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The elephant in the room


Gungan's Avatar


Gungan
06.05.2012 , 06:19 PM | #81
Quote: Originally Posted by Zainichi View Post
All SWTOR has to offer is Star Wars. An unfamiliar Star Wars setting that only a few have bothered reading up on (unless you are a KOTOR fan). No wonder that no one feels like they are living in a Star Wars universe.
That. Right there. That is a huge problem with SWTOR. It doesn't feel like Star Wars, or any of the 60 extended universe books I have sitting on my bookshelf. It feels more like space magic, or sword and sorcery with blasters.

There is wayyyy too much hippie dippie force vodoo in this game. It's like midichlorians all over again. They keep ignoring the decades of established Star Wars lore and canon written by authors wayyyy better than they have to offer.

WTB Timothy Zahn please.

gurugeorge's Avatar


gurugeorge
06.05.2012 , 06:20 PM | #82
Quote: Originally Posted by Seaspite View Post
Go log in to Jedi Covenant at peak EST playtime and tell me that experience isn't night and day from most of the other servers. This seems such an easy fix to me and a regular part of running a MMO..The longer the delays, the more players lose interest.. That's too bad, as this game is worth playing albeit with friends - not alone....
This.

So ok, a lot of people have left because the game's not their cup of tea.

But for BW to leave the people who are sticking with the game in the lurch like this is ... just really, really bad. I simply cannot fathom their thinking. They must be living in some sort of dream world if they don't think the population problem needs urgent sorting - it needed it 2 months ago.

I'm afraid that when transfers come it's going to be far too late. I don't think the game will be shut down, but I think it's going to be a Vanguard situation, with the game on life support, no updates, etc., etc., and just an ever-dwindling number of players.

So, so sad.

Gungan's Avatar


Gungan
06.05.2012 , 06:24 PM | #83
Quote: Originally Posted by MbaxterBeau View Post
Yes the reason why the populations are low is because they added to many servers because so many people were crying about waiting to log into a server and play.

If you want to see a game that has some seriously unhappy players go read the D3 forums.
Difference is that you don't pay any extra cash to play D3. There is a whole different level of expectations once you stick a persistent world with a sub fee onto a game.

WickedDjinn's Avatar


WickedDjinn
06.05.2012 , 06:24 PM | #84
What does being a single thread engine have to do with it? Most games are single thread. Games far superior performance wise then this game are.

Rafaman's Avatar


Rafaman
06.05.2012 , 06:27 PM | #85
Seems like there are many elephants.... or is it one big elephant? Either way... it is getting crowded in here.

Gungan's Avatar


Gungan
06.05.2012 , 06:29 PM | #86
Quote: Originally Posted by rocknerd View Post
funny too, because i barely can bring myself to play D3 for more than 30 min every other day, and blizzard sold 6.3 million copies already.

whats this say about gaming? gaming is where it has ALWAYS BEEN. with a very small minority of society, you have cool developers making cool games for gamers. and then theres people who play blizzard games...

im willing to assume that no less than 25%, if not 75% of ALL blizzard gamers only play WoW, D3 and maybe sims as well. its just like the wii.

just because theres a fad that happens to take place in a sub-culture of media doesnt automatically degrade the rest of the community of developers and games.

im really sick of everyone comparing blizzard games and numbers to everything else. its 2 totally different markets now. of the 3 people in my family that play WoW and D3, they spend 90%+ of their "gaming" time playing a blizz game and the other 10% other games.

now thats not to say, that blizzard games aren't "games" that i would want to play, i do play them. but if i was on an island and i could only pick 1 developer for the next 10 years, i would get every game out and everything made in the next 10 years, i sure as hell wouldnt pick blizz. it took them 10 years to release 2 games. WoW is good, and D3 is the most overrated stuck in the 90s game i have ever played.

lets move on from expecting 10+ million subs for swtor, and for those of us who enjoy great games, who aren't here on these forums complaining that games arent more like blizzard, get back to playing are fave games, and leave the forums to the naysayer party.
Blizzard games sell because the core gameplay is always well designed, well executed, polished, tight, hyper responsive, and super addictive. Gameplay: the core that makes or breaks every single game. A story cannot support a game on its own. Music cannot support a game on its own.

I love a good story, but story in games is nowhere near the level of storytelling available in other media. It just isn't there because the technology isn't there yet. People left SWTOR for two reasons: the gameplay is slow, shallow, and often unresponsive, and the setting far too off the beaten path from the familiar Star Wars canon. Way too much swords and sorcery, not enough conflict and space.

siegedeluxe's Avatar


siegedeluxe
06.05.2012 , 06:36 PM | #87
Quote: Originally Posted by USMCjv View Post
My reasons why the game failed (in no particular order):
1. The class story lacked real choices (didn't go through all of them but the stories I did see lacked any meaningful choice)
2. Class story on republic side was boring (I wanted to play a Jedi Knight but couldn't stand the story)
3. Lack of exploration (some of the planets like Coruscant or Nar Shadaa are just hallways)
4. The planets are very static with no weather, no day/night cycles, and the mobs just stand there waiting to die
5.The music is good, for the small amount of time it plays, but on every planet I have to listen to the sound of my speeder for just about the whole time I am there.
6. OPs are easy, when you don't hit bugs, and gear from them is way too easy to get
7. I can't level alts, after leveling a character on each faction, without having to replay the same story in the same order. Yes there are class quests, but they are far and few between.
8. PVP is gear based without it you get slaughtered. Didn't mind 1-49, though it got tedious playing the same warzones again and again. It is also unbalanced, not that I expected it to be as it is a difficult thing to do.
9. World PVP happened to me exactly once while leveling.
10. cant swim all the water features are shallow
11. No x-server LFG
12. Extreme population problems and lack of action to correct it
13. The game runs terribly and graphics aren't that good
14. Combat is not very fluid and there are ability delays
15. The game copies heavily from WoW
16. No same gender romance options
17. Lack of in game combat logs
18. Lack of addons. Some people hate them but for people with disabilities it can be very beneficial and allow them a much better gameplay experience. I'm not disabled I just saw a post about this and it made me realize how it could allow much better access to the game and content for some people.
19. No alien species, I mean seriously they are all pretty much recolored humans. Would have liked to see Togruta, Cathar, or Trandoshans as playable.
20. Character customization is seriously lacking; a lot of clones.
21. No way of character customization changes after creation; ie changing hairstyles or adding scars.
22. Nothing to in end-game that is non-combat like pazaak, swoop racing, or pod racing
23. No chat bubbles
24. Can't sit in chairs
25. Space Combat is unintuitive and on rails
26.Crafting is almost useless and is going to be even worse in next patch
27. Lack of intuitive guild features
28. The amount of bugs and the time it is taking to fix them
29. Gear design was terrible (I liked the gear I got in the beginning better then tier gear)
30. Can't have my companions in my legacy tree; this is a very bad oversight.
31. Social points were a good idea but they are poorly implemented.
32. No reputation grinds; it adds to re-playability and can give cool non-combat rewards
33. Can't customize my ship
34. Too many loading screens
35.The fleet was poorly done all the vendors on the fleet should be on Dromund Kaas and Coruscant. Also the Republic fleet looks terrible.
36. The GTN
37.No non-combat macros
38. Customer service; they had closed many of my tickets without resolving them. Also the Hoth incident accusing player of being liars and fraudulent.
Yeah, sums my list up pratty much too (almost).

Gadian's Avatar


Gadian
06.05.2012 , 06:55 PM | #88
(More) reasons I quit the game:

Upcoming patch fails:

  • "Free" server transfers are not free if you have to resub in order to transfer, with the alternative being that you get left behind in a dead server.
  • Their new legacy perk system also costs like 100k per perk that you want to unlock. What a joke.
  • Still no dual spec. A legacy perk that costs half a million credits and gives you the ability to respec once every hour (or whatever the cooldown is) is not dual spec. Better than what they have now, but still pathetic.
  • Groupfinder is useless if there is nobody to play with, and still useless if you have no desire to do flashpoints for columi gear.
  • No patch notes mention fixing/optimizing the engine, which is extremely important.
  • No mention of a timeline for rated PvP, so I guess it's being pushed back even further.

In order to revive my interest, they will need to make significant progress in the following areas:

  1. Serious engine optimization
  2. Aggressive population concentration
  3. PvP overhaul
    a. Severely reduced grind for top-tier gear
    b. Harsh nerf to top-tier gear to make it only slightly better than what is easily obtainable by casual players, to the point where the advantage is so minute as to be nearly non-existent. (therefore, mostly for style)
    c. Better class balance
    d. Preservation of groups, Ops queuing, and group leader queues overriding individual queues
    e. Enough population for near instant queues
    f. Worthwhile world pvp, especially while leveling
    g. Split 10-49 bracket into 10-29 and 30-49 (shouldn't be a problem with population fixes)
  4. UI mods
  5. Legacy system that doesn't cost credits to progress
  6. Operations overhaul
    a. Much, much faster wipe recovery
    b. Fixes to stupid looting issues with master looter and chests
    c. Mechanics that don't rely on short enrage fuses for difficulty
  7. Substantial reduction in the amount of time necessary to complete daily/weekly quests
  8. A cosmetic system that lets you take set bonuses from anything and get augments on anything, so that you can actually look how you want. Also, light/med/heavy versions (or just one adaptable version) of social gear.
  9. Trade skills that don't suck, and that match biochem in pvp effectiveness.

KennethHoover's Avatar


KennethHoover
06.05.2012 , 06:57 PM | #89
"What made 70% of the player base leave...."

Sorry, but that's where I stopped reading. If you can't get something like this right then nothing else you had to say would have been of relevant value, I'm afraid.
"I need an Ewok to fetch me coffee and donuts."

My professional writing blog: http://kennethmarkhoover.me

Lenny's Avatar


Lenny
06.05.2012 , 07:27 PM | #90
Quote: Originally Posted by chadicus View Post
The simple truth is you cut every possible corner to get the game released in Q4 of 2011.
Quote: Originally Posted by Celebrus View Post
You can't please everyone, but you're certainly not going to keep dedicated players by pushing out a game with basically no complexity to speak of.
Quote: Originally Posted by Tiaa View Post
If Bioware expected players to leave, as they say, then why was there no back up plan?
Quote: Originally Posted by Sanxxx View Post
As you say, they obviously have all the data, metrics etc, it's what they've chosen to do or not do as a result of that data that is ...'pick word of choice'
Quote: Originally Posted by chadicus View Post
190 servers are absolute ghost towns, you can draw your own conclusions... And like many posters have already said: The game's other problems have caused the population issue.
Quote: Originally Posted by Zainichi View Post
...All SWTOR has to offer is Star Wars.
Quote: Originally Posted by gurugeorge View Post
So ok, a lot of people have left because the game's not their cup of tea.

But for BW to leave the people who are sticking with the game in the lurch like this is ... just really, really bad. I simply cannot fathom their thinking. They must be living in some sort of dream world if they don't think the population problem needs urgent sorting - it needed it 2 months ago.

I'm afraid that when transfers come it's going to be far too late.
My two cents:

KotOR fans had been waiting for a new game for a long time. Remember how unfinished KotOR 2: TSL was, and the TSL Restoration Project that never came to fruition? There were a lot of fans ready to jump onto the next KotOR-related release as soon as possible, in whatever form it would take. SWTOR wasn't quite what most were hoping for, but it was the only thing available, so we played it. All the hype from KotOR and/or Bioware fans drew in the rest of the crowd. It felt like the movie Independence Day, as the masses gathered atop skyscrapers to be greeted by alien ships soon to send the fools to their deaths.

So Bioware has achieved master troll status. They've been a part of EA for a while, but not fully indoctrinated until now. Oh yes, this year Bioware moved up in the world, donning their proudly worn Scumbag Steve hats.

Imagine if Half-Life 2 Episode 3 were confirmed to be released as a brand new MMORPG called "Half-Life: Final Universal Combine Takeover". Yes! Finally! We can see HL2Ep3... I mean HL:FUCT. Who cares if it's an MMO, just shut up and take my money! This is the kind of fanfare that long-awaited games receive, and people buy into it no matter how bad it is!

EA will milk whatever they can from SWTOR, with as little resources put into it as possible from here on. Players will continue to bleed away, but the population will stabilize somewhere very low. SWTOR won't change much, and you'll get content updates the same way we're getting them now.

In the end, this MMO will not be worth another 15 dollars per month if you're already subscribed to and/or purchasing other games. There are simply too many other games to try. We don't have time for this run-of-the-mill stuff. And I say this as a once very geeky KotOR fan. Now I couldn't give less of a ****, which is apparently more than we received from the company.