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SWTOR and the EA stock plummet

STAR WARS: The Old Republic > English > General Discussion
SWTOR and the EA stock plummet

Cerdo_hormiguero's Avatar


Cerdo_hormiguero
06.21.2012 , 06:27 PM | #81
Quote: Originally Posted by GalacticKegger View Post
If the losses are as bad as the papparazzi would have us believe then there shouldn't be enough capital to fund much outside of what they already have. Yet they seem to be getting after weekly updates and major patches with a good deal of aplomb. So why waste time on disingenuous speculation that does little but create friction and dividing lines? If the game goes away then it goes away. If it doesn't I will continue to play it because I enjoy it. It really is that simple for me because I don't live or die by this stuff. I mourn those who do.
Yeah, such losses would = laying off tons of staff, not adding release content until 6mo in, and announcing a tiny psuedo expansion of 5 lvls/1 world/1ops/1wz

Oh wait . . . that has been the case . . .

jarjarloves's Avatar


jarjarloves
06.21.2012 , 06:37 PM | #82
Quote: Originally Posted by Cerdo_hormiguero View Post
Yeah, such losses would = laying off tons of staff, not adding release content until 6mo in, and announcing a tiny psuedo expansion of 5 lvls/1 world/1ops/1wz

Oh wait . . . that has been the case . . .
ROFL?? What release content isn't being added until 6 months?

Also what are you talking about name 1 MMO that hasn't layed off staff after it's launch. (Here's a hint you can't name one even WoW layed off staff) Also how many people did they lay off?

Tiny psuedo expansion? You mean content patch 1.4 and possible 1.5? sounds nice

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Typeslice's Avatar


Typeslice
06.21.2012 , 06:38 PM | #83
/yawn this thread
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

GalacticKegger's Avatar


GalacticKegger
06.21.2012 , 06:45 PM | #84
Quote: Originally Posted by Cerdo_hormiguero View Post
Yeah, such losses would = laying off tons of staff, not adding release content until 6mo in, and announcing a tiny psuedo expansion of 5 lvls/1 world/1ops/1wz

Oh wait . . . that has been the case . . .
Sure about that? For what it's worth:
  • the game got a new FP [Kaon] & a 3x expansion to the Karagga’s OP in 1.1 @ 1 month
  • another new FP [Lost Island] was added @ 3˝ months
  • a customizable UI and Legacy came with 1.2 @ 5 months
  • weekly patches have been fixing, improving and adding stuff.
  • between 1.2 & 1.3 the bulk of the game's servers are being consolidated to prepare for Groupfinder.
  • 1.3's Groupfinder and RWZs are due out by month 7 or so (i.e. soon)
Saw the restructuring deal coming from a mile away after unnecessary launch day server additions.

Otherwise, not much happened with the game by its 6 month anniversary - which was yesterday.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Hawk-Firestorm's Avatar


Hawk-Firestorm
06.21.2012 , 06:47 PM | #85
Quote: Originally Posted by Photoshop View Post
I dont know if it will ever recover.

The main problem I heard from all my friends and guildmates leaving the game was, "it is too much like wow" or "game got boring once you hit 50"
I think basically this is one of the fundamental flaws of this and several other MMO's, putting a 'ceiling' on player developement and sticking players on treadmill like gameplay, pretty much goes against human nature and what most people enjoy doing.

Once people hit the limit they fell they have no where to go, couple that with repeative gameplay and well that's a game ending event.

That model maybe fine for a single player game with a short lifespan but its certianly no use for a long term one.

Typeslice's Avatar


Typeslice
06.21.2012 , 06:49 PM | #86
Quote: Originally Posted by Hawk-Firestorm View Post
I think basically this is one of the fundamental flaws of this and several other MMO's, putting a 'ceiling' on player developement and sticking players on treadmill like gameplay, pretty much goes against human nature and what most people enjoy doing.

Once people hit the limit they fell they have no where to go, couple that with repeative gameplay and well that's a game ending event.

That model maybe fine for a single player game with a short lifespan but its certianly no use for a long term one.
Except that it's worked shockingly well for years.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

BJWyler's Avatar


BJWyler
06.21.2012 , 06:52 PM | #87
Quote: Originally Posted by Taurusaud View Post
http://www.gamesindustry.biz/article...paign=us-daily



EA losing 50% of it's stock value since the SWTOR launch? Ouch. What implications does this have for everybody's favorite MMO in space (besides Eve)?
Not much for me really. MMOs are more of a long term investment - console titles and single-player games in various genres are the real money makers. SWTOR, regardless of cost was pretty much a drop in the bucket for EA.

BJ
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TheBetty's Avatar


TheBetty
06.21.2012 , 07:02 PM | #88
With the global economy the way it is atm, a lot of big companies are taking some pretty serious blows. It just not a good time...for anyone.
If force choking Jawas is wrong, I don't want to be right.

DiabloDoom's Avatar


DiabloDoom
06.21.2012 , 07:03 PM | #89
You know, big companies such as this can sway their own stock for their own gain. EA is a financial giant, they are playing a game here where they hold all the cards.

United_Strafes's Avatar


United_Strafes
06.21.2012 , 07:15 PM | #90
This is what happens when you have EA shoving stuff onto the shelf before it's ready.