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The reason people make premades

STAR WARS: The Old Republic > English > PvP
The reason people make premades

DimeStax's Avatar


DimeStax
05.29.2012 , 03:35 PM | #61
Quote: Originally Posted by Varicite View Post
This. Heh, DimeStax and I don't often agree, but this is pretty much just common sense.

Why is it so hard to grasp the concept of people actually just wanting to play WITH SOMEONE ELSE at the same time in a massive-multiplayer game?

Why must there be all these ulterior motives and sinister connotations? So much hatred, mistrust, and flat-out misguided prejudice.

I never played in premades before this past weekend. Now I have. Did my personality suddenly change over the weekend into that of someone who revels in demoralizing undergeared opponents, or my decent PvP skills suddenly evaporate to the point that I now have to be "carried" by friends in order to play the same game I've been playing since December?

Of course not.

Quit being delusional.
I gotta admit that when I saw you name on the "Last Post" of the forum thread I came in here expecting an argument lol.

Zeaza's Avatar


Zeaza
05.29.2012 , 03:40 PM | #62
Quote: Originally Posted by ShadowOfVey View Post
So they don't have to spam PASS THE BALL to you, the dps merc running the ball with 6 people beating on him with tankasins jumping up and down in your cone of vision past the first flames 15m away.

So they don't have to find out enemy team is inc by seeing a node change possession, because you didn't bother to call inc before getting steamrolled.

So they don't have to ask you, the full tank spec PT in tank gear, to use guard.

So they don't have to tell you, the DPS PT to attack the marked healers.

So they don't have to lose possession of the ball in huttball after you get stunned on the flames trying to slowly walk it across without having a CC break up.

So they know at least a few people on their team will try to cap in novare coast mid battle, while you fruitlessly continue trying to clear the area by whittling down an enemy tank 50m from the node.

And most importantly: So they know there's a lesser chance of you actually being on their team.
right on the spot. this is exactly why.

HurricaneXXIV's Avatar


HurricaneXXIV
05.29.2012 , 04:06 PM | #63
I like to PvP with friends, it's fun. It's why I play an MMO. You might as well be an NPC I can't talk to you.

N_inja's Avatar


N_inja
05.29.2012 , 04:20 PM | #64
OP is rude but many feel the same way. The skill disparity between players in PvP is amazing in this game.

Never seen so many keyboard turners ever. In Rift you'd see them sometimes, not often. It was a fun novelty to jump over them repeatedly and watch them slowly turn to face you. In TOR it has just gotten old now and is no longer fun to mess with these people.
Happyface - Powertech....Ninjuh - Mercenary....Ninjera - Powertech....Trollinja - Marauder
Napkin - Scoundrel

criminalheretic's Avatar


criminalheretic
05.29.2012 , 04:39 PM | #65
Quote: Originally Posted by Wintervoid View Post
I don't know about that. I saw a member of a premade do that, although only once.
Not to make excuses for anyone, but I have actually seen Huttball incorrectly assign the "Your team". Like you are on the Frogdogs, you respawn from the Frogdog endzone. But you look up and it says you are a Rotworm.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

Isislol's Avatar


Isislol
05.29.2012 , 04:51 PM | #66
Not every premade is good, there are tons of bad players who run premades because it's usually easy win when you out gear 90% of your opponents.
Most of the "pro" premades will fail in ranked WZs when they face other coordinated teams, I see some premades failing playing good PuGs.

Smashbrother's Avatar


Smashbrother
05.29.2012 , 05:39 PM | #67
Quote: Originally Posted by Yeochins View Post
People who think back pedaling is bad are teenagers with no breadth in thinking.

Back-pedaling is an excellent baiting scheme for ranged classes. Full out run away? Your going to make a competent melee player give up because he has better things to kill. Use the back pedal, bait away the teenage kid on the forum bashing back pedaling, and have your team mate cap the door or node.
There's nothing preventing people from strafing sporadically so they don't get too far away from the melee chasing them in the situation you described. You don't need backpeddle for baiting a melee away from a door or for anything.

Unbinding backpeddle gives you an extra super useful easily reached keybind to use on an important skill instead of wasting it on backpeddle which you should never use in pvp. Even if you did use backpeddle every once in a while, bind it to another key that isn't as good as the S.

Wesgile's Avatar


Wesgile
05.29.2012 , 05:45 PM | #68
Quote: Originally Posted by DimeStax View Post
First of all, do you know ANYTHING about Sports?

In the NFL the Head Coach relays the play to the Quarterback via headset, and the Quarterback gives the play to his team in the huddle... guess what that's communication. At the line of scrimmage, the quarter back evaluates the field gives cadence calls and can audible to a different play if he see's a defense vulnerable to a certain play, he uses his cadence calls to audible... guess what that's communication. Receivers on the line of scrimmage may see a corner back ready to jump his route and can also give a hand signal back to the quaterback to let him know he's changing the route on his own... guess what that's communication. The defense goes through roughly the same communication process on the opposite side.

In basketball the Head Coach calls the play in the time out and a series of plays is practiced at practice. During the game, the point guard sets up at the top of the key and uses cadence calls and hand signals to run plays like pick and rolls etc... guess what that's communication. Even when a player makes a hand gesture to "throw it up" for an alley-oop, that's communication too.

Your anology is really bad and it proves you know nothing about team orientated games.
how about the actual Football where the ball is actually a ball.
on a stadium with 100k+ spectators running vuvuzelas and all the sorts, it can be hard to hear anything. also everything you shouted, your opponent gets it too. that's why good playmakers should have great awareness and vision on the field. communication can be as minimum as brief eye contacts.
大丈夫だ、問題ない。

criminalheretic's Avatar


criminalheretic
05.29.2012 , 07:00 PM | #69
Quote: Originally Posted by Varicite View Post
This. Heh, DimeStax and I don't often agree, but this is pretty much just common sense.

Why is it so hard to grasp the concept of people actually just wanting to play WITH SOMEONE ELSE at the same time in a massive-multiplayer game?

Why must there be all these ulterior motives and sinister connotations? So much hatred, mistrust, and flat-out misguided prejudice.

I never played in premades before this past weekend. Now I have. Did my personality suddenly change over the weekend into that of someone who revels in demoralizing undergeared opponents, or my decent PvP skills suddenly evaporate to the point that I now have to be "carried" by friends in order to play the same game I've been playing since December?

Of course not.

Quit being delusional.
I have been on both sides, spent the majority of the first 3 months pugging it, was eventually recruited by a guild, and started rolling premades with my guildies.

The simple truth is that while there is nothing "morally wrong" about running a premade on voice, you are nevertheless creating an environment, in a game, that is literally no fun for the people you are playing against.

"Well they need to L2P! It's not our fault they are baddies!" 100% true. But the fact that it is true doesn't make them hate you less... And if that is your stance, you have the right to maintain it, but don't come in the forums saying "why all the hate, I'm just having a good time with my friends?"

No, you are having a good time with your friends, at someone else's expense, and they WILL resent you for that.

So what do you do? Here's an idea, that most people won't be down for, but maybe some will...

Actively try to make the WZ fun, or at least tolerable, for the people you are crushing. Throw the WZ? Never. But maybe cap two turrets when youre capable of capping and holding 3. Give them a minute or two to get some defense medals, and then send some peeps over there for some 3 v 8s. The 3 people get the challenge of seeing how many they can take out before they die, and the PuGs get some medals and have something to do other than standing around complaining about how much they hate premades. Maybe even tell them that's what you are doing in gen chat. You know, be civil.

I was in Voidstar once, my team had 5 to their 8, AND they were much better on average than us. After going through the entire attacking round where I am pretty sure we didn't even give their doors a stern look, I saw their OPS leader telling them in gen chat not to plant any bombs. I was pissed, and I said so back to him. Then he responded with "since you guys are so shorthanded, we are gonna leave the winner up to chance", and then we spent the entire second round just having 1v1 fights. Not only was it actually kind of fun, but it struck me as the classiest behavior I have ever seen in a WZ.

Or you can dominate them, put 1 person at each turret and the other 5 camping their spawn, laugh to yourselves, talk smack in gen chat, emoting taunts. You have that right.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

criminalheretic's Avatar


criminalheretic
05.29.2012 , 07:06 PM | #70
Quote: Originally Posted by Wesgile View Post
how about the actual Football where the ball is actually a ball.
on a stadium with 100k+ spectators running vuvuzelas and all the sorts, it can be hard to hear anything. also everything you shouted, your opponent gets it too. that's why good playmakers should have great awareness and vision on the field. communication can be as minimum as brief eye contacts.
Or how about in real WAR, which is what these WARzones are meant to simulate, where someone would definitely be on a comm saying a base was being attacked. Saying people shouldn't be allowed to communicate effectively is an argument that is never gonna win.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger