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Overleveling


bekkilyn's Avatar


bekkilyn
06.22.2012 , 02:01 PM | #91
Quote: Originally Posted by Urael View Post
Disagree.

World of Warcraft: Never need to group in that game to reach the end game. People are paying subs. Your statement is false. This is the current SWTOR model. Don't see how you came up with this conclusion.
Agreed. One of the primary reasons I subscribed to SWTOR is because I am able to solo through my storylines and class quests. I do find it fun to group on occasion, and have done so in the warzones, and plan to do more grouping in the future, but I no longer bother with games that require forced grouping to get anything done. I've been subbed to Everquest 2 for years because there are tons of solo things to do in that game as well, but I left playing Everquest after the first year because of the forced grouping and running out of solo or duo things to do. (Ironically, I now play Everquest from time to time since they implemented mercs and made lots more things soloable.)

Once I get to a point where I am required to spend all my free time in a group in order to progress or develop my characters, then that's usually the end of that game for me. The current XP system has been working very well for me as a new player, and I've been having a great time in SWTOR so far.

Urael's Avatar


Urael
06.22.2012 , 02:04 PM | #92
Quote: Originally Posted by SajmanPeetee View Post
I believe that most fast levelers such as myself would prefer a way down to slow down our leveling process without hindering you guys that prefer to bypass certain quests and such.

In 1.3, they are adding character perks, one that increases exp gain for players in certain facets of the game. If they offered the same perk just in reverse, 30% exp reduction for certain leveling avenues I think it would greatly help us without slowing you down at all, since the code is already in the game to give 30% gains, I don't see why it would be all that hard to put in 30% reduction.
Doesn't the 1.3 perk adjust exp gains away from quest leveling and increase on another area (e.g. PvP, Space)? If so then until BW puts in an option of limiting exp one could adjust exp to an area that they don't play to slow down their quest leveling. This of course will not slow down people that play all aspects of the game but, it is a work around for those that want a solution to slow their leveling and are primarily quest levelers.

CosmicKat's Avatar


CosmicKat
06.22.2012 , 02:15 PM | #93
Quote: Originally Posted by Urael View Post
OK you didn't play WoW. But by being so "absolute" in your statements you are wrong again.

WoW is such an MMORPG.

SWG NGE was such an MMORPG.

MxO was such an MMORPG.

There have been multiple MMORPGs that have been trivial to solo to the end game. Again your statement is false.
It's an opinion. Deal with it.

Has there been any, besides WoW that were successful? SWG was a bust that wouldn't have lasted a year without the SW license, don't know what MxO is.

Stashar's Avatar


Stashar
06.22.2012 , 03:18 PM | #94
Quote: Originally Posted by EDILBERTOXAVIER View Post
Something is bothering me a lot in this game and it is how XP is very easy to obtain. It is not uncommon to see a lot of players 4 or 5 levels above the content they are exploring. It is indeed a good thing that there is a lot of content and alternate ways of leveling, as one can choose to level on flashpoints, space missions, warzones, HEROICs and world/class quests, but in order to keep in line with the content one must restrain himself and skip entire portions of the game. Worst, rested XP being granted everywhere makes you overlevel even faster.

In my opinion, this is not an incentive to PLAY but rather to NOT PLAY. There isn't much challenge at some point and the rewards you get are beneath your necessity.

If you don't like to overlevel like me then all you can do is skip content. Want to try a space mission? one less world quest. Want to try a warzone? two less world quests for you...

Does anybody feel the same? If so, how are you handling with this? Would you like to see a preferences option to turn off rested XP or even tune down the amount of XP you get?
I don't see a problem at all with the xp gains I get in the game. Overleveling is not an issue to me at all. And I don't skip any storyline/missions/ect just because I outleveled the area. That I may have to wait to get to the higher level crafting materials is the only thing that I find annoying at times, and yes the rewards may be lower level then I need (but its all worth credits when sold).

I'm not sure there's a big call for an xp lock in this game, unless there's some sort of reason to do it for the warzones. I would have to read up on how those are implemented in the game, as I don't PvP at all in SWToR (miss the days of frontiers PvP in DAoC).
What do you mean I shouldn't have opened the door with all the warning signs on it?

Senatsu's Avatar


Senatsu
06.22.2012 , 03:50 PM | #95
WoW hasn't been a real MMO for years. Yes, you group with people, but due to the stupidity of Blizzard it's nothing more than playing with really, really, stupid bots.

EDILBERTOXAVIER's Avatar


EDILBERTOXAVIER
06.22.2012 , 11:05 PM | #96
Quote: Originally Posted by scullzomben View Post
Not true AT ALL.

You get Rested xp in the following areas -

Cantina's
Fleet
Your Space Ship.

If you dont want rested XP, dont log off in one of these areas.
That is true. I tested with all my characters. I have even created one character and left it as a level 1 by the Jedi Trainers in Tython Gnarls just to complain to complain to a GM. Rested XP is being granted everywhere.

Azoetia's Avatar


Azoetia
06.22.2012 , 11:28 PM | #97
I like having lots of different ways to gain xp because I like playing alts, but hate constantly repeating content. Instead of doing every single thing available every time through (which, although easy enough, results in unendurable boredom) I can choose to do different things with each character and still stay at the correct level for playing through class quests.

On top of that, unlockable XP bonuses in 1.3 on the test server let me completely bypass everything except class quests on Dromund Kaas and Coruscant. Skipping the stuff I've already done 6 times was beautiful.

EDILBERTOXAVIER's Avatar


EDILBERTOXAVIER
06.23.2012 , 12:16 AM | #98
Quote: Originally Posted by Urael View Post
You do realize that many of the quests from Belsavas on up are over-con quests. The level may say 'X' but you routinely run into mobs that are 'X+1'. And the mobs' AI is way smarter AND there are more silver and Gold Elites per quest than prior to Belsava. You pretty much need to be at or over level for these planets.

I have never had a problem being underlevel ( not that this thread is about this but many complain that they are) and I ONLY do Story, Planet story, Planet Bonus as I level. I don't PvP, FPs, etc. I pretty much solo the whole time and I am still 2-3 levels above a planet.

The first time thru to 50 I really needed this. The second, third, fourth, etc. Not so much until I hit belsavas and above. The reason may be that I am more comfortable with the game below that point than I am above. But, I must say that Belsavas was the planet that forced me to L2P and not just button mash (a la WoW leveling).

Something to think about:

1. This game may be too easy for you.

2. You may be THAT good.

3. If this is the case, if you "balance" the game for players like you, it will become unplayable for others.

4. Be happy that you have "mad skillz" and let others have fun too.
Not at all the case. I like to experience the content. But if the content gives much more XP then i need i will easily overlevel. My complain is that it is currently too much. Currently the ONLY way to avoid overleveling is to skip content. I have to restrain myself from doing something that i want to do. I want to help others to do HEROICS. I want to group and take on the world boss. I want to do now and then some PvP and do a flashpoint at least one per character and maybe do it once more to help another player. But if i dont want to overlevel i will probably have to REFUSE grouping or avoid some of the quests.

Now i see some arguments here that this gives you more freedom on how you want to level. True enough. You can choose between A or B, and stay on par with the content level. And still choose A + B, and overlevel the content. I prefer the idea some have sugested here. An option to tune the XP and or tune it would give even more freedom of choice on how you want to play.

Also this rested XP being granted everywhere is annoying. It should be granted only in specific areas, so one would choose not to resort to it. That is how it is supposed to be working, but it is not implemented that way.

ZORG's Avatar


ZORG
06.23.2012 , 01:06 AM | #99
Quote: Originally Posted by Cylnael View Post
Perhaps we just might have the /experience_off command ?

So you can stop getting xp when you want and the other people who don't care being "overlevel" continue business as usual. No harms done and a simple and nice addition to immerssion for those who likes it like that.
I would love it cause i would get to lvl 49 turn off xp and pvp to highest valor and get all the comms i need for BM and then level to 50 buy my full set and then work on Ranked gear..
Fear leads to Anger
Anger leads to hate
HATE leads to suffering

ZORG's Avatar


ZORG
06.23.2012 , 01:10 AM | #100
Quote: Originally Posted by EDILBERTOXAVIER View Post
Not at all the case. I like to experience the content. But if the content gives much more XP then i need i will easily overlevel. My complain is that it is currently too much. Currently the ONLY way to avoid overleveling is to skip content. I have to restrain myself from doing something that i want to do. I want to help others to do HEROICS. I want to group and take on the world boss. I want to do now and then some PvP and do a flashpoint at least one per character and maybe do it once more to help another player. But if i dont want to overlevel i will probably have to REFUSE grouping or avoid some of the quests.

Now i see some arguments here that this gives you more freedom on how you want to level. True enough. You can choose between A or B, and stay on par with the content level. And still choose A + B, and overlevel the content. I prefer the idea some have sugested here. An option to tune the XP and or tune it would give even more freedom of choice on how you want to play.

Also this rested XP being granted everywhere is annoying. It should be granted only in specific areas, so one would choose not to resort to it. That is how it is supposed to be working, but it is not implemented that way.
How about a XP slider? One to make it goto all legacy and no normal xp or vice versa.
Fear leads to Anger
Anger leads to hate
HATE leads to suffering