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Are you guys enjoying Character Transfers?

STAR WARS: The Old Republic > English > Community Content
Are you guys enjoying Character Transfers?

RabidCoqui's Avatar


RabidCoqui
06.12.2012 , 02:45 PM | #11
Was excited when I saw the server I had one character in appear in the origin list! Then disappointed when I realized I could only transfer to a server I didn't want to go to...

I figured I might not be able to transfer to the specific server I wanted to but I was at least expecting that there would be a pool of servers to choose from as destination. I'm guessing they are looking closely at the numbers to balance out the populations and if it works out then kudos to BW.

As for me, it's looking like a sure thing that I will have to either reroll that character or wait for paid transfers... very disappointed with this.

DarthTaxius's Avatar


DarthTaxius
06.12.2012 , 03:49 PM | #12
Quote: Originally Posted by Night-Shadow View Post
I would have to say no, not really, this will pretty much kill my guild as we don't have enough active members specifically BECAUSE of the population issues on our server. Getting these people to resub just to transfer characters is not going to be a reality, so I'm SOL. I either stay on a dead server and go down with the ship, or I transfer and abandon everything.
What? sounds like your guild is already dead if most players unsubbed... What are you holding on to?

E-Zekiel's Avatar


E-Zekiel
06.12.2012 , 03:53 PM | #13
No, because my server was selected as an origin server and it's not to a server I want to transfer to, so more than likely I'm gonna have to wait ten more years or so for the paid service, given they took their sweet freaking time getting any transfers going at all.

Kelzack's Avatar


Kelzack
06.12.2012 , 04:00 PM | #14
I've been on the Ebon Hawk since launch. We're seeing a good bit of people with kath hound transfering here

DarthTaxius's Avatar


DarthTaxius
06.12.2012 , 04:14 PM | #15
Ive been on Naad's sarcophagus since launch, i just wish i knew what was going on with it...

Mithros's Avatar


Mithros
06.12.2012 , 04:50 PM | #16
I happened to have a character that I played for a while on Keller's Void, so I went ahead and transferred them.
No issue with the character names, though I haven't done the legacy thing.

My ultimate hope is to be able to transfer this character to yet another server (of a different type) at some point in the future, but I figured that I may as well jump.
I didn't play on that server any more, but the character had amassed a bit of wealth and materials that I felt were worth saving if I can later manage to move them to where I want them to be.

I just hope that the server where I am playing now ends up as a destination server if it gets involved in this at all. I doubt that I would be so lucky with all of my names again.
Quote: Originally Posted by Night-Shadow View Post
I would have to say no, not really, this will pretty much kill my guild as we don't have enough active members specifically BECAUSE of the population issues on our server. Getting these people to resub just to transfer characters is not going to be a reality, so I'm SOL. I either stay on a dead server and go down with the ship, or I transfer and abandon everything.
Doesn't sound like you have anything to hold on to.
Your guild is already dead. Just because you haven't buried it doesn't change that fact.
Beta Squadron 157

As long as we remember, it's never really gone.

plaig's Avatar


plaig
06.12.2012 , 05:13 PM | #17
This is rediculous It would it is going to be sad for STWOR to fail cause they dont know how to properly manage an mmo. seriously its not difficult. If your all about revenue and money now is the time to get your heads out your butts SERIOUSLY. As many Mmo's I have played it is so easy to tell why it is failing.

1.) TO MANY SERVERS: MMO's were created so people could play with other people. common sense. reduce the amount of server doing so will save bio money( you cut down on the amount of space used to maintain everything.

2.) PRICE: people wont join a mmo when there is other mmo that people can play for free. Im not saying completely take subscribtion off im saying lower price. Makes more sense to hace 1m people playing and paying $5= 5m then having not even half that 400k paying $15=6m. Yes you lose 1m but draw potential for another 500k more peopel to join the game.

3.) STOP THINKING PROFIT: this game did not have a good launch cause of the price. It was because of the idea and thoughts put into it. Those ideas are starting to go down the drain.

4.) MARKETING: If Bio fails to make this game successful people will be skeptical about the next mmo Stars wars game released later. You will lose profit now and lose profit in the future.

6.) LISTEN TO THE PLAYERS. They pay the money and a lot have played mmo's for a while and know what they are talking about. Ex why Steve jobs was successful with apple he listened to his buyers. obviously you want the buyer to keep buying(self explainatory)

5.) This is by far the biggest human flaw. STOP BEING STUBBORN AND ADMIT YOU DID WRONG. only admitting and moving forward will only help to make this game successful.

I recommend merging the servers with not much people(though Im not one of them) fill up the other servers then come back later if needed to to open up additional servers at least try to keep the people playing for now and not lose more peopel

Wether Bio decides to act, now would be the time before its to late, but this server merge is a start as long as its done correctly.

Patches and updateswith new contents I have to say has been a very good step though (excuse any typos)

Russkiier's Avatar


Russkiier
06.12.2012 , 05:25 PM | #18
Quote: Originally Posted by plaig View Post
This is rediculous It would it is going to be sad for STWOR to fail cause they dont know how to properly manage an mmo. seriously its not difficult. If your all about revenue and money now is the time to get your heads out your butts SERIOUSLY. As many Mmo's I have played it is so easy to tell why it is failing.

1.) TO MANY SERVERS: MMO's were created so people could play with other people. common sense. reduce the amount of server doing so will save bio money( you cut down on the amount of space used to maintain everything.

2.) PRICE: people wont join a mmo when there is other mmo that people can play for free. Im not saying completely take subscribtion off im saying lower price. Makes more sense to hace 1m people playing and paying $5= 5m then having not even half that 400k paying $15=6m. Yes you lose 1m but draw potential for another 500k more peopel to join the game.

3.) STOP THINKING PROFIT: this game did not have a good launch cause of the price. It was because of the idea and thoughts put into it. Those ideas are starting to go down the drain.

4.) MARKETING: If Bio fails to make this game successful people will be skeptical about the next mmo Stars wars game released later. You will lose profit now and lose profit in the future.

6.) LISTEN TO THE PLAYERS. They pay the money and a lot have played mmo's for a while and know what they are talking about. Ex why Steve jobs was successful with apple he listened to his buyers. obviously you want the buyer to keep buying(self explainatory)

5.) This is by far the biggest human flaw. STOP BEING STUBBORN AND ADMIT YOU DID WRONG. only admitting and moving forward will only help to make this game successful.

I recommend merging the servers with not much people(though Im not one of them) fill up the other servers then come back later if needed to to open up additional servers at least try to keep the people playing for now and not lose more peopel

Wether Bio decides to act, now would be the time before its to late, but this server merge is a start as long as its done correctly.

Patches and updateswith new contents I have to say has been a very good step though (excuse any typos)
no...
just no
Limiting the number of servers transferring at once undoubtably helps on the server end. Not letting people choose their destination server is good because it makes sure that the populations are healthy on the destination servers. Letting people choose servers will lead to way overpopulated servers and then ghost towns as the rest of the population diffuses. Finally, its free so stop complaining

Dranzen's Avatar


Dranzen
06.12.2012 , 06:08 PM | #19
Quote: Originally Posted by plaig View Post
1.) TOO MANY SERVERS: MMO's were created so people could play with other people. common sense. reduce the amount of server doing so will save bio money( you cut down on the amount of space used to maintain everything.
I believe that's what they're doing over the course of the week and month.

Quote: Originally Posted by plaig View Post
2.) PRICE: people wont join a mmo when there is other mmo that people can play for free. Im not saying completely take subscribtion off im saying lower price. Makes more sense to hace 1m people playing and paying $5= 5m then having not even half that 400k paying $15=6m. Yes you lose 1m but draw potential for another 500k more peopel to join the game.
No, people will buy this IP for $60, and $15 a month is not much money at all for entertainment.

Quote: Originally Posted by plaig View Post
3.) STOP THINKING PROFIT: this game did not have a good launch cause of the price. It was because of the idea and thoughts put into it. Those ideas are starting to go down the drain.
First, this games launch was fantastic. It was the end game bugs that irked people. If you want to know what some bad game launches for an MMO were look over to WoW or AoC.

Second, Bioware is a company. At the end of the day, they need to make money to keep making software.

Quote: Originally Posted by plaig View Post
4.) MARKETING: If Bio fails to make this game successful people will be skeptical about the next mmo Stars wars game released later. You will lose profit now and lose profit in the future.
SWG was a minimal hit, with lots of bugs, but 2.3 million people still bought this Star Wars MMO. I don't see your point.

Quote: Originally Posted by plaig View Post
6.) LISTEN TO THE PLAYERS. They pay the money and a lot have played mmo's for a while and know what they are talking about. Ex why Steve jobs was successful with apple he listened to his buyers. obviously you want the buyer to keep buying(self explainatory)
They are listening to the players. It's just taking them a very long time to react since this is Bioware's first (most likely last) MMO.

Quote: Originally Posted by plaig View Post
5.) This is by far the biggest human flaw. STOP BEING STUBBORN AND ADMIT YOU DID WRONG. only admitting and moving forward will only help to make this game successful.
What?

Quote: Originally Posted by plaig View Post
I recommend merging the servers with not much people(though Im not one of them) fill up the other servers then come back later if needed to to open up additional servers at least try to keep the people playing for now and not lose more peopel

Wether Bio decides to act, now would be the time before its to late, but this server merge is a start as long as its done correctly.

Patches and updates with new contents I have to say has been a very good step though (excuse any typos)
Most of your points are just useless and silly.

criminalheretic's Avatar


criminalheretic
06.12.2012 , 06:26 PM | #20
Quote: Originally Posted by Samcuu View Post
Lol so many whiners about the destination servers. Why does it matter? If you get transfered to a serverthat ensures a strong population why should it matter? Let's be honest if bioware gave everyone an option people would probbly spread out and we would have the same problem on our hands. Herd everyone into 5 huge servers for pve and pvp and it will solve the issues. Bioware is doing a good job with this imo.
Actually I think it would be the opposite. I think everyone would go to:

Fatman
Jedi Covenant
Drooga's or The Harbinger
The Swiftsure
ToFN
etc

And I think they are trying to balance the population over 50 servers instead of 200 or 10, which makes sense, but not knowing when or where you will be able to transfer is still kind of annoying. Even if they did warn us it would be annoying (gradual) from the start.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger