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On dead servers, people leaving, and more.

STAR WARS: The Old Republic > English > General Discussion
On dead servers, people leaving, and more.

Eirienie's Avatar


Eirienie
05.31.2012 , 07:19 PM | #71
Quote: Originally Posted by LilSaihah View Post
I personally find the MOBA community far more intolerable. I think people take the "x-server killed accountability" slant a bit far; while it certainly didn't help, you didn't get too many people needing on absolutely anything and everything. Besides, votekick tools help to keep people in line.

Making the game more difficult (or more "difficult", read: time-consuming) isn't a worthwhile way to address the population issues. People are more likely to get frustrated and quit than they are to pull up their pants and spend more time trying to play the game, because they expect content to have an easy mode that they can chew through at their own pace. It might cultivate the tougher breed of hardcores but you will lose out massively on everyone else. Giving the game more gristle than WoW would be an awful fix.
Making things more difficult or time consuming keeps the players who provide a vast and active community here longer. The longer they stay, the longer other people stay because they have more ready access to group aspects, good guilds and other content. You lose those hardcore crowds, and the casual crowds log in, see no one, play through single player mode (which is basically what most of this game is, at this point) and leave.

Casuals never stay. They find little time (Likely for good reasons, dont get me wrong) to play and provide little to no ways in terms of a community that keeps people here. A game full of casuals is a dead, silent game.

SWTOR is proof of that - all your hardcore gamers are gone, and you've a silent ghost town of a game full of casuals.

iKlone's Avatar


iKlone
05.31.2012 , 07:20 PM | #72
Quote: Originally Posted by Eirienie View Post
1. Balanced? What exactly about the pvp here is balanced in any fashion? lol..much as I loved it before 1.2 and the other changes, it's never been balanced and is one of the most obnoxiously imbalanced I've played. That is why the majority of the pvp'ers that do it all day, every day are a select few classes.

3. Being addressed how? By forcing people to use a cross server queue, or have to pug instead of having people readily available? ONly reason WoW uses that system is because most server LFG and Area chats are plagued with requests for Futanari ERP and Whining about who killed who to allow for people to actually use it for the intended reasons.

4. They have said the transfers will be paid. Do you work for free? Neither does BW/EA.
1. If ranked appeared in 1.2 the ones that had BM gear would be top ranked, the ones without would not. ELO is based on win loss. If you're playing the same people over and over again it's not a balanced rating. I didn't say balanced classes.

3. Yes, that's how it's being addressed

4. Asked someone else for this link as well in this thread, if you can provide it instead that would be fine. Trion does work for free as far as server transfers go, a 1 week waiting time between them but you can go wherever basically whenever.
The Shadowlands - Zero Legacy

Eirienie's Avatar


Eirienie
05.31.2012 , 07:24 PM | #73
Quote: Originally Posted by iKlone View Post
1. If ranked appeared in 1.2 the ones that had BM gear would be top ranked, the ones without would not. ELO is based on win loss. If you're playing the same people over and over again it's not a balanced rating. I didn't say balanced classes.

3. Yes, that's how it's being addressed

4. Asked someone else for this link as well in this thread, if you can provide it instead that would be fine. Trion does work for free as far as server transfers go, a 1 week waiting time between them but you can go wherever basically whenever.
1. Which is why ranked zones should only be an option to join when you hit a meaningful valor rank. Problem solved. But no, EA/BW was too hell bent on making it easier, and made it so you can be BM rank pretty much an hour or less after you've hit 50 (assuming you pvped before the 50 queue). And I fail to see how a ranked warzone listing will save the game. All it'll do is suck more of the WoW's ******** community here to play Call of Doodie With Lightsabers. Who will likely be gone after the first month sub, and repeat the process.

3. Which is positive how? Lol

4. Not my job to read dev tracker for you. They're your eyes, not mine.

iKlone's Avatar


iKlone
05.31.2012 , 07:27 PM | #74
Quote: Originally Posted by Eirienie View Post
1. Which is why ranked zones should only be an option to join when you hit a meaningful valor rank. Problem solved. But no, EA/BW was too hell bent on making it easier, and made it so you can be BM rank pretty much an hour or less after you've hit 50 (assuming you pvped before the 50 queue). And I fail to see how a ranked warzone listing will save the game. All it'll do is suck more of the WoW's ******** community here to play Call of Doodie With Lightsabers. Who will likely be gone after the first month sub, and repeat the process.

3. Which is positive how? Lol

4. Not my job to read dev tracker for you. They're your eyes, not mine.
1. Then the complaint would be "why I can no ranked pvp unsub!" I simply was trying to help you understand why they removed the lucky BM tokens and made it earned over time gear.

3. You want them to have less servers right? The remaining players to be able to group/work together right? Ok then.

4. Thought so.
The Shadowlands - Zero Legacy

nissanmaxima's Avatar


nissanmaxima
05.31.2012 , 07:28 PM | #75
Well, OP...I do not believe that it is fair to the NON hardcore pvp'er to be unable to obtain a decent set of Battlemaster gear after 2 or 3 weeks of grinding. Some people can not spend 14 hours a day and have 7 other friends that pre make pvp groups and consider themselves "elite". With the new War Hero gear out, there is no reason that the old Battlemaster stuff not be made available to the less hard core pvp'ers for simply wz commendations. If the devs were to cater to only the "elite" then the game would surely crash as the casual gamers make an MMO possible.

Thanks for the giving me the ability to obtain a decent set of gear wtih WZ coms bioware

If you "eilte" players want to have a challenge, please participate in rated WZ's upon release, thanks
Functioning as intended...

Eirienie's Avatar


Eirienie
05.31.2012 , 07:33 PM | #76
Quote: Originally Posted by nissanmaxima View Post
Well, OP...I do not believe that it is fair to the NON hardcore pvp'er to be unable to obtain a decent set of Battlemaster gear after 2 or 3 weeks of grinding. Some people can not spend 14 hours a day and have 7 other friends that pre make pvp groups and consider themselves "elite". With the new War Hero gear out, there is no reason that the old Battlemaster stuff not be made available to the less hard core pvp'ers for simply wz commendations. If the devs were to cater to only the "elite" then the game would surely crash as the casual gamers make an MMO possible.

Thanks for the giving me the ability to obtain a decent set of gear wtih WZ coms bioware

If you "eilte" players want to have a challenge, please participate in rated WZ's upon release, thanks
You are neglecting a main point here.

This is not about catering to elite, casual, whatever.

This is about keeping players in the game.

All these moves to make things easier has resulted in a dead, quiet, non existing community that has less players per server than games long thought to be dead and/or dying. The catering to the people who can only play 2 or 3 hours a week has killed the game for the playerbase that keeps MMOs alive, active and gives a community for those so-called casual gamers to play in.

It's not about catering to any side. It's simply about what works and does not work. Spoon feeding everyone/making things so easily achieved for players who only show up 4 hours a week fosters no community whatsoever except a silent, dead one that drives the majority (and it is by a wide margin they are the majority) of MMO players away.

Knockerz's Avatar


Knockerz
05.31.2012 , 07:34 PM | #77
Quote: Originally Posted by Eirienie View Post
It sure did. And I remember playing with you quite a bit back then. (I am Aruru). It sucks to see how fast it all sank. But there isn't really any place that hasn't. They're just about all this way. :/ Maybe 3 or 4 that arent. But, just about all of them are.
You should xfer to the Swiftsure server when xfers become available and if Switfsure is available for transfers.
Fiery the angels fell; deep thunder rolled around their shores; burning with the fires of Orc

Eirienie's Avatar


Eirienie
05.31.2012 , 07:38 PM | #78
Quote: Originally Posted by Knockerz View Post
You should xfer to the Swiftsure server when xfers become available and if Switfsure is available for transfers.
Nah, I won't leave the RP servers if I did move. But I also can't ditch my guild. <3 them. If it came down to having to transfer, I'd likely just unsub SWTOR and play Tera more often

Eirienie's Avatar


Eirienie
05.31.2012 , 07:59 PM | #79
30 people on fleet at Rubat Crystal right now. Most i've seen in weeks. I bet its raid night for many guilds, so a lot of people are logging in for the first time in a week... :P

oakamp's Avatar


oakamp
05.31.2012 , 08:33 PM | #80
Quote: Originally Posted by SWGVet View Post
I resubscribed earlier as well and noticed how much my server has died within the last few months of my absence. I really hope transfers are coming out within a reasonable time frame. I was quite shocked when I logged in, since "The Swiftsure" and "Anchorhead" use to be the number one full/heavy servers to play on since release. This is a bummer.
yap, the swiftsure is dieing so fast, fewer and fewer ppl chatting,
but at the same time, the ASPA servers r more active and ppl r more like a adult,
unlike TS server.
English is not my first language, still working on it.