"play to win" VS " play for medals"
"play to win" VS " play for medals"
|
Dein_Cathair |
|
||||||
|
Harcagnel |
|
||||||
|
Dein_Cathair |
|
||||||
|
SteffizleESQ |
|
||||||
|
Harcagnel |
|
||||||
|
Dein_Cathair |
|
||||||
|
Dein_Cathair |
|
||||||
|
Thanatus |
|
||||||
|
SteffizleESQ |
|
||||||
You are about to leave this website...
This page is not meant to keep you from following the link you've clicked on. It is just a warning that you are about to leave this website. To go to this page, click the link below.
If you do not wish to follow this link, simply
close this message.
The statements and opinions expressed on these websites are solely those of their respective authors and do not necessarily reflect the views, nor are they endorsed by Bioware, LucasArts, and its licensors do not guarantee the accuracy of, and are in no way responsible for any content on these websites.
If you design something for another purpose, ppeople will take advantage of that " other purpose" and forget the real purpose ( to fight and try and win).
So, if you remove all the visible candy bars, people will tend to try and do the things that are neded to win rather than sit around and collect candybars.
> Play to Win
> Play for medals ( this also includes ranking up or rewards of any kind
)

