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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

filipesantana's Avatar


filipesantana
06.19.2012 , 09:04 PM | #871
Quote: Originally Posted by Spiderbubble View Post
The only game I ever played that had macros was Anarchy Online, and since I played some class with 3 pets (Meta-physicist I think?), it was quite helpful to have those macros:

- One button that would set my heal pet to target and then heal me
- One button that would set my heal pet to target and then heal my attacking pet
- One button that would set my heal pet to heal my current target
- One button that would set my attacking pet to attack whatever I was attacking
- One button that would set my attacking pet to attack whatever was attacking my character
- One button that would set my mezzing pet to mezz whoever was attacking my healing pet, under the condition that my attacking pet wasn't already attacking it
- One button that would set my mezzing pet to mezz whoever was attacking my character, under the condition that my attacking pet wasn't already attacking it

etc.

Mind you, without macros, this class would have been a pain to play. The class already took a good number of macromanaging your three pets around, plus your own character, but having to try to target each pet and then having all their abilities on the quickbar at once, coupled with my own abilities, it'd be literal nightmare.

In SWTOR, I can't think of too many ways to use macros. Obviously a button that targets your character, and self-casts heals, probably a button that selects and heals the target of your focus target, etc. I think it'd be more useful for healers than any other class. Not even sure what I'd use for macros on my Marauder or Sniper other than maybe popping all relics+adrenal at the same time, or using Undying Rage followed by Rakata Medpack, etc.

I've heard someone speak of "Prioritizing abilities", which was described as one button that would try to do the highest priority move first, then the second, then third, etc, until it found a move it could use. I'm not sure if WoW had this, but these kinds of macros seem a bit too easy, however.
priority macros were not allowed in WOW since s2 dispel macro that allowed you to prioritize wich debuffs u wanted to dispel....that was the only time and quickly got removed,since then the game doesnt allow macros that will remove the player decision from the equation

matslarson's Avatar


matslarson
06.19.2012 , 11:41 PM | #872
Quote: Originally Posted by Blagaah View Post
NOTHING I do while playing effects you.
SW:TOR is, in fact, an MMO. Which mean, by definition, everything you do while playing affects the whole community of players. If you want a game in which your actions are separated from the gameplay experience of others, find one that doesn't require an internet connection.

As for the macro debate, the only reason they weren't added to the game was obviously to force people who wanted to use them to buy $500 worth of branded peripherals, and you can bet your *** EA is getting a kickback from Razer. If you really find this game difficult or complicated to play without macros, then you're a crappy player. If you absolutely insist on removing the dexterity requirement from gameplay, at least use a program like AutoHotkey and code the macros yourself. "I'm good with computers and programmed this tool that does half the work for me, therefore I should have an advantage over you." is an infinitely more valid excuse for using macros than "I bought a mouse/keyboard that does half the work for me, therefore I should have an advantage over you."

But do not claim to be a more skilled player. The more skilled player plays the game as designed, and does not resort to external programs or expensive peripherals to get an edge.

I look forward to outplaying you all with my laptop keyboard and 2-button mouse.
Ma'tias - Conqueror Healer Extraordinaire
~The Geneva Convention forbids you from targeting the medic.
He's drunk, and it's just mean.

filipesantana's Avatar


filipesantana
06.20.2012 , 04:46 AM | #873
Quote: Originally Posted by matslarson View Post
SW:TOR is, in fact, an MMO. Which mean, by definition, everything you do while playing affects the whole community of players. If you want a game in which your actions are separated from the gameplay experience of others, find one that doesn't require an internet connection.

As for the macro debate, the only reason they weren't added to the game was obviously to force people who wanted to use them to buy $500 worth of branded peripherals, and you can bet your *** EA is getting a kickback from Razer. If you really find this game difficult or complicated to play without macros, then you're a crappy player. If you absolutely insist on removing the dexterity requirement from gameplay, at least use a program like AutoHotkey and code the macros yourself. "I'm good with computers and programmed this tool that does half the work for me, therefore I should have an advantage over you." is an infinitely more valid excuse for using macros than "I bought a mouse/keyboard that does half the work for me, therefore I should have an advantage over you."

But do not claim to be a more skilled player. The more skilled player plays the game as designed, and does not resort to external programs or expensive peripherals to get an edge.

I look forward to outplaying you all with my laptop keyboard and 2-button mouse.

sigh....about to give up on the "Macros take away skill" crew..

dude...WRONG

MACROS ARE NOT RELATED TO SKILL..in ANY WAY!

like it was illustrated before...from a healer point of view

without macros:You are in a WZ, u NOTICE the first player on the ops group needs a dispel, you CLICK on his nameplate, and then u CLICK on the dispel bind(hopefuly is binded and ur not cliking it with the mouse...else ur bad no matter u use macros or not)

WITH a mouseover macro: You are in a WZ, u NOTICE the first player in the ops group needs a dispel, you MOUSEOVER his nameplate and CLICK the dispel bind

WITH a "DISPEL Party 1" macro : You are in a wz, U NOTICE the first player in the ops group needs a dispel, U CLICK ur "DISPEL PARTY 1 MACRO" or ur "DISPEL MODIFIER MACRO to party one.

now tell me WHERE IS THE FKN SKILL DIFERENCE?!?! IN ALL THE CASES U NEED :eye coordination,game awareness and fast reflexes!the only diference i see is HOW FAST u can dispel,and as i see it and AS THE MAJORITY OF COMPETITIVE PVP COMUNITY SEES IT>>>>> FASTER=BETTER..and CLICKIN STUFF just MAKES IT SLOW...NOT in ANYWAY related to skill

THERE IS NOT MACRO THAT WILL CHOSE THE PLAYER THAT NEEDS A DISPEL FOR YOU!

so drop that fkn MACROS REQUIRE NO SKILL bullcrap...its just yet ANOTHER justification players use for being underachievers...its never...EVER theyre skill...its obviously the GAME BALANCE,,THEYRE CLASS...THE GEAR...THE OPONENTS CLASS...AND MACROS

geez...CLUE!...get one



PS-for the clueless peeps believing macros are NOT allowed...



Quote: Originally Posted by Beruthien - Customer Service Representative
Greetings everyone,

When talking about anything macro related we would like to provide the following guidelines:

No automation
No delays or looped commands in macros
It is okay to bind a macro that performs abilities after each other as long as it still requires the user to press the button on the physical keyboard each time a new action is performed

These rules apply regardless of which peripheral you are using.

Hope this clears it up a bit, but if you have further questions regarding the topic please get back to us!

BOOM! roasted...

like i have been saying..macros ARE allowed...and using AutoHotKEy to amke them(in case u dont own a razor product) is NOT banable...

matslarson's Avatar


matslarson
06.20.2012 , 05:31 AM | #874
Quote: Originally Posted by filipesantana View Post
*Truncated because walls of CAPS LOCK and speling erors are painful to look at*
Please show me where in my post I said macros require less skill. My post was a response to people saying all skilled players use macros, which is ********. This game is one of the most simplified MMOs I've ever played and I find macros completely unnecessary. You can use them if you want, but claiming I'm a scrub for playing the game as designed is simply not true, and playing the game well using individual keybinds unarguably requires more dexterity. Soccer cleats, shin guards and other athletic gear might give you an edge and make your life easier, but Pelé could still whoop your *** barefoot.

EDIT: On that note, you'd lose even harder if you played barefoot too, and he'd win even more if he played with proper athletic gear...so on some level, macros do compensate for a lack of skill. They won't create skill where there is none, but they will make a little skill go further.
Ma'tias - Conqueror Healer Extraordinaire
~The Geneva Convention forbids you from targeting the medic.
He's drunk, and it's just mean.

skidrows's Avatar


skidrows
06.20.2012 , 06:34 AM | #875
Yes we all want to press 1 buttom and that they character then run out pic up ball kill the enemy heal and run and score in Huttball, would make it so much easyer instead off having to press abunch off keys and move / click with mouse.

Sookster's Avatar


Sookster
06.20.2012 , 06:38 AM | #876
I'll repost what I said in another thread that a mod closed

Quote:
I've played MMO games since the mid 90's, this is one game that I do not think macros are needed.
I'm left handed, I have every key bound (42-44) and manually do everything, this is one of the simplest MMO games out there, in certain situations games like WoW needed macros (all those totems as a shaman), or in City of Heroes with Kheldian or Soldiers of Arachnos having multiple forms/stances or only having 2 damn skill rows in SWG definitely needed macros but with 4 rows in this game, there's no excuse.

Macros does NOT increase skill, get that out of your head.
Now that GoergZoeller is gone, buff operative.
SWTOR going F2P, now playing SWGemu.

Blagaah's Avatar


Blagaah
06.20.2012 , 09:41 AM | #877
@matslarson Thanks for taking that one sentence out of context. Let me ask you, if I log in, run a few space missions, then do a class quest or two and log out, have I had an impact on anyone else's gameplay? There are portions of this game that effect others; auctions, Ops, Flashpoints, farming if I get to a node that you are also running towards first (who farms in SWTOR really? That's what companions are for), chat, pvp, and possibly questing (though I have yet to run into a place where I can't get enough mobs to kill because someone else is there killing them.)

So yes, there are lots of things that effect others, but if you'd read my entire post, you'd see that I was limiting the examples I gave there to make a point about macros and not worrying about the way in which people that YOU PERSONALLY don't play with play this game. The thrust of my comment was to illustrate that a lot of what we do in game relies on the individual player to make choices as to how they play and given that we (the player base) aren't clones not everyone is going to chose the same play style. However, unless you can, as I asked for previously, give me solid and concrete evidence (specifics please) that isn't simply rooted in how the idea of something you disagree with makes you feel, you're simply making emotional statements.

Again, I challenge anyone who hasn't taken the time to learn their class to be as effective a person who has, macros or no.

Subatia's Avatar


Subatia
06.20.2012 , 12:05 PM | #878
Quote: Originally Posted by filipesantana View Post
(did you make a "speling eror" as a joke or is it somewhat ironic, matslarson ?)

now tell me WHERE IS THE FKN SKILL DIFERENCE?!?! IN ALL THE CASES U NEED :eye coordination,game awareness and fast reflexes!the only diference i see is HOW FAST u can dispel,and as i see it and AS THE MAJORITY OF COMPETITIVE PVP COMUNITY SEES IT>>>>> FASTER=BETTER..and CLICKIN STUFF just MAKES IT SLOW...NOT in ANYWAY related to skill

*Relevant part I shall comment on*
You just said there is no skill difference between macros and no, only timing. But the mouse-over you made with AHK would still register a click, so you are not actually speeding anything up. And 1 button press for a click and a dispell may be TOS violating.
If there is no skill difference and no timing difference, then why rely on the crutch, other than laziness or lack of skill?
Now if you are using a macro that selects Frame 1 and then dispells in 1 button click, you're in violation of the TOS.

Quote: Originally Posted by filipesantana View Post
u can make MOUSE OVER HEAL MACROS...MOUSE OVER CHARGE MACROS...TRINKET+ADRENAL+SELF BUFF IN 1 KEY MACROS..etcetc...pretty much any macro u used in other games...
That is a violation.
Quote:
http://www.swtor.com/community/showt...=485220&page=5
Quote: Originally Posted by Beruthien - Customer Service Representative
Greetings everyone,

When talking about anything macro related we would like to provide the following guidelines:

No automation
No delays or looped commands in macros
It is okay to bind a macro that performs abilities after each other as long as it still requires the user to press the button on the physical keyboard each time a new action is performed

These rules apply regardless of which peripheral you are using.

Hope this clears it up a bit, but if you have further questions regarding the topic please get back to us!
So if I read this right, to make a legal "mouse-over" macro, you would have to write an AHK script that, when pushed, would click under your mouse then, when you push the button again, dispell.
So you have successfully gone from a click and button push to 2 button pushes. GJ!
The CS in this game is amazing. It takes a certain amount of skill to turn a fan into an unsubscriber in 4 short hours.

matslarson's Avatar


matslarson
06.20.2012 , 01:12 PM | #879
Haha, yes my "speling eror" was meant to be ironic. Also this ^ is 100% accurate. The type of macro described above would be a violation of the ToS.
Ma'tias - Conqueror Healer Extraordinaire
~The Geneva Convention forbids you from targeting the medic.
He's drunk, and it's just mean.

matslarson's Avatar


matslarson
06.20.2012 , 01:21 PM | #880
Quote: Originally Posted by Blagaah View Post
So yes, there are lots of things that effect others, but if you'd read my entire post, you'd see that I was limiting the examples I gave there to make a point about macros and not worrying about the way in which people that YOU PERSONALLY don't play with play this game.
If you not only read my post, but applied a little brainpower, you'd understand that playing an MMO makes you part of the community and your actions affect it as a whole, regardless of whether each individual action has a directly observable effect on another specific member of that community. If you play with macros that sequence your ideal rotation, and BW says you are allowed to do so, even if you never play in a single op/fp/wz with me, sooner or later that decision will affect me. If you're allowed to use that macro while playing your single player game, who's to say some other guy can't use it in PvP? Fast-forward a couple months and suddenly complicated cast-sequence macros are a de facto requirement to even enter a warzone. (See WoW) The same thing applies for even the simplest macros
Ma'tias - Conqueror Healer Extraordinaire
~The Geneva Convention forbids you from targeting the medic.
He's drunk, and it's just mean.