe
06.25.2012 , 08:53 AM | #56
Quote: Originally Posted by vojinsa View Post
not to sound like a total dewsh but that green name plate on top of a player is not a dead give away for "flagged for pvp"? if you see this then why heal or buff them? how do you not know they just came back from wiping the floor (or getting wiped) with some low lvls? bottom line is dont help the same faction player that is marked for pvp in or out of combat. nothing is preventing them for using you as a pocket healer with force cloak or disappearing act.

ex:

attack a marked toon and when i start to lose use FC/DA forcing me out of combat. a random healer / buffer tops me off and i immediately go back to attacking the marked toon. how is this fair to the marked toon that cannot kill the random for helping?
Most of the time it's because there are so many people around that you can't see the color, or sometimes I just see the person and click before I take note of the nameplate color. Still others might even have nameplates turned off.

Lots of reasons why the mere color of a nameplate could be missed, none of which excuses the erroneous mechanic of unintended flagging.

We understand what the term "accidental" means, right?
Allix Crowe - Vanguard Trooper -/- Ethavan Crowe - Smuggler Gunslinger -/- Malrath Crowe - Powertech Bounty Hunter -/- Boslo - Jedi Knight Sentinel -/- Jiao-gen Pall - Jedi Knight Guardian -/- Landen Tanarr - Jedi Consular Sage -/- Vaelyth Kinti-kaar- Sith Warrior Juggernaut -/- Oteln'erose'thu - Imperial Agent Sniper -/- Zandur Tuum - Cathar Knight

Valkirus's Avatar


Valkirus
06.25.2012 , 08:54 AM | #57
Quote: Originally Posted by Nyla View Post
Hm I'm a bit lost, you supported both Jeramie and DbDBear but Jeramie is for a system that stops you from being able to heal/buff if you didn't flagged yourselves and DbDBear thinks healing/buffing someone who's participating in PvP should flag yourselves
I have allways felt world PVP should be restricted to PVP servers and only in warfronts ( pvp zones ) on PVE servers. That is why I support his post. If that was the case, and once you leave a PVP zone, you auto unflag..there would be no accidental flagging....even if you buff someone.
Trust is something which is earned.

DbDBear's Avatar


DbDBear
06.25.2012 , 09:00 AM | #58
Quote: Originally Posted by Nyla View Post
Hm I'm a bit lost, you supported both Jeramie and DbDBear but Jeramie is for a system that stops you from being able to heal/buff if you didn't flagged yourselves and DbDBear thinks healing/buffing someone who's participating in PvP should flag yourselves
I see that you are a tad bit confused. Jeramie is speaking of what should be done to correct this. I am speaking of the game in it's current state.
If you participate in PvP in the slightest of ways you should be flagged. Even as I just read that if you res a player that has died from a PvP encounter then you are participating in PvP.
Is there not a change in the color of your name when you are flagged for PvP or some other type of indicator? As I said I have never been on a PvE server all that I know is that if the name is Red I can attack it if I chose.

Nyla's Avatar


Nyla
06.25.2012 , 09:01 AM | #59
Quote: Originally Posted by Valkirus View Post
I have allways felt world PVP should be restricted to PVP servers and only in warfronts ( pvp zones ) on PVE servers. That is why I support his post. If that was the case, and once you leave a PVP zone, you auto unflag..there would be no accidental flagging....even if you buff someone.
Oh ok, but well, I think that would upset some people if they can't have owPvP on a PvE server when they feel like it.

Valkirus's Avatar


Valkirus
06.25.2012 , 09:03 AM | #60
Quote: Originally Posted by Nyla View Post
Oh ok, but well, I think that would upset some people if they can't have owPvP on a PvE server when they feel like it.
They could. There would be PVP warzones to play in when you want to PVP. But at the same time not upset a player who rolled on a PVE server because they did not want to PVP.
Trust is something which is earned.