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Why only 1 crafting skill

STAR WARS: The Old Republic > English > Crew Skills
Why only 1 crafting skill

wangchi's Avatar


wangchi
12.18.2011 , 04:21 PM | #1
I just started tryin to learn about my companion crafting skills, i have a couple of questions though. Does each companion get its own crafting skills, or do all 3 have the same skills? being a bh, i want the armor an weapons skills, i havent seen anything on this question. thanks for the help.

Manananggal's Avatar


Manananggal
12.18.2011 , 04:51 PM | #2
Having to make a choice that best suits your class makes the process more interesting IMO.

Obviously I want it all too lol, but then everyone would be the same. And being able to sell your crafted times would become nonexistent.
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Rekija's Avatar


Rekija
12.18.2011 , 04:56 PM | #3
It's so you have to rely and interact with others. Unless you make 8 characters on the same server and faction and level them all up.

I've already made friends in my guild and are trading supplies and gear we crafted.
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patoman's Avatar


patoman
12.18.2011 , 06:02 PM | #4
crafting skill with reverse engineering can get mats from item drops. I got armormech to level 15 on a level 10 char without finding any resource nodes or using market.

So if it were possible I could get synth weaving and artifice on same force user char, and be able to equip myself with reprocessing every item spawn, upgrading and reprocessing continually.

The one crafting skill encourages diversity in crafting and one char not being able to do everything themselves.

Mithros's Avatar


Mithros
12.18.2011 , 06:26 PM | #5
One crafting skill and three skills total per character, not companion.

It is for community and economy reasons.
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wangchi's Avatar


wangchi
12.18.2011 , 07:03 PM | #6
thanks for the answers guys....

AndiusTheGreat's Avatar


AndiusTheGreat
12.18.2011 , 07:06 PM | #7
Quote: Originally Posted by Rekija View Post
Unless you make 8 characters on the same server and faction and level them all up.
Pffff. Yeah who would do that...

Oh wait...
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LifeHatesMe's Avatar


LifeHatesMe
12.18.2011 , 07:11 PM | #8
Quote: Originally Posted by Mithros View Post
One crafting skill and three skills total per character, not companion.

It is for community and economy reasons.
That's terrible. I selected armor crafting thinking I could build more cool stuff, I guess they expect everyone who plays this game to make one of each character for crafting every single thing out there :|

Hardin_Steele's Avatar


Hardin_Steele
12.18.2011 , 08:20 PM | #9
Clearly they want you to interact with other players. After all, it is an MMO (multiplayer being a key element). Trade on the GTN or join a guild, or get some friends willing to trade. Keeps the economy going.


Of course, you could crank up more crafting toons, but that would defeat the purpose...