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Thoughts on GameSpy's Article on SWTOR

STAR WARS: The Old Republic > English > General Discussion
Thoughts on GameSpy's Article on SWTOR

Valkirus's Avatar


Valkirus
06.20.2012 , 01:03 PM | #91
Quote: Originally Posted by Shingara View Post
Ow i wish that were true, how many films or games have you tried because it had rave reviews from magazines, tv and friends and then you see it and think what am i watching/playing. This aint about enjoying, this is about getting or seeing it in the 1st place. Bums on seats makes money.
Good point. I do know of cases of movies which recieved high praises, but in my opinion once I watched them, they sucked. Same for bad reviews. After I watched them, I thought they rocked. Same goes for video games. However in this thread topic article, he made some good points about TOR's failings because I have experenced the same downfalls he mentioned. Now on his good points in reference to GW2, I cannot relate to those and at this time, have no plans on playing it.
Trust is something which is earned.

Dezzi's Avatar


Dezzi
06.20.2012 , 01:06 PM | #92
Quote: Originally Posted by Typeslice View Post
Because you can't fairly compare a game that hasn't lived up to expectations to one that hasn't yet had a chance to not live up to expectations. Gamespy has had 6 months to pick apart SWTOR and let all its issues play out. Run the comparison after GW has been out for a bit.
You may have a point here, but I think that because the NDA was lifted for GW2 and people have had every opportunity to pick apart its workings, the comparison is a fair one. SWTOR is already having to compete with GW2--despite the latter not having launched--and the competition is fierce.

This without saying anything about the very fair comparisons made in the article posted here; you may disagree with them on their merits, but the comparisons are valid--these are features that both games tout to be integral to the experience. I think the author could better explain why he thinks story gets in the way of his experience in TOR (though I sometimes feel the same), but he otherwise lays it out evenly that on these very specific points, SWTOR fails to meet or exceed what GW2 will be delivering.
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

Shingara's Avatar


Shingara
06.20.2012 , 01:08 PM | #93
Quote: Originally Posted by Dezzi View Post
You may have a point here, but I think that because the NDA was lifted for GW2 and people have had every opportunity to pick apart its workings, the comparison is a fair one. SWTOR is already having to compete with GW2--despite the latter not having launched--and the competition is fierce.

This without saying anything about the very fair comparisons made in the article posted here; you may disagree with them on their merits, but the comparisons are valid--these are features that both games tout to be integral to the experience. I think the author could better explain why he thinks story gets in the way of his experience in TOR (though I sometimes feel the same), but he otherwise lays it out evenly that on these very specific points, SWTOR fails to meet or exceed what GW2 will be delivering.
If the author states that story gets in the way of his game when it comes to swtor i do wonder if they have ever played a bioware game before.
Health Warning - Thread May Contain Nuts.
First, you can continue as a subscriber, which gives you unlimited access to all game features and future Game Updates at no additional charge. http://www.swtor.com/info/news/blog/20120731

Dezzi's Avatar


Dezzi
06.20.2012 , 01:09 PM | #94
Quote: Originally Posted by Kharnis View Post
Really? You still want to claim that he has no bias and isn't hyping his personal pet favourite game? Fine. Let's go over this again.

Supposed Criticism 1: "Here he very clearly states that despite being a more social game, GW2 still has trouble getting people to socialize. Unless this is a compliment? I must have missed where this was glowing praise." This would seem like a criticism, except for one thing: "it sometimes seems to discourage one-on-one chats because you just finish the kill and get on with your lives, but even at its weakest it avoids the sense of isolation that build up while in SWTOR's cinematic world." The author's own words. "It sometimes seems." "But even at its weakest it avoids." Those aren't criticisms of game mechanics. The first is a personal impression, the second is a deflection of that impression. It's not a criticism if he says, "I think that people aren't encouraged to talk to each other, but even so we're still interacting, so it doesn't matter." How am I getting that conclusion? From his very own words in the next sentence: "Even if we don't always talk to other players, we're at least interacting with them, and I think most players will agree that Guild Wars 2 gets that crucial factor right."

Supposed Criticism 2: "Oh! And here he points out that any title lacking traditional end-game is standing on shaky ground. He freely admits that more traditional players may have trouble with this aspect of GW2." He freely admits that more traditional players may have trouble with this. And yet, again from his very own article in his very own words, "I know this probably counts a downside for some of my old raiding buddies, but, at least these days, I like the idea of there being something to my MMORPGs besides rushing to the level cap and participating in scheduled raids." Saying, "I like the idea" is not a criticism. Especially when Reason 4 for Why GW2 Will Be Better is titled, "4. Guild Wars 2 Doesn't Have a Traditional Endgame." It's a reason why it's better. If something is considered better, that's not a criticism. Especially if he's going to use phrases like, "Guild Wars 2 is a casual game in the very best sense of the term," and "More than ever, the journey is more important than the destination," and "people with limited time can enjoy Guild Wars 2 without feeling like they're missing out on much." He doesn't think a lack of endgame is a problem. He thinks that's a great idea.

Supposed Criticism 3: "Here he states that the team will have to maintain consistent content updates in order to compete with the model they've chosen. That's not a good thing, is it?" Yep. He definitely states, "I do think they'll need frequent content updates to keep that model sustainable." And as you even quoted, he continues with "but I'm not that worried because..." He clearly states "This may be a problem, but I'm not worried that it will be." That's not conjecture on my part; he states it right there in his article. It even leads into his next point for why he thinks GW2 is better ("5. So Far, ArenaNet is Better at Addressing Player Concerns Than BioWare").

So, once again, I ask you: where are these supposed criticisms of the game that you claim exist and he points out?
You just quoted them.

I think we just disagree on the level of criticism (tone) needed for a criticism to be valid.

"This pie is stale, but I'll still eat it" is not praise.
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

Typeslice's Avatar


Typeslice
06.20.2012 , 01:09 PM | #95
Quote: Originally Posted by Dezzi View Post
You may have a point here, but I think that because the NDA was lifted for GW2 and people have had every opportunity to pick apart its workings, the comparison is a fair one. SWTOR is already having to compete with GW2--despite the latter not having launched--and the competition is fierce.

This without saying anything about the very fair comparisons made in the article posted here; you may disagree with them on their merits, but the comparisons are valid--these are features that both games tout to be integral to the experience. I think the author could better explain why he thinks story gets in the way of his experience in TOR (though I sometimes feel the same), but he otherwise lays it out evenly that on these very specific points, SWTOR fails to meet or exceed what GW2 will be delivering.
So - after 2 Beta weekends - people are able to fairly comment on how the lack of real endgame will impact GW2? GW2's one major flaw in it's appeal to traditional gamers can't yet be tested.

One thing going for GW is that they they don't have to post sub numbers =)
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ZudetGambeous's Avatar


ZudetGambeous
06.20.2012 , 01:10 PM | #96
After investing a significant amount of time in TOR and playing in both BWE's for GW2, both games have their pluses and minuses.

Character Customization: GW2 crushes swtor in every possible aspect here.

Story: SWTOR has a much more immersive and visual story. The cut-scene aspect of it greatly enhances the story telling. However the stories themselves are very often cliche and predictable (not all of them, so far i'm finding the IA story to be quite good, but JC, JK, and Trooper were all pretty bland to me). On the other hand, GW2 has a story that is not visually represented nearly as well, but I can't comment on the content of said story because I don't think it's fair to judge by the <25% of the story available so far.

The World: TOR is dull, lifeless and there are soooo many instances that I always feel like i'm in a box. The only instance of life i've seen is with republic and imperials blasting each other on Ilum... but if you kill one side the other side just keeps blasting, it's a completely static animation with no impact on the world. GW2 on the other hand has an extremely alive world. The higher the level zones you get to the more alive it seems to become. I made it to the new zone in the latest BWE and since there weren't a lot of players there pirates managed to take over 75% of the map and completely change it. Once our numbers started increasing we started changing the landscape back, opening up new vendors, merchants, changing the DE's offered, etc. But the best part was it didn't matter if there weren't enough players because there was still plenty to do solo, only a small fraction of the DE's are for "groups" the rest of them scale to the number of players quite well.

Cooperation: Every time I see a player in SWTOR I cringe... is he going to steal my resource node? is he going to ninja that chest i'm fighting for? is he going to tag the mob before I get there? is that group going to kill that world boss and waste the last hour my group spent preparing? Outside of ops, I live in fear of encountering another player, and that's just sad. On the slip side you gain bonuses and rewards for helping other players in GW2, there is never any penalty or discouragement for working with another player, which is exactly what I want in an MMO. If I wanted to stand around and chat i'd go join a chatroom or call my friends, what I want is other players to PLAY with.

Endgame. I like SWTOR's ops, I find them fun and like the coordination that goes into clearing them. I unfortunately did not make it to a high enough level to try out the dungeons in GW2, which is the only form of traditional "group" play they have so I can't comment on what that's like. I am a little hesitant about no raids in GW2, but the level scaling and the great rewards for exploring offer a lot of relevant content.

I probably won't continue my subscription to TOR once GW2 launches. After playing it for over 72 hours I just find it overall much more enjoyable then TOR where I just stand on the fleet for $15 a month. Once I finish up the rest of the class stories I don't see myself playing anymore just to raid once a week.
I tell you this: though neither he nor they yet know it, he is the greatest of all the Jedi. Jacen Solo is the living Jedi dream. Even without the Force, he is more dangerous than you can possibly imagine."

Dezzi's Avatar


Dezzi
06.20.2012 , 01:11 PM | #97
Quote: Originally Posted by Shingara View Post
If the author states that story gets in the way of his game when it comes to swtor i do wonder if they have ever played a bioware game before.
To be fair, the level of quality in storytelling found in BioWare's other games is leaps and bounds above the quality found in SWTOR. Ohlen admitted this just yesterday...

http://www.mmorpg.com/gamelist.cfm/v...7/videoId/2485
Ebon Hawk (RP)
Peace | Knowledge | Serenity | the Force
I'm a Jedi because the galaxy needs Jedi.

Nethgilne's Avatar


Nethgilne
06.20.2012 , 01:11 PM | #98
Quote: Originally Posted by Elhanan View Post
When objectivity appears to have been removed as early as the title, why bother reading? Next....
Boom. In a nutshell

Fox_McCloud's Avatar


Fox_McCloud
06.20.2012 , 01:13 PM | #99
Quote: Originally Posted by Phlem View Post
With GW2's lackluster reviews I wouldn't hold your breath on GW2 taking a chunk out of any MMO population. I have been in beta for GW2 and all I can say is I am massively unimpressed with the game. The only thing that will sustain GW2 is the fact that it's free to play.
Care to provide me with some professional reviews that basically say GW2 is lackluster? Otherwise, I will assume you are just trolling, because everything I have read are overwhelmingly positive.

There is no NDA and vast amounts of players have played GW2 quite a bit over the two BWEs and so far the feedback is that people are quite impressed.

Kharnis's Avatar


Kharnis
06.20.2012 , 01:14 PM | #100
Quote: Originally Posted by Dezzi View Post
You just quoted them.

I think we just disagree on the level of criticism (tone) needed for a criticism to be valid.

"This pie is stale, but I'll still eat it" is not praise.
Now who's twisting the author's words? He never once said, "This pie is stale." He said, "This pie isn't stale, and if you think it is, here's why you're wrong."
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