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Character Transfer, Server Populations and You

STAR WARS: The Old Republic > English > General Discussion
Character Transfer, Server Populations and You
First BioWare Post First BioWare Post

Keiret's Avatar

06.06.2012 , 04:24 PM | #481
Quote: Originally Posted by Sunlessdaysrise View Post
My favorite complaint is that people are worried about losing their precious character names. Really get some creativity or make the realization that you won't die or lose anything if you unfortunately have to change your characters name. The game still plays the same does it not. i don't feel a name should make or break a game. Also the fact that 90% of anyone complaining about these transfers is hilarious because last I checked these forums were filled with threads about transfers and were completely Demanded with threat of unsubbing. It's pretty funny. So perhaps just be happy they are doing something to mend your sorry lives and continue on having fun with this beautiful game regardless if you lose your dumb name.
You're making it sound as though it's a petty issue, and for some it's not. People who are forced to rename will lose track of a lot of wider friends and acquaintances, that isn't a petty issue in an MMO. If they're attached to the name because it's one they've used in other games and makes them instantly recognisable, they lose their wider gaming identity. Doesnt help that a lot of people put their character names in their signatures on the forums, which opened up another avenue of copycatting. Not everyone is compaining, but this is an inconvenience to a lot of people, especially Guilds concerned about moving as a group, and it's fair for people to voice their concerns.

YanksfanJP's Avatar

06.06.2012 , 04:25 PM | #482
Quote: Originally Posted by Egalatae View Post
Only two words serve the above statement justice:


for emphasis.

It is, without a shadow of a doubt, the lack of foresight on behalf of Bioware and/or EA, that players experience the current problems with server populations.
Not only did it take you (BW/EA) FAR too long to acknowledge, then address the problems, you then come up with this half-baked idea of a quick fix.
Yet again, you're rushing something out that requires a bit more depth to it, in order to satisfy quickly.
A bit like some cheap energy drink: enough to sate the needs for a short while, but nothing substantial and lasting :-/

For a company and team that preached it's superiority over other games based on "Community Focus", you're doing a cracking job at breaking up communities.
The game might well only be 6/7 months old now, but its been long enough for many people to have developed online friendships, not just with guild mates, but other players outside guilds, fellow pvpers, and regular opponents.

YOUR knee-jerk reaction to opening hundreds of servers in the first month is why this is happening.
But it will be PLAYERS taking the pain when the problem is rectified.

How can you possibly NOT provide a better solution to Guilds????

I'm betting most guilds still struggling on, on quiet servers, have been trying like mad to keep their guilds running, keep players coming back every raid/pvp day. Have they not already suffered enough with a problem YOU created??
And now you tell them they've got to sort it out themselves? As if they really needed more incentive to give up.

Have they not done enough to keep their guilds running, in what has been a dying game, that they now need to reform from scratch? I can just imagine with forced name changes in cases, interfering with players finding each other again (ofc, most guilds will have their own sites to use, but why should it be down to the players to do the leg work?)

Forgive my lack of faith in you (BW/EA) but my gut tells me there's gunna be one hell of a sh**storm coming your way with "Re-granting" guild banks to guild leaders. Good luck tracing missing items and money.

This is exactly why MERGES are better suited than TRANSFERS.

What little community is left, has clung on for this long, and you couldn't show just a wee bit more appreciation to them by giving them a smooth, complete, almost hassle-free guild transfer?
Dont be too quick to give yourselves a pat on the back, as a player, it still feels like a kick in the teeth to be honest.

Again, players will be paying for the mistakes made by you (BW/EA)
You are completely misguided. You want a guild master to have control over whether someone else moves? Not everything has to coddle the players. Let them move if they want to, and then they can sort out reforming their new guild when they get there. It's not very difficult. You put up a post on the web site saying "we're moving to XYZ server, come join us, and ask for a ginvite when you get there."

What in blazes is so hard about it that makes you spew all that garbage you just said?
I'm not arrogant. I'm just aware of my greatness.

Luceon's Avatar

06.06.2012 , 04:25 PM | #483
Coercion. I don't know about anyone else but when I am told I can 'choose' to volunteer to switch servers, losing X this and X that (I am very proud of my name, it is very unique and rarely chosen so I am not too worried, however there is always that possibility, and to the user who posted who cares, a lot of people do. It is an alias an identification with games, online and such just about as important as any other name and no one is lesser of a person because of it regardless of anyone's preconceived judgments) or stay on a dieing server watching others transfer to see the server die even more until it eventually is merged is nothing short of coercion. Having only a single destination server is pure ridiculousness and should be altered to allow several server options per origin server. I like the idea of it being predetermined as to prevent players from jumping to random server and guessing population ratios or just filling up servers that already have a thriving community, but having a single destination from an origin server is just nonsense and tells me that when transfers go out and the origin server loses a large portion of players and I choose to stay, I am SOL anyway.
Maybe I don't want a signature....

noodlenoodle's Avatar

06.06.2012 , 04:25 PM | #484
Quote: Originally Posted by YanksfanJP View Post
Because the FFA would make things worse, since everyone will transfer to Fatman and the server won't be able to handle it. It has to be controlled.
And after two weeks of sitting in queues, when the Fatman is joined to a medium-pop destination server for controlled moves, all the opportunistic people who did a shortsighted jump to the Fatman will move to where they can actually play.

Roalmo's Avatar

06.06.2012 , 04:26 PM | #485
Quote: Originally Posted by Karabal View Post
Here is my take on things.

Low Population Servers


Those on the 6 Low population (Origin) servers above will be paired with 2 Destination Servers


So everyone on Beta,Gamma,Delta,Epsilon and Zeta can transfer to Eta, or Theta.

The number of Origin/Destination servers are probably different and will change as BW get a better idea of how things are progressing.

I made a diagram.

Transfers Diagram In Layman's Terms
Lotta work but WRONG. There will be only 1 destination server.

Xzerofour's Avatar

06.06.2012 , 04:26 PM | #486
Why should i suffer in having to wait---- and in the end have to Pay $$$$$ to move my Toons to same server when some are in PVP and some are in a PVE. The PVE that died months ago and forced me to re-role a new toon if i wanted to play. And just because i did it in a PVP i cant combine them NOW... i have to wait for the future when i am not guaranteed it will happen or if it does to a server not with my friends .... uggh little frustrating

CompassRose's Avatar

06.06.2012 , 04:27 PM | #487
Quote: Originally Posted by YanksfanJP View Post
Not for nothing, but in the grand scheme of things, your subscription doesn't mean jack compared to the well-being of the entire population as a whole. If they let everyone transfer to Fatman, then everyone is going to transfer to Fatman and will create a queue nightmare. The process needs to be regulated and because of that, there's a chance that this first wave of free transfers will not allow you to consolidate the way YOU want to . You don't like it? Too bad. Take advantage of the transfer you do get. Or don't. You can pay to transfer from Veela to Fatman later. Unsubscribed by then? Again, don't care. The game being better off as a whole is more important than your 10 bucks.
I don't think Rouncer is claiming to want the transfers to be a free-for-all rush to The Fatman. But it's a legitimate question for players with toons on multiple servers. Legacy level 30 on server A is a ghost town. Legacy level 28 on server B is a thriving community. Server B is your undisputed primary server. You play there now. Your server load 'fingerprint' (if you want to call it that) is registering as part of the population on server B. What's the harm in transfering specific toons from server A onto that server?

Until Bioware can explain that in detail I remain dubious about their whole plan.

Now, if enough players like Rouncer feel the same way on this 'thriving community' of a server and decide to let their subs run is that better for the game as a whole, Yanksfan?

What exactly would be the impact on the game as a whole if say The Fatman was to suddenly drop to LIGHT in a month or two?
Compass Rose --'Crowd Control'

Spreadsheet Guide to level your crew skill to 400

YanksfanJP's Avatar

06.06.2012 , 04:27 PM | #488
Quote: Originally Posted by Gasrim View Post
I beg of you, please, please, please let us know beforehand what servers are going to be available to transfer from and to transfer to so in the event that a large guild needs to move servers we can coordinate(some of us need more than one guild in-game just for main characters due to the player cap). Thanks in advance.
They already said they are going to let you know in advance. Now you just need to be patient and wait. Deal with it.
I'm not arrogant. I'm just aware of my greatness.

TaoAlchemist's Avatar

06.06.2012 , 04:27 PM | #489
What if you only want to transfer some of your characters, but not all. Can we do that or is it an all or nothing proposition for these server transfers?

Glower's Avatar

06.06.2012 , 04:29 PM | #490
Quote: Originally Posted by BlueSkittles View Post
Here is some info that I am now scared to post:

Before server transfers:
200 dead servers.
2 semi-full servers.

After server transfers:
180 completely dead servers.
20 mostly dead servers.
2 semi-full servers.

Just let us transfer to whatever *********** server we want to, for free, and yes there will be much QQ-ing about queue times to actually get into those severs, but that kind of QQ-ing is GOOD QQ-ing. Then I will stop my whining about cross-server functionality (sorry I lied earlier about never talking about cross-server again but that post got deleted so whatever).