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Trying not to lose faith....


Holden_Dissent's Avatar


Holden_Dissent
06.05.2012 , 02:57 PM | #31
I wasn't expecting anything about SWTOR at E3.

I WAS expecting a price drop for the PS3 that I don't think happened.

Mordresh's Avatar


Mordresh
06.05.2012 , 03:04 PM | #32
Quote: Originally Posted by Nyteblades View Post
And yes they have mentioned doing merges while it wasnt at the for front it was mentioned along with the super server conversion idea. I know none of that was stone set but was being tossed around.
Aye just did another google search, you're right merges are on the table but they're going for transfers first to see if that solves it.

But why are you complaining that they're not telling us this when I've just found it and you already knew? o_O

GiovanniD's Avatar


GiovanniD
06.05.2012 , 03:16 PM | #33
Quote: Originally Posted by VegaPhone View Post
-Server population control
-LFG tool
-ranked pvp
All coming out in 1.3. Pop control is too controling. Free and unrestricted toon transfer is all most need.

Quote: Originally Posted by VegaPhone View Post
Immersion features
-Roaming NPCs
-more character customization than release
-Wierd looking aliens as NPCs
-NPC A.I. that uses environment and counters abilities, and have unqiue tricks of thier own - to feel more like a pvp fight or a real situation
-Day and night cycles

3d space pvp

Player housing/guild housing and possibly incorportating a crafting system and pvp system with that and becomes a great money sink for the game.
.
Some of the top stuff, I agree for the most part.

Day/Night cycles? This isn't The Elder Scrolls.

Space PVP and Player/Guild housing is a HUGE edition. Bigger than some people hear seem to understand. That won't come out until an expansion.

Sarfux's Avatar


Sarfux
06.05.2012 , 03:17 PM | #34
You no likey it? Go to TERAble
Always be who you are, not what the galaxy wants you to be

metalgearyoda's Avatar


metalgearyoda
06.05.2012 , 03:29 PM | #35
Quote: Originally Posted by Sbanasiak View Post
So here we are on one of the biggest days for the industry, what could have been a big announcement for the game we are "playing", and if your like me, your still waiting for the big announcement. I'll say this I enjoy this game, here since early access, never asked for the free time awarded (though nice), hoped to see results of some kind. This was a day I would have liked to have seen Bioware take a page out of Sony's book from last years E3......admit your mistakes, let your player base know your dedicated to them. I heard a bunch of things we heard before, fastest to a million yada yada. That's great release / launch had hype.

Since those days in late December what have we really gotten? We asked for ranked PvP and Ilum to be fixed, what we received was more rakghoul's. Yes, there were other things, but has it been what we collectively want? I would have loved today for Bioware to address serve populations and a way to fix them, an announcement that Ilum has been fixed. Instead, what we most likely got was stuff that is a long ways off. The game need results now, it needs to be fixed now, and that doesn't really mean more content to hide whats not fixed. Once upon a time another Star Wars MMO didn't really admit and make good on their mistake's and I think many of us know what happened there.

I've believed for a long time Bioware "was" one of the best companies for RPGs out there, the thought of them making an MMO excited me to play one again. Then EA happened to them, became the puppeteer of a once great company. I hope the game gets fixed but there is nothing that is being shown that shows it, I'll stick around for love of Star Wars but how long do you expect many to stick around Bioware.

Flame if you wish but i think we the paying customer deserve more and a company with some amazing games and incredible IPs should get with it.
Madden 2012 delivers a new level of fake sports experience with the new infinity engine.
Ganking leads to anger, anger leads to hate, hate leads to pvp.
The Swtor forum attracts trolls because the forums are more fun than raiding dragon soul.
Complaining is the new meta game.

DogMeat's Avatar


DogMeat
06.05.2012 , 04:09 PM | #36
Faith and hope are gone........
All that is left is well ... whats left.
¶█╬╬╬╬╬╬°¯°█|{████████████████████████████████████████)Wet Wookie Time

Gokkus's Avatar


Gokkus
06.05.2012 , 04:40 PM | #37
I actually became happier with the game since I started going to the forums less. Try it, it helps you realise this game is actually pretty good.
Jolee: I did it all for the Wookiees.
Revan: The Wookiees?
Jolee: The Wookiees!

Eillack's Avatar


Eillack
06.05.2012 , 04:45 PM | #38
Quote: Originally Posted by Wayshuba View Post
The new content is nice and all but it is indicative of the problem. The rapid pop declines are happening because of the lack of MMO features, not the single player RPG elements. (Well other than the very tight theme park on rails).

We are getting bascially MoS (More of the same), when what is needed to be worked on and introduced is things like - Pazaak, Player initiated pazaak tournaments, rare Pazaak card drops peppered throughout the game, various gambling games on Nar Shaddaa, ranked PvP (Season 1 not pre-season), Ilum Objective PvP corrected, guild ships, personalized space ships (i.e., player housing) with collectibles sprinkled throughout game, etc. In other words, some of the reusable, player enabled MMO elements that keep people playing.

None of the stuff above is difficult. It shows that someone understands the MMO space. Instead, we continue down the same path thinking that just by adding content it will make things better. It won't.
I have to respectfully dissagree on this. Population declines happened because of overexpectations. People wanted this to the the "WoW-killer" and everything they could imagine that was already in much older games. People just wanted the brand new TOR to have as much content as a game that was X years old.

Kunda's Avatar


Kunda
06.05.2012 , 04:59 PM | #39
Quote: Originally Posted by Wayshuba View Post
personalized space ships (i.e., player housing) with collectibles sprinkled throughout game, etc. In other words, some of the reusable, player enabled MMO elements that keep people playing.

None of the stuff above is difficult.
With regards to customizable ship interiors etc... it actually is difficult. By design, being that so many cinematic interactions happen onboard the ship, you'd be looking at some serious work going into presenting custom materials from one ship to the next in cut scenes.

Lenny's Avatar


Lenny
06.05.2012 , 05:07 PM | #40
It's hard to believe the amount of people defending this game still. They are delusional.