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Why Macros belong in TOR.

STAR WARS: The Old Republic > English > PvP
Why Macros belong in TOR.

ProKsnNwk's Avatar


ProKsnNwk
05.04.2012 , 07:05 PM | #811
Quote: Originally Posted by imperialwizard View Post
Having played wow for over 6 years and being glad season 3 and 5, all macros do is just make your life easier. They would destroy the feel of this game to be honest. And it's amazing that you are even using the fact that you need macros and comparing it arenas, when there are no arenas in this game anyways lol. As much as I liked macros in wow, they became needed for high level play because EVERYONE was using them which basically gave them an edge and if you didn't have them then you had no chance. Right now everyone is on a level playing field. You are either good at your class/game or you are not. What macros would you even need in this game anyway for Rated WZ's.

TL;DR

anyways long story short. people who complain about macros just want the game easier for them. but it doesnt really matter since bioware has stated they are coming. Just giving some feedback from someone who has actually used them for years.
What the hell, are you talking about?
"The people who complain about macros just want the game easier for them"!!!
It's other way around, the people who wants the macros wants the game easier for them because
they lack skills to play without them ( they became to much addicted to them) / or they are just lazy (mostly the 1st one)
You know, if BW going to make a macros, there will be 1/3 of SWTOR population would quit, cause it's theirs 1st MMO.
Believe me that will happen, if macro will be implemented. The most people on my server I know (I know almost all people on my server. Rep side, around 100 out of 160.), they didn't play the games like WoW or any other MMO before.
I personally too I didn't play WoW long, it totaly sucks for me.
I didn't liked it, I won't ever like it, it feels total grind for me.
THE MACRO WILL SUCK A BUNCH!!!

Gigabolt's Avatar


Gigabolt
05.04.2012 , 07:44 PM | #812
honestly i dont think macros is a good idea. at the moment even the most micro heavy class (re individual abilities) is completely manageable. Often better players stand apart with the ability to manage their skills better than others.
Macros would detract from this hugely. I pray bioware never introduce this

stinkybird's Avatar


stinkybird
05.04.2012 , 08:13 PM | #813
stop it!!! macros make everything easier. anyone that has half a brain knows this. the ones that say other wise are FULL OF _____!!!!

spoiled little WoW players not getting what they want!!! GO BACK TO WoW and your PANDAS!!!!

macros are also bad to have it alows trolls to spam general/trade. bots to spam selling items. telling you i hated that in WoW and glad i dont have to see that spam BS in this game. if you don't like not having macros then go paly WoW or something else.

macros cover your lack of skill

ProKsnNwk's Avatar


ProKsnNwk
05.05.2012 , 08:52 AM | #814
The macros would also suck, because in SWTOR you can't evade things.
I mean like for example, if someone would shoot a bullet in you, but then you move left to evade it, it still gets you.
The Macro would be drastic BOOST to Ranged DPS and the Healers, well macro already works in SWTOR with the Razor mouse.
I already expirienced it myself, when a ranged DPS use macro, he just click 1 button, and the computer do all the rest, doing his full rotation, so quick that the melee, wasn't even able to come closer to the ranged.
Also for healing, the Healer would be super boosted, and if healers is boosted, then the whole team is boosted, cause in PVP the battle is all about the speed you do your rotation. So the healer wouldn't need to pay attention to his healing, but he could just run away from the people who are attacking him, while the macro would heal him and his teammates.
That would just kill the PVP!

Calitri's Avatar


Calitri
05.05.2012 , 08:57 AM | #815
Aside from the Maurader/Sentinel perhaps with the many commands to choose from. If you need a macro to heal or DPS in this game, you really should consider learning how to breathe thru your nose.

Mikeeuno's Avatar


Mikeeuno
06.12.2012 , 08:02 PM | #816
ok i def need macros, im just years used to it, so i found a way not sure if anyone already posted this, but what i did is went to key bind for quick bar #2, and hit CTRL 1-9 , this way if like my main atk is in bar 1 spot 1, i can put like a stun at bar 2 spot 1 as CTRL+1, this is how im used to setting my macros n stuff on wow, i love CTRL as my 2nd set of atks in my 1-9, anyways im out peace

Subatia's Avatar


Subatia
06.12.2012 , 08:28 PM | #817
Has anyone pointed out that there is a focus modifier you can hold down to cast at your focus target?

Has anyone pointed out that "Cast on Mouseover" support is coming Soon(TM) as stated at the Guild Meeting IIRC.

Quote: Originally Posted by Mikeeuno View Post
ok i def need macros, im just years used to it, so i found a way not sure if anyone already posted this, but what i did is went to key bind for quick bar #2, and hit CTRL 1-9 , this way if like my main atk is in bar 1 spot 1, i can put like a stun at bar 2 spot 1 as CTRL+1, this is how im used to setting my macros n stuff on wow, i love CTRL as my 2nd set of atks in my 1-9, anyways im out peace
You can change keybindings under preferences.
The CS in this game is amazing. It takes a certain amount of skill to turn a fan into an unsubscriber in 4 short hours.

Ewok-Scout's Avatar


Ewok-Scout
06.12.2012 , 08:36 PM | #818
Quote: Originally Posted by _compton_ View Post
Immediately upon logging into the game initially during early access, I set my keybinds, and then typed "/m" into the chatbox, intending to get a feel for macro function within the game. I was surprised, as were many of my friends, guild mates and others that I've spoken to, when nothing was forthcoming. I went straight to google, and my query was "SWTOR macro support?". My jaw literally dropped as, on the first link I followed, I read that there would be no macro support at launch.

The lack of macro support in tandem with focus functionality initially inhibited me, and many others I've spoken with, from playing as effectively as we feel that we are capable of, and by extension, decreased the amount of enjoyment we were able to derive from PvPing in this game.

Here's why: No one can deny, a large portion of SWTOR players are going to be coming either directly from WoW, or will at least be players with prior experience with that particularly behemoth. If you ask any competitive PvP player in WoW, focus and macro functionality are absolutely vital to maximize efficiency. In addition, many healers will find their ability to effectively heal a large group impacted by a lack of mouse-over macros, another staple of the competitive WoW PvP and PvE communities.

Before you point out "this is not WoW", we're all aware it isn't, obviously. But not supporting features that detract nothing from the game and would be welcomed (and the absence of which is already negatively affecting the experience of many people I know personally within the game) is silly.

Many aspects of this game and the systems within it are derived indirectly from other MMOs, WoW included and probably the most prevalent due to it's size and popularity. Macros and focus are a staple within WoW particularly at end-game and proliferate even more at higher levels of competition, both within the PvP and PvE communities. I'm positive that competitive PvE and PvP scenes are something that Bioware wants to cultivate and foster within TOR - the development of these scenes would benefit the game hugely. It is within the best interests of the games success and the developers to attract as many players as possible and to facilitate truly competitive gameplay. I believe that Macro and Focus support are vital to the realization of this eventuality, and that is the bottom line imo.

There is nothing about macro and focus use that suggests "skill-less". Ask yourself, what is easier to manage? A single target, or multiple targets, each of which could be casting spells or performing abilities that you need to maintain awareness of at all times? The only people who dislike macros in this context either were unable to use them properly, or were unwilling to even try using them initially.

Bottom line, macros, particularly in a PvP scenario and particularly in concert with focus, should be supported and available to those who wish to utilize them.


Finally, please, please discuss this. Opinions from every perspective are valid, and I know there are players who both vehemently support and oppose the advent of macros within TOR.

If you agree that macros do belong in the game, why?

If you believe the implementation of macros would harm the game, why?

EDIT FOR BREVITY!

Here's a condensed version/TL;DR for everyone unwilling to devote the time to read everything said above:

-The lack of Macro and Focus functionality/support within the game inhibits the play experience. Particularly for those coming from other games (WoW being the most prevalent) that are used to the increased effectiveness macro use facilitates.

-Macros and Focus are vital elements in a truly competitive PvP/PvE scene, the development of which can ONLY benefit the Game as a whole.

-Not supporting features that detract nothing from the game and would be welcomed (and the absence of which is already negatively affecting the experience of many people I know personally within the game) is silly.

-Macro use, particularly in tandem with focus, is not "skill-less" but the converse. It adds complexity to the game.

-Discuss!

IMPORTANT: I am NOT necessarily asking for support for completely customizable macros, but support for what I believe are two functions VITAL to competitive and satisfying gameplay:

-Focus Macro Support
and
-Mouseover Macro support

MACROS ARE NOT ADDONS. Here's the disparity, and it's a fundamental one. Addons are pieces of coding written by 3rd parties which alter the User interface, primarily. Macros are lines of text written WITHIN THE GAME, that do not alter the UI, change any frames, or give you information you wouldn't otherwise have access to. What I am asking for is NOT an IWIN single button spam for multiple abilities.


"Macros are a pretty broad term for certain convenience and advanced user functions at this time. Some of those features are present as possible key binds in the game, others are not.
We’re not opposed to macros, we don’t hate them, in fact we will probably add them, but probably not for launch."

-Georg Zoeller

WHAT I AM ACTUALLY ASKING FOR SUPPORT FOR:

Focus macro functionality to use with the focus frames that are already within the game. Such a macro would look like this:

/cast [target=focus] "abilityname"

Here's a mouseover macro -

/cast [target=mouseover] "abilityname"

Devilishly complicated, right?
Macros are useful for guild advertisements, sales via chat, and raid warnings. If you need anything beyond that from macros then Learn-To-Play.
"No, they won't! What, you think you're some kind of Jedi, waving your hand around like that? I'm a Toydarian! Mind tricks don't work on me; only money." - Watto

tuxiewuxie's Avatar


tuxiewuxie
06.12.2012 , 09:03 PM | #819
i wouldnt mind macros for ingame chat + random generated emotes or something to spam after i just killed somebody or scored a goal but like the poster above, but this game is very very easy, if you need macros to pvp efficiently then you are struggling and should just go back to that other game.

sauerkraut's Avatar


sauerkraut
06.12.2012 , 09:12 PM | #820
No macros!!!!!!!!!!!!!!!!!!! Not in pvp!!!!!!!!!!!!!!!!!!!!!!!! L2p!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!