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Denova - stuck on Firebrand and Stormcaller - Story Mode!

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Denova - stuck on Firebrand and Stormcaller - Story Mode!

Mavery's Avatar


Mavery
05.30.2012 , 02:13 PM | #11
Assuming you're appropriately geared and are executing the mechanics effectively, I would ask your raiders to upload logs and see if you can spot the problem. It could be something so simple that they don't realize. For example, I've run into Gunslingers who don't know they have a sunder. That makes a big difference in DPS. It could also be that your raiders don't have enough accuracy.

It's the little things that make a big difference.

The only execution thing I would suggest -- and another poster brought it up as well -- is that a healer should be on the floor, taking the beams, while all DPS focus on maximizing their damage.
Former GM and RL of a once great guild. Now just wandering the galaxy looking for a good home.

StefanInter's Avatar


StefanInter
05.30.2012 , 02:20 PM | #12
Had problems with this with our one ranged dps being the bait. Switched to a healer being bait and got it on our second try.
SWTOR

manavortex's Avatar


manavortex
06.14.2012 , 12:57 PM | #13
We get him down by now. Still doing the blue bubbles on top of them, but we can avoid them if we see it in time. Usually we have a DPS running, because the healers are still whining
Didn't get rid of the problem, it still occurs.

Aurojiin's Avatar


Aurojiin
06.14.2012 , 02:05 PM | #14
Quote: Originally Posted by Aenene View Post
The firebrand tanks group has a tougher time during the shield phase... after they kill their 3 mobs, their shield drops and the whole group takes a large hit.
Uh... no. Tell your DPS to stop AoEing/turn off auto target/unequip proc relics.

Spaj's Avatar


Spaj
06.14.2012 , 04:22 PM | #15
Some areas of lost time could be:
- between the killing shielded adds and returning to the bosses.
If your dps are unsure when the AE has stopped before running back to the boss they could be losing dps time on the boss. If no-one touches a shield generator the shield will be up beyond the safe point to run back out.

- between sound/voice notification of pending adds and getting off the bosses.
If your dps are too slow getting away from the bosses to the adds they can be knocked back/slowed/damaged out in the open. This is lost time from dpsing the adds and getting back to the boss.

- excessive movement of dps on Stormcaller to move for DD.
If your dps are moving about to get double destruction they could be losing precious dps. You can stack your dps on top of each other in such a way that they get positional attacks and dont need to move at all for DD.
The tank controls the proximity to ensure the two dps or dps + healer get DD. They just swing the turret around to centre and back up slightly without dps losing uptime.
Shanque

bbates's Avatar


bbates
06.14.2012 , 05:33 PM | #16
In our group for 8 man we keep one of the healers on the ground dodging bubbles if you watch Stormcallers head you can see when the rocket comes out.

Man thing you want to watch is Stormcallers health drives the entire fight but you want to kill Firebrand first. SO top 2 dps on Stormcaller. In our group we rock all of the defensive systems 80 60 40, on the last one at 20% we have our range flip over to storm caller but only dps Firebrand until he dies then we all flip over to Stormcaller and wipe him out.

Thats been our strat in SM it also works in HM, we now down these guys every week.
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Toogeloo's Avatar


Toogeloo
06.14.2012 , 05:56 PM | #17
In story mode, I was usually the one dodging nodes in my old guild. I was Operative Healer. Can't say all healers can do this, but there is plenty of time to throw heals out and you are only moving a couple times between Shield Phases. Operatives/Scoundrels will easily have the least trouble due to their mobility, but I think it is completley plausible for any healer to be able to do it as well.

If you can keep your dps on the bosses full time, it should make it easier. Don't forget your ranged dps can still dps after the mobs in their shields are dead but the shield phase hasn't ended yet.


You may also need to make sure that all the dps are rolling appropriate specs and not just what they want or think works best, and that they are doing the proper rotations and priorities on their attacks. DPS classes can become very complacent in their role and not actually know the fullest extent of their abilities. They will need to be open minded about performing better and that their current set up might not be the best. Encourage practicing on dummies and checking their dps out.

Also, make sure you aren't tank swapping as it's not necessary. Incinerate Armor isn't that bad that a tank swap is required. Tanks staying on their initial tanks allows them to continue their own dps on them as well.

andretious's Avatar


andretious
06.15.2012 , 07:50 AM | #18
have firebrand healer kite / heal it's easy to do. That will put one more dps full time on firebrand. Also having the tank on stormcaller move during double destruction instead of the dps helps alot also. You can also put the marauder in the group with all the dps for the damage buff. If that doesn't help then someone is seriously derping it and you need to gkick them . I'd suggest running mox dps parser. Find out who your problem is if it persists after the changes i said.

Seront's Avatar


Seront
06.15.2012 , 08:25 AM | #19
Quote: Originally Posted by bbates View Post
In our group for 8 man we keep one of the healers on the ground dodging bubbles if you watch Stormcallers head you can see when the rocket comes out.

Man thing you want to watch is Stormcallers health drives the entire fight but you want to kill Firebrand first. SO top 2 dps on Stormcaller. In our group we rock all of the defensive systems 80 60 40, on the last one at 20% we have our range flip over to storm caller but only dps Firebrand until he dies then we all flip over to Stormcaller and wipe him out.

Thats been our strat in SM it also works in HM, we now down these guys every week.
There's also a sound associated with the bubble coming out. I don't know how to describe it, but just listen right before it comes... It goes blue spire --> yellow reticle --> blue firing sound (move now) --> blue spire.

You should be able to never get hit by them. =)

Pcolapat's Avatar


Pcolapat
06.16.2012 , 07:34 AM | #20
Quote: Originally Posted by Thoffs View Post
I don't know if you are tank swapping or not. We were having some enrage issues, and stopped tank swapping to get a bit more dps and got through it (yes, we know tank swapping is needed in hard mode, will deal with that when we get there).
Tank swapping is not needed in hardmode if you have an assassin dps that can taunt during incinerate. I know this because that is how we kill them in hardmode.

To OP-If you have the bosses down to 15%, I wouldn't change too much in your strat. Get a bit more BH gear and download MOX Parser. Take your DPS to the bridge deck and dps the PVE dummy for exactly two minutes to see where everyone is with their dps. Once you know who needs to do more damage, work with them on their spec and rotations.

15% means you are doing a lot of things right. You shouldn't change your entire strat to try and get the last 15%. Change little things. You guys will definitely get them down soon. Just keep working on it and buying that BH gear.
Anything that is done repetitively can be done by a computer. That is why right brained people will eventually rule the world.