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True Test of PvP Skill

STAR WARS: The Old Republic > English > PvP
True Test of PvP Skill

finetop's Avatar


finetop
06.08.2012 , 05:25 AM | #31
I have a 48 ops and I love the character. In pvp, concealment operatives are strictly worse than assassins on every map but voidstar. Force speed gives a much better skill set on Alderaan and whatever the new maps name is. On huttball Overload/Force Pull >>>>>>>>> anything a concealment operative can do.

The problem is similar when comparing Operatives to the range dps classes. While Operatives have comparable and possibly better single target dps, by the time you stealth up and hidden strike the ranged dps has helped much more. And forget about it if the dps turn on the operative in melee range, cause that ain't gonna be a long fight.

Just my noob opinion.

Exsqeeze's Avatar


Exsqeeze
06.08.2012 , 05:25 AM | #32
Quote: Originally Posted by Tenbrion View Post
I am getting bored with all the QQ, nerf whining and general negativity of the vocal minority in PvP. I am rolling a brand new Concealment Operative, will not go heals, and will show that any class, played in competent hands, can be a force to be reckoned with. This is not ego, not epeen, and not even a class that plays to my strengths, but I sincerely wish PvPers would focus on skill and leave the rest to the Devs.

Bioware was quoted as saying teams of Operatives stunnlocking players would be the fall of the game. I say let's prove them right.

If you are in, sign below, and let's keep this post going to track our progress and results.

Any top level current 50 PvP Concealment Operatives, feel free to post and help grow your community!
All the top Operative PvPers play the class incredibly well. They also know that if you gave them a tank/sin or marauder they could play hell of a lot better, the class does feel very constricting and you will dsicover this.

When discussing class balance you cannot simply say "I play this class well therefore it is fine", you have to take a metric across the entire class population. I have no evidence to back it up, but I would argue the reason Operatives have been nerfed is becaus the people who have high level operatives are those who have stuck by their class and are exceptionally good at PvP.

williambr's Avatar


williambr
06.08.2012 , 01:27 PM | #33
My op's fine. If you really want to test your self play an arsenal merc lol
Don't take me too seriously, I don't

UGLYMRJ's Avatar


UGLYMRJ
06.08.2012 , 01:32 PM | #34
My name is UGLYMRJ... I have a level 50 marauder and I support this message.

Seriously... tear it up dude! Would love to see vids of you tearing up (competent) marauders and putting up some good DPS. I've seen Ops do it... I've seen every class do it which is why I support this even more. No, the game isn't perfectly balanced... but name me an MMO that was balanced within 6 months of release and I'll pay your next 2 months sub.

If more people put up the good fight like this maybe we could see more constructive threads and less kleenex threads.

Remdo's Avatar


Remdo
06.08.2012 , 01:59 PM | #35
Well good luck, you will need it
I was very determined to show that conc ops or scraps scoundrels are still viable.
But what I have come to realise is that: It doesn't matter if you kite a mara, roll in to cover (to not let him charge) sabotage charge, snipe w/e, stun pew pew in melee, root get out again, cover, heal. It doesn't matter how much you play your scoundrel/operative on higher levels than intended, maras, pts and assassins (with equal gear) will roflstomp you.
Your squishieness and lack of sustained damage and nerfs to the burst is gonna be your downfall.

"But hey I got to 50% in one stun from a operative its unfair!!" And then what happens? You panic and yield? No fight the operative, he needs to recoup some energy to not get to below the badzone on the regeneration bar, he can't do anything at this stage and you will 99 out of 100 times turn the fight pretty easy (assuming you got all your abilities binded to keys, which should be obvious but I have seen far more examples of this than I first realised.)

^ And this is only in 1v1 situations, which thankfully players constantly remind people of all the time but fail to realise that this is a 8v8 game, talk about double standards.
In a group scenario though things gets even worse. The pvp warzones are not designed for a stealth class, with the small areas and lots of aoe and bad design of the "in combat-mechanic" makes going in to stealth a real pain in the *** unless you recently respawned. Lucky you tanksins who dont rely on stealth as much, be thankful of that

Take any other class and do this heroic "I can kill it with any class" project, not the operative dps. I have played it since release and after reading the patch notes im done officially, im gonna throw a dice to select my new class.

Trust me, you will get dissappointed, unless you wanna farm fresh dinged players then: happy hunting

Swarna's Avatar


Swarna
06.08.2012 , 01:59 PM | #36
There's, like, no point to having macros in this game other than benefiting disabled/bad players.
Swarna/Pong-ping
Marauder/Sniper
Jung Ma

Lymain's Avatar


Lymain
06.08.2012 , 02:01 PM | #37
Quote: Originally Posted by Humankeg View Post
Any class in this game (minus merc dps) can be pretty good in skilled hands.
Pyrotech Merc (Energy Rebounder + some points in healing) can be pretty useful.

As for Concealment Operatives, they're great for assisting other DPS. Stunlock kills ftw

Ballisticbryan's Avatar


Ballisticbryan
06.08.2012 , 02:10 PM | #38
Quote: Originally Posted by gofortheko View Post
Is it skill or whoever spends $300 dollars on a Naga Mouse and Keyboard? I know of people how have really good reaction times due to them being able to macro abilities with their keyboard. How is that skill? I play with just a normal keyboard with very minor mouse support and find in certain situations I lack, simply because I refuse to pay 300 bucks.

i use a 5 button mouse and a standard keyboard and i own most.... naga might help a little bit with reaction time.. but i dont have any problem at all with my setup.. you just have to use your setup with the greatest efficiency
Server: Shadow Hand
50 Marauder- Ballistik | 25 Assassin -Psychotik | 27 Operative- Shaam wow
Server: The Bastion <Attrition>
50 Jedi Shadow - Fraener

FourTwent's Avatar


FourTwent
06.08.2012 , 04:17 PM | #39
Quote: Originally Posted by williambr View Post
NO MACRO'S. Ever.
I agree. . .but if they're gonna allow it with hardware keyboards/mouse :/ it does sound unfair

DarthOvertone's Avatar


DarthOvertone
06.08.2012 , 05:09 PM | #40
Quote: Originally Posted by Tenbrion View Post
I am getting bored with all the QQ, nerf whining and general negativity of the vocal minority in PvP. I am rolling a brand new Concealment Operative, will not go heals, and will show that any class, played in competent hands, can be a force to be reckoned with. This is not ego, not epeen, and not even a class that plays to my strengths, but I sincerely wish PvPers would focus on skill and leave the rest to the Devs.
Good on ya mate. Would roll with you, but I've already been down that road with a Scrapper and I just rolled an IA for Sniper. My Scrapper is pretty good at wrecking faces and stunlocking peeps so I don't consider it a gimped class by any stretch. Not sure if he's ever made anyone unsub though.

Which server are you planning to roll on and what is the name of your toon? I may change my mind if I get really bored.


Quote: Originally Posted by gofortheko View Post
Is it skill or whoever spends $300 dollars on a Naga Mouse and Keyboard?
I'm sure the QQers will continue to find excuses for being bad in perpetuity. It will never end. If it's not the class they are playing against, it's the hardware they don't have, it's the consumables they don't use, it's the gear they won't grind, it's their bad fps, it's their ISP, blah, blah. Baddies and excuses go hand in hand like Lindsey Lohan and train wreck.
Alphanoob, Alpha-zen (among others) - Garbage S1 Champion
Ebon Hawk | Harbinger
SWTOR 4.3: It was good while it lasted. Thanks BW