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Why did they rise server cap?

STAR WARS: The Old Republic > English > General Discussion
Why did they rise server cap?

monkgryphon's Avatar


monkgryphon
06.21.2012 , 07:48 PM | #41
Quote: Originally Posted by Drom View Post
that's possible, but 220 megaservers? that's kind of funny, if they were aiming SO high.
You assume they're keeping 220 servers going... or that all 220 are going to be mega servers.

wutru's Avatar


wutru
06.21.2012 , 07:59 PM | #42
Quote: Originally Posted by joshmob View Post
Aside from APB which I think they only published, this is the first MMO EA had to produce servers for. So they had to work with wha they had at launch...The only reason they added so many servers was because ppl complained about how few there were and queues...Then ppl complained about them not having enough players on them so they changed back...now more ppl are complaining. seems to be all anyone ever does....If ppl would have been patient and waited for the servers to even out then maybe this game could be going somewhere instead of EA/BW wasting their time with all the BS complaints.
Lmao. Don't blame the customers. All they had to do was look at past MMOs, and learn from their mistakes. They knew server populations would drop, and yet, they still waited 6 months to merge the players, but by that time it was too late. They stopped the bleeding for now, but the wound is still infected, and now everyone is just waiting for it to die.

GalacticKegger's Avatar


GalacticKegger
06.21.2012 , 08:12 PM | #43
Quote: Originally Posted by wutru View Post
Lmao. Don't blame the customers. All they had to do was look at past MMOs, and learn from their mistakes. They knew server populations would drop, and yet, they still waited 6 months to merge the players, but by that time it was too late. They stopped the bleeding for now, but the wound is still infected, and now everyone is just waiting for it to die.
LOL ... another one ... again.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Valkirus's Avatar


Valkirus
06.21.2012 , 08:31 PM | #44
Quote: Originally Posted by Shingara View Post
Actualy they (wow) sorta do and they have for years with battlegroups and group finder, they are merging china/korea servers now, they have set battle group to regional and they are making it so that people from different servers merge onto one server to populate areas. If thats due to them loosing subs who knows but the battlegroups for battlegrounds and group finder have made it so the game never feels dead even when you dont see anyone for hours unless your in a main city.
Zone sharing is going to be in MOP. It is not live yet in WoW. And yeah..it is so players who want to can experence more players around them while questing. But it is a option a player can also shut off. Blizz knows how to appeal to a wide variety of players.
Trust is something which is earned.

Shingara's Avatar


Shingara
06.21.2012 , 09:17 PM | #45
Quote: Originally Posted by Valkirus View Post
Zone sharing is going to be in MOP. It is not live yet in WoW. And yeah..it is so players who want to can experence more players around them while questing. But it is a option a player can also shut off. Blizz knows how to appeal to a wide variety of players.
Ye i could have worded that a bit better when i say they are making it, seems odd to me though cos with pandas there isnt going to be a lack of players to level with, just look at any time they have thrown out new races.
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

JeramieCrowe's Avatar


JeramieCrowe
06.21.2012 , 09:19 PM | #46
nvm totally misread the topic. Wow, I must have been tired hehe
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Emeda's Avatar


Emeda
06.22.2012 , 04:54 AM | #47
Quote: Originally Posted by Shingara View Post
Will i really, ill tell you what i shall do, give me proof they they didnt do what they said or get out. that sounds simple enough. Its quite easy for you togo well they said it but that doesnt mean they did it so prove they didnt do what they said ?

As for your 'counting methods' they dont hold water.
So doing a /who 2 weeks ago, then doing it now and getting the same values for each level of server population isnt enough proof for you?

Like I said before you wouldnt give any proof of your claims they raised the server caps but instead say something else. Guess what I was right again.
If this game is so great then why do so many people that love the game spend all their time in the forums?

Goretzu's Avatar


Goretzu
06.22.2012 , 04:57 AM | #48
Quote: Originally Posted by joshmob View Post
Aside from APB which I think they only published, this is the first MMO EA had to produce servers for. So they had to work with wha they had at launch...The only reason they added so many servers was because ppl complained about how few there were and queues...Then ppl complained about them not having enough players on them so they changed back...now more ppl are complaining. seems to be all anyone ever does....If ppl would have been patient and waited for the servers to even out then maybe this game could be going somewhere instead of EA/BW wasting their time with all the BS complaints.
Mythic EA created and launched Warhammer Online. Bioware EA ran Warhammer Online for a good 20 months before SWTOR went Live.

It totally bemuses me how little Bioware took from WAR to SWTOR in gameplay, in good ideas, in avoiding bad ideas, or technical issues.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

NasherUK's Avatar


NasherUK
06.22.2012 , 05:03 AM | #49
Nothing to do with the technology they had. It's still the same now as it was at launch. It was because they didn't want it to turn in to a lagfest and have servers crash like most MMO launches, but didn't seem to realize the servers could hold a lot more :/

Emeda's Avatar


Emeda
06.22.2012 , 05:07 AM | #50
Quote: Originally Posted by JeramieCrowe View Post
It's a new concept. Raising it 5 levels (probably), but the endgame will still start at 50 according to DE. This is conceivable because our endgame gear already goes to level 61.
I dont really think the level of gear relates to the level of the player.

If it did then basically leveling has no point except to make you do something (for most of the players).

What is the level of the daily gear? If its 55 or above then any gear in the new zones why leveling will be basically worthless wouldnt it?

I still dont see how they can say endgame will start at level 50 and actually mean it. Doesnt end game mean that the leveling is done with? so how can you do endgame and then still have to level?

Also if endgame starts at 50 and they get it to work somehow then what exactly is the point of adding 5 extra levels? Will the new dailies give out the same level of gear as level 50 dailies? If they dont then level 50 dailies are not endgame.

Would definitly like to have a little more info on how they plan on doing it, even a skeleton model of it. But we all know that its a secret and they cant tell anyone .

Lets all take a guess why they say level 50 endgame will still be endgame content.

1. If you dont buy the expansion then you cant level to 55 and goto the new areas/planet so since level 50 is the highest you can go its endgame content for them. To me sounds like the only way it could work
If this game is so great then why do so many people that love the game spend all their time in the forums?