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Will I eventually get a free transfer to consolidate my characters?

STAR WARS: The Old Republic > English > General Discussion
Will I eventually get a free transfer to consolidate my characters?

capitalbel's Avatar


capitalbel
06.12.2012 , 08:23 PM | #31
I think that in the transfer FAQ it pretty much says outright that any future transfers will have a cost. And while it may upset people, it does make sense.

I think that there's two very important factors to consider when offering open server transfer:
  1. Transferring characters costs Bioware money, they'd be crazy not to charge to recoup their losses for open transfers; and
  2. Paying money to do something is a disincentive.

Why is a disincentive good?
People constantly transferring would put pressure on the servers and create additional work for staff. While some people might have good reasons for wanting to transfer such as consolidating characters others might not.

Once you put a price on it, people might
  • Not care about trivial details; or
  • Use a little bit of rational thinking.

I understand that paid transfers may hurt folks that are completely sane and made rational choices that would allow them to keep playing the game. Bioware likely understands this as well. Once you start to draw the line between good reasons and bad reasons however, this creates mountains of trouble for CS who would not be able to explain why player X was allowed to transfer for free but player Y couldn't without saying that player Y was a moron.

While this transfer/merge was integral to people being able to play the game (also no point in maintaining extra servers that no one is really using), future transfers could be considered less so. In the future, a cost would be an advantage from Bioware's perspective since it acts as a disincentive and it also allows Bioware to recoup some of the costs for the new transfers they'll be performing.

HOWEVER, I have been suprised by Bioware before such as when they changed their offer of a free month to 50s to anyone with legacy level 5.

Enzitron's Avatar


Enzitron
06.12.2012 , 08:26 PM | #32
Quote: Originally Posted by Xuvy View Post
No you won't and no you shouldn't. It was your choice to go multi server ( i did also) and every game out there thats stii a subscription mmo is going to charge you ... however you will have the exact same items on and in your bank when you hit a new server.

The cost is generally $25.00 plus tax per toon. That's an industry standard.
It wasn't a choice. I couldn't group or sell anything on market. It was hard to pay for new abilities. I was hamstrung. I've played others, and see no inherent value to randomly going multi server. I only would if I had friends who were split.

DemoDano's Avatar


DemoDano
06.12.2012 , 08:33 PM | #33
Quote: Originally Posted by Enzitron View Post
I searched a bit, but cannot find any information. I get the need to kill low population servers first, and totally agree. That has to be done in an orderly way to insure it works. No problem. However, everything I read seems to indicate that for me to get my characters I left behind to be able to play the game, I'll have to pay.

I'm of the opinion that the fact I restarted, and continued to pay, instead of just quitting the game was my payment. I'm more than willing to wait, but will be insulted if I'm then forced to pay for what was their initial mistake.

Quite frankly, that my end my time on this game.
No, Just call them Blizzard, the same stupidity in both cases! I have 3 lvl 50's i can't move free on a server that never seems to have a population on fleet of more than 20 and the only way to move to a better server that I found is to pay! WTG Blizzardware! Sooooooooo lame!

Enzitron's Avatar


Enzitron
06.12.2012 , 08:37 PM | #34
Quote: Originally Posted by capitalbel View Post
I think that in the transfer FAQ it pretty much says outright that any future transfers will have a cost. And while it may upset people, it does make sense.

I think that there's two very important factors to consider when offering open server transfer:
  1. Transferring characters costs Bioware money, they'd be crazy not to charge to recoup their losses for open transfers; and
  2. Paying money to do something is a disincentive.

Why is a disincentive good?
People constantly transferring would put pressure on the servers and create additional work for staff. While some people might have good reasons for wanting to transfer such as consolidating characters others might not.

Once you put a price on it, people might
  • Not care about trivial details; or
  • Use a little bit of rational thinking.

I understand that paid transfers may hurt folks that are completely sane and made rational choices that would allow them to keep playing the game. Bioware likely understands this as well. Once you start to draw the line between good reasons and bad reasons however, this creates mountains of trouble for CS who would not be able to explain why player X was allowed to transfer for free but player Y couldn't without saying that player Y was a moron.

While this transfer/merge was integral to people being able to play the game (also no point in maintaining extra servers that no one is really using), future transfers could be considered less so. In the future, a cost would be an advantage from Bioware's perspective since it acts as a disincentive and it also allows Bioware to recoup some of the costs for the new transfers they'll be performing.

HOWEVER, I have been suprised by Bioware before such as when they changed their offer of a free month to 50s to anyone with legacy level 5.
Do you work for them?

How about making the 'Founder Title' worth something, and giving one (again one time, limited time) free transfer to the people who didn't flee the game?

mjmcooke's Avatar


mjmcooke
06.12.2012 , 08:37 PM | #35
Quote: Originally Posted by DemoDano View Post
No, Just call them Blizzard, the same stupidity in both cases! I have 3 lvl 50's i can't move free on a server that never seems to have a population on fleet of more than 20 and the only way to move to a better server that I found is to pay! WTG Blizzardware! Sooooooooo lame!
Your 3 50s will be able to move once the server they are on is selected as a origin server, unless it gets chosen as a destination, as some low pop servers will, in which case you'll probably get the population of like 10 other low pop servers poured into yours. Either way, you will end up on a better server. It won't necessarily be the better server you found, but unrestricted free transfers would not solve our population balance problems, and actively create new ones.

Robert_Guiscard's Avatar


Robert_Guiscard
06.12.2012 , 08:39 PM | #36
My sub is up on Saturday. I'll be back when I can put my characters from my old, dead server onto my reroll server (or vice-versa since my old server is being transferred) - for free. If this was a F2P game, I'd pay for it. But it isn't, and I'm not going to reward BioEA's poor choices they made with more money. Considering how seriously they take the Legacy system, forcing people to pay to unite all of their characters seems to be paradoxical - especially since they would more than likely face another round of people quitting the game in disgust.
"Your weakness is in your blood!" - Battlelord Kreshan

DemoDano's Avatar


DemoDano
06.12.2012 , 08:41 PM | #37
Quote: Originally Posted by capitalbel View Post
I think that in the transfer FAQ it pretty much says outright that any future transfers will have a cost. And while it may upset people, it does make sense.

I think that there's two very important factors to consider when offering open server transfer:
  1. Transferring characters costs Bioware money, they'd be crazy not to charge to recoup their losses for open transfers; and
  2. Paying money to do something is a disincentive.

Why is a disincentive good?
People constantly transferring would put pressure on the servers and create additional work for staff. While some people might have good reasons for wanting to transfer such as consolidating characters others might not.

Once you put a price on it, people might
  • Not care about trivial details; or
  • Use a little bit of rational thinking.

I understand that paid transfers may hurt folks that are completely sane and made rational choices that would allow them to keep playing the game. Bioware likely understands this as well. Once you start to draw the line between good reasons and bad reasons however, this creates mountains of trouble for CS who would not be able to explain why player X was allowed to transfer for free but player Y couldn't without saying that player Y was a moron.

While this transfer/merge was integral to people being able to play the game (also no point in maintaining extra servers that no one is really using), future transfers could be considered less so. In the future, a cost would be an advantage from Bioware's perspective since it acts as a disincentive and it also allows Bioware to recoup some of the costs for the new transfers they'll be performing.

HOWEVER, I have been suprised by Bioware before such as when they changed their offer of a free month to 50s to anyone with legacy level 5.
What about the people that started this game and didnt know what servers were going to be dead and which weren't? Is it fair to them to have to pay?!!?!?! I'm sure everyone on here (unless the knew someone) just picked a random server at the begining and started playing as I did now I;m stuck on a dead server and have to pay .... fair? HELL NO!!!

Liquidacid's Avatar


Liquidacid
06.12.2012 , 08:44 PM | #38
Quote: Originally Posted by DemoDano View Post
What about the people that started this game and didnt know what servers were going to be dead and which weren't? Is it fair to them to have to pay?!!?!?! I'm sure everyone on here (unless the knew someone) just picked a random server at the begining and started playing as I did now I;m stuck on a dead server and have to pay .... fair? HELL NO!!!
so you consider it unfair that you have to deal with the consequences of the choices you made? ...lol
"bibo ergo sum" ( I drink, therefore I am)

Teamwork is essential; it gives the enemy other people to shoot at.

pooks's Avatar


pooks
06.12.2012 , 08:45 PM | #39
I believe that if you have spent the time and effort to level a character to 50 that you have earned the right to transfer that level 50 character via the free transfer service - in the near future - to the server of my choice.

I've already re-rolled 2 more times from scratch from my fail Origin server and would like to consolidate my 4 level 50s on 1 server.

I thought that if I grinded a 50 on a server that I would be able to transfer the others there, but such is not the case at this time.

Due to lag issues I can't play on the East Coast like I wanted to with my old SWG guild and if I do move it would be by myself and thus I would change to playing on a pve versus pvp WC server.

I hope you BW GMS consider people like me who want to consolidate level 50s onto 1 server and would like to switch coasts and play style.
1 Free Character Transfer + other Goodies - Just use my Official SWTOR Refer a Friend Code: http://www.swtor.com/r/Yhmw9h

DemoDano's Avatar


DemoDano
06.12.2012 , 08:50 PM | #40
Quote: Originally Posted by mjmcooke View Post
Your 3 50s will be able to move once the server they are on is selected as a origin server, unless it gets chosen as a destination, as some low pop servers will, in which case you'll probably get the population of like 10 other low pop servers poured into yours. Either way, you will end up on a better server. It won't necessarily be the better server you found, but unrestricted free transfers would not solve our population balance problems, and actively create new ones.
So since I chose a server at the begining of the game, I have to wait and hope something happens or pay to move them to a better server? No I disagree, Blizzardware has made a dumb mistake by doing it this way and I sincerly hope they lose another .5 milloin ppl for doing it!