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Lost island HM, lol seriously Bioware?


StefanInter's Avatar


StefanInter
06.17.2012 , 03:14 AM | #61
Quote: Originally Posted by timmyw View Post
The first boss in LI is difficult, if you take melee. Last night we went through (second attempt) and finished the place we had a Marauder (me) and a Sorc dps, BH tank and Op heals. The first time we went we took two melee and it was rough.

I agree, the loot appears to be a little undercooked, but when you look at it you get Black Hole tokens, and Rakata chest piece from the last boss. That's what it's for I believe. I will say this about the place; it made me question my dps and start trying to study it more.

You can't really go in there half baked and expect to win, you have to make no mistakes. Most if not everything needs to be interrupted.

None of us had any Rakata. A couple of us had Tionese pieces still. It is difficult and I like that.

Saying that though... I do wish there was a little something extra from the place. Perhaps a pet, unique colour crystal... some vanity thing that people would want. We hit the enrage timer on the bonus boss and he killed us a couple of times before we got it and all he dropped was a garbage relic. That guy would be an ideal candidate for something cool (mount, crystal, pet, unique looking orange gear, pazaak cards... oh wait ahem sorry).

I think BW just needs to use a little more imagination with these things, and perhaps think a little bit more about them.
There is actually two pets. The midnight rakling has dropped for my group twice(once from the droid and once from lorrick) and there is apparently a egg that hatches as well(haven't gotten that one yet thought).
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geaghan's Avatar


geaghan
06.17.2012 , 04:12 AM | #62
Quote: Originally Posted by StefanInter View Post
There is actually two pets. The midnight rakling has dropped for my group twice(once from the droid and once from lorrick) and there is apparently a egg that hatches as well(haven't gotten that one yet thought).
Yeah I got the egg recently, it dropped from Project Sav-Rak. Using the same method for hatching the Orokeet it hatches into an Orosquab.

H-aTreD's Avatar


H-aTreD
06.17.2012 , 11:41 AM | #63
Ran through this on my DPS Op in only recruit gear. If you know the fights it isn't so bad. I was worried tho and felt bad for the healer for sav if he was to throw gunk on me lol. No wipes... Tank, healer and the other melee DPS were Columi+. So I wouldn't say it's so much a gear need as a learn mechanics and stay out of stupid.

Sobius's Avatar


Sobius
06.17.2012 , 09:45 PM | #64
My group is almost full Rakata and the droid is a nightmare on HM.

What I do not understand here (please help me understand), is everyone says "it's easy when you figure out the mechanics." The problem we are having is it's too random. Once he starts dropping the blue balls of death all over the floor, on the melee we have to move. Once we start to move it's difficult, if not impossible to stun Incinerate while moving. You either have to stop in the blue ball of death or on the lava floor. Do people instruct their healer and ranged to stun this while melee are moving? Is that even possible?

For reference sake, what exactly *are* people doing to beat this thing? I am willing to try anything at this point.

Setup btw is usually Guardian Tank, Sentinel, Commando DPS and Sage Healer.

pureeffinmetal's Avatar


pureeffinmetal
06.17.2012 , 09:59 PM | #65
Quote: Originally Posted by Sobius View Post
My group is almost full Rakata and the droid is a nightmare on HM.

What I do not understand here (please help me understand), is everyone says "it's easy when you figure out the mechanics." The problem we are having is it's too random. Once he starts dropping the blue balls of death all over the floor, on the melee we have to move. Once we start to move it's difficult, if not impossible to stun Incinerate while moving. You either have to stop in the blue ball of death or on the lava floor. Do people instruct their healer and ranged to stun this while melee are moving? Is that even possible?

For reference sake, what exactly *are* people doing to beat this thing? I am willing to try anything at this point.

Setup btw is usually Guardian Tank, Sentinel, Commando DPS and Sage Healer.
Have the DPS and healer stack on top of each other. In melee or at range doesn't matter. He's going to drop a blue spire on one of those 1. When he does > move to a new spot, while staying stacked. If you have melee and your group is stacking in melee, this means the tank has to move the boss too.

When the adds pop up, have one of the dps peel off to deal with them. In this case, since the Commando can't interrupt, have him do it.

I've healed, tanked and dps'd through Lost Island, with varying levels of gear and its not that difficult.
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timmyw's Avatar


timmyw
06.17.2012 , 10:09 PM | #66
Quote: Originally Posted by StefanInter View Post
There is actually two pets. The midnight rakling has dropped for my group twice(once from the droid and once from lorrick) and there is apparently a egg that hatches as well(haven't gotten that one yet thought).
I had no idea that's awesome, thank you. Wonder what the drop rate is.

As for melee on the droid boss. It is a lot easier than you think, you can interrupt him as you are moving I did so and interrupted every single incinerate on my own and I am a marauder (Sentinel equivalent) You can also force jump to him and that interrupts him as well, so really that gives you two interrupts on a boss.

As for the blue domes of doom, they don't hurt that much if you stay in them for a second or two for interrupts sake just don't bask in the sun in them, or bake cookies or something. The lava likewise doesn't do all that much, it's when it all ads up that things get hairy.

Our group usually start in the middle with the ranged near the starting point (near the door) I wait till he casts his first incinerate and jump straight to him, interrupting him. Then go from there. Our Sorc takes the ads out by himself usually, or I chip in with a smash if they come near me but I stay on the boss the whole time. Also when he is using his experimental cannon, drop a CD if he targets the melee or use Obfuscate. Not sure what the Sentinel version of that is called any more.

Last night our group did two runs, and they took less than two hours total. Was great

Now I know there is a pet there one of our guild mates is going to want to go every day.

fire-breath's Avatar


fire-breath
06.18.2012 , 05:51 AM | #67
Quote: Originally Posted by Sobius View Post
My group is almost full Rakata and the droid is a nightmare on HM.

What I do not understand here (please help me understand), is everyone says "it's easy when you figure out the mechanics." The problem we are having is it's too random. Once he starts dropping the blue balls of death all over the floor, on the melee we have to move. Once we start to move it's difficult, if not impossible to stun Incinerate while moving. You either have to stop in the blue ball of death or on the lava floor. Do people instruct their healer and ranged to stun this while melee are moving? Is that even possible?

For reference sake, what exactly *are* people doing to beat this thing? I am willing to try anything at this point.

Setup btw is usually Guardian Tank, Sentinel, Commando DPS and Sage Healer.
There are two main tactics. In the one explained above you will move the boss around the room.

The other tactic I succesfully cleared LI with is that the tank will keep the boss in the middle-square. The melee DPS should hug the tank as close as he can without getting too much frontal damage.
The ranged dps and healer would stack in the begin at the edge of the lava-area.

When a bubble falls on the tank+melee dps they should run diagonnaly to the other edge. Incase the 1st bubble isn't away when the 2nd drops at the tank+ melee dps they should run to one of the safe corners.
Normally when the 3rd bubble will drop the 1st is away.
Ranged + healer should stay at the edge at max range so the bubbles on them won't cause problems for the tank+melee.

Ranged dps should take out the adds (because there are also ranged adds )

Overall LI isn't that hard to complete if you know the tacts. You just mustn't srew up moving at the 1st boss. The rest (including bonusboss) will be easy.
LI is perfect completable for people in columi with the occasional tionesepiece.

@ all the people in full rakata complaining about the loot:
Were you guys walking Taral V on a daily basis when you were full columi? I guess not, because it isn't a challange anymore at that time. LI is exactly the same for you (or should be at least). You peeps have EC SM / HM for your challanging needs. Don't forget the BH comms you get for completing Kaon and LI btw.

JamieM's Avatar


JamieM
06.18.2012 , 07:06 AM | #68
Also the whole "I wear Columi and can beat LI HM" factor, although valid, is not really as big a disadvantage as you might think as many Columi pieces are much better itemised than 'off-the-peg' Rakata, especially for dps so in a lot of cases you'd prob do just as well (or badly) with Columi as you would with Rakata. Just saying.

Monoth's Avatar


Monoth
06.18.2012 , 09:41 AM | #69
Lost Island is extremely hard with a group who only has Columi gear, near impossible with Tionese gear... The thing here is that the Columi drops from each boss suggests the Developers intended this Flashpoint for people in Tionese gear yet its difficulty is to high for that....

As others have said HM Eternity Vault is easier to do then HM Lost Island and you get Rakata drops from all the bosses and it takes about the same amount of time to do.... Given the difficulty the last boss should drop a random Black Hole gear piece instead of Rakata.... OR at the very least have a chance to drop a Black Hole gear piece over a Rakata piece.... The same for the other bosses, they should have a chance to drop a Rakata piece over the Columi piece....

With all that said, HM Lost Isand is not a bad way to gear up your companions and you can do it with a mix of Rakata/Columi gear, my tank only had 3 pieces of Rakata gear and we were able to beat it, given it did take about 2 and 1/2 hours to do it.. Note that out of the 3 other people in my group one was full Rakata and the other 2 had about 70% rakata gear...

So in the end the gear drops don't equal the difficulty of the flashpoint...

The flip side is you don't get locked out of it so you can farm it to get that Rakata chest piece if people in your group don't have it... Also the Weekly quest gives you 8 Black Hole Commendations for doing it, so it's a tough call, make it to easy and people will farm the heck out of it, but if you don't give enough incentive people will only do it once a week for the weekly quest....

On a side note if you can master the mechanical dance you need to do with the bosses it's not that hard of a flashpoint, just have to figure out the routine and make sure everyone is in sync.... Once we figured out the routine for the robot boss it was actually pretty easy... same with the end boss... But if one person messes up it usually means a wipe... So knowing the mechanics > then the gear you have on...
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TheRealCandyMan's Avatar


TheRealCandyMan
06.18.2012 , 10:33 AM | #70
Quote: Originally Posted by JamieM View Post
Also the whole "I wear Columi and can beat LI HM" factor, although valid, is not really as big a disadvantage as you might think as many Columi pieces are much better itemised than 'off-the-peg' Rakata, especially for dps so in a lot of cases you'd prob do just as well (or badly) with Columi as you would with Rakata. Just saying.
This isn't true at all, at least for Snipers. Just saying.