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PowerTech AP PVP Spec

Guntsu's Avatar


Guntsu
12.17.2011 , 12:00 PM | #1
So I think im going to be running with this spec for PVP

http://www.torhead.com/skill-calc#301bMZrsMrRrfkdsZb.1

Any thing you guys think I should change or tweak? Again this is primarily for PVP

Sundiety's Avatar


Sundiety
12.17.2011 , 12:41 PM | #2
Pyrotech > AP in PvP. Just sayin http://www.torhead.com/skill-calc#301hMZMcZfhrbzGhrs.1 Edited: Added this spec. It is a high damage high efficiency fire and rail shot build. /love
BRING BACK OUR PLEASE!!!
You're lagging like a hutt riding a bicycle.

Guntsu's Avatar


Guntsu
12.17.2011 , 12:56 PM | #3
Hydraulic Overide just seems like an amazing talent, along with the passive heat venting and increase movement speed.

I am not near lvl 50 but its those talents that really draw me to AP

vulturesrow's Avatar


vulturesrow
12.17.2011 , 01:28 PM | #4
Why no Steely Resolve?

borkbork's Avatar


borkbork
12.17.2011 , 01:45 PM | #5
Quote: Originally Posted by Guntsu View Post
Hydraulic Overide just seems like an amazing talent, along with the passive heat venting and increase movement speed.

I am not near lvl 50 but its those talents that really draw me to AP

http://www.torhead.com/skill-calc#301GzhrdMbRZrkbMRM.1

not 100% where I'll put last 3 pts tho

Guntsu's Avatar


Guntsu
12.17.2011 , 02:21 PM | #6
Quote: Originally Posted by vulturesrow View Post
Why no Steely Resolve?
What would you drop for it?

vulturesrow's Avatar


vulturesrow
12.18.2011 , 11:03 AM | #7
Quote: Originally Posted by Guntsu View Post
What would you drop for it?
Sorry for the delayed reply. To fill out Steely Resolve you need 4 more points. Id look at a combination of the following four talents to get to 3/3 Steely Resolve:

Hitman (2/2) = While I'm generally a big fan of cooldown reduction for PvP specs, I can probably live without the 2 second improvement on this talent. Granted an 8 second to 6 second reduction is fairly significant (25%) but I can stand to lose this one. Maybe not my first choice to eliminate though.

Prototype Cylinder Ventilation (2/2) - For me I see this as a nice to have talent but not essential. Heat management is just something you have to learn to do as part of PvP skillset. I could easily drop 2 points in this and not worry to much about it.

Kolto Vents (1/1)- Insignificant HP regen and my understanding from another thread is that this talent only works when you use the Vent Heat ability, i.e., it doesn't proc from PCV activations. Not sure if this is as intended or not (and I haven't tested it myself), but if so it makes this talent even more useless.

Stabilized Armor (2/2) - Certainly a nice to have but I wouldnt quite put it in the essential category. As a Powertech you are going to be pretty tanky by default so getting wailed on during a stun should be a little less worrisome than it would be to other classes.

As it stands, for me personally I would probably completely kill PCV and Kolto Vents. Then I would take a point from Stabilized Armor. Thoughts ?

(Of course we havent discussed the PvP utility of Steely Resolve at all but we can certainly have that discussion too).