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Not happy with my class. Please let us advance class switch in 1.3

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Not happy with my class. Please let us advance class switch in 1.3

z-monty's Avatar


z-monty
05.28.2012 , 09:23 PM | #41
As much as I feel bad for the people who aren't happy with their current class, I can't help but just shake my head whenever I see a post like this. Look, I'm sorry you aren't enjoying your class, I really am, since this is a game and it's meant for you to have fun. But to basically say "I dont like this therefore let me change!" is just rediculous.

The moment you are allowed to pick between the two ACs, you get codex enteries for both that explain what each class does. Then, you have your AC trainer actually tell you what each class specifically does. On top of that, you get to view each class' skill tree before you even have to pick either class. Not to mention that your trainer also says something along the lines of "Hey, think this through because this is permenant and you cant change your class once you pick!" If, after all that, you still feel like you didn't know what you were getting into with either class, then that's on you for not doing extra research anywhere else online.

If you're upset your class got hit with a nerf, I'd advise you to once again just chill and be patient. My first character was an Operative and, if you read the forums, pre 1.2 Ops were horrible, squishy, and all that stuff, while post 1.2 Ops were suddenly much more reliable. Nerfs and buffs happen all the time, so if you're upset your class is nerfed, then just adapt as best you can and wait for the eventual buff that will come as a result of that. If after all this you still aren't happy, then that's just on you and you just need to reroll.
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Elmillia's Avatar


Elmillia
05.28.2012 , 10:50 PM | #42
They add class changing and I unsubscribe. There's a fine line and that's where I draw it.
SWTOR is a MORPG. Multiplayer online Roleplaying game.

There is nothing Massively about it.

Vankris's Avatar


Vankris
05.28.2012 , 11:52 PM | #43
Quote: Originally Posted by Deewe View Post
Funny thing but switching from a Druid DPS to Druid Tank to a Druid Healer is not only allowed in Wow but also promoted as you have, you know... dual specs with gear, UI, hotkey and skills switching.

Does not poses any problem to anyone. Oh and BTW you have even way more AC switching in Rift and it seems players are enjoying that very much too.
First of all, let's just make one thing clear, Advanced classes are classes. They each have 3 distinct talent tree (though one share many similarities), they have unique ability specific to their AC (sage cannot stealth for example) and play differently. The closest AC of the game are guardian and sentinel, because they both are melee class, but they have their distinction. It's been said earlier, the class start at level 10, before that was just an introduction to the story.

Now let's talk about druid or paladin or shaman in WoW. Those are true hybrid classes, meaning they can filled litterally any role in raid. Druid is the most complete of hybrid class, they can be tank, heal range or melee dps, just by switching talent. This is not however the same as switching classes. The truth is, there are no hybrid class in SWTOR. All class can DPS and some can, in addition to dps, heal or tank. So you can't compare a druid/shaman/paladin to any class in swtor.

What you can compare, is all other classes, all can dps and some can tank (warrior, death knight), or heal (priest). Now is it ok for swtor to not have hybrid class (that can tank, heal and dps) is another debate, and on that debate would you bring the druid/shaman/paladin and soon monk classes. But WoW does not and probably will not allow for a long time to change your class.

The very foundation of the game is build on classes, how they differ and how they complete each other to form a powerful strike force for PVE or PVP encounter. This is a recuring design in MMO to promote teamplay. Now, it's true, other MMO, GW2 comes to mind, have different design, but it's a different game, a different design, it is not necesseraly applicable to SWTOR.

When you choose then level a class to 50, you have learn (one would hope) the mechanic of the class, you have put time and work into your class, you have gain the right to play the class at max level. You have not gain the right to play its sister AC though.

The game needs to stay on its basic principle, that no one can do it all. We need each other, we all, as classes, have our strength and weakness and we complete each other.

That being said, i wouldn't be oppose to a one time AC change at low level. To be completely honnest, you didn't get a good feel for your AC at level 10. By the time you are level 20, you should already understand better your AC, can you heal, can you tank, are you range, melee, do you like the ressource system etc...

I wouldn't be oppose to a "AC confirmation" at level 20 or even 30. But you need to complete at least the last 20 level until 50 as your final AC. I suspect, the underlying coding needed to make this happen is far more complex then i can imagine.
Shadow | Kinetic Combat

Deewe's Avatar


Deewe
05.29.2012 , 07:49 AM | #44
You're funny and blind guys.

AC are not classes also rolling an alt of the same class with a different AC is boring as you're going to hear again the exact same story.

And seriously saying druids are hybrid classes is an excuse? Well fine, then let's say all TOR classes are hybrid in the way of AC classes. As you don't have any issues with Wow & Rift guess you won't in TOR either?

The AC aren't classes just paint coated talent trees.
You share the same story, companions, space ship, skills.

The only difference is you have 1 different weapon, a few different skills (but the shared ones) and maybe different gear and even it's not the case for all AC.


Quote: Originally Posted by Elmillia View Post
They add class changing and I unsubscribe. There's a fine line and that's where I draw it.
Understandable, but your loss.
We don't force you to use this and if you don't like PUG with clueless people about their classes then don't PUG.
Same thing as optional cross server LFG. Don't want it don't use it. Plain and simple.
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Vankris's Avatar


Vankris
05.29.2012 , 08:06 AM | #45
oki, since there is no arguing, let's be pragmatic, I will let aside realistic expectation that it might happen... well never, and i will consider the scenario the devs suddenly realize deewe is so right, the game so needs a way to change AC, it is an essential that all, no most, no some MMO have so SWToR must have it.

Then, they will have meeting deciding how they going to implement, will they charge for it, will they limit to once only or as much as costumer want. Do we transform their gear to suit better their new AC?

Then they will prioritize, i cannot see this being higher priority that say, ranked warzone, dual spec, server transfer. We don't know when 1.3 is gonna be release, let alone 1.4, we're not even sure that ranked WZ or dual spec are going to make the 1.4. So the schedule might be quite far along.

Then they need to code it
Then they need to test it
Finally release it, probably a year from now.

So if you really want to play the other AC of your class, i wouldn't hold my breath. And of course that's assuming the dev are suddenly convinces this is a must do, which you know, is as likely as a chocolate icecream vendor on the south pole.

Anyway, peace out, have fun and enjoy the game they way it is now, don't hype too much on possibilities.
Shadow | Kinetic Combat

Deewe's Avatar


Deewe
05.29.2012 , 08:55 AM | #46
Quote: Originally Posted by Vankris View Post
oki, since there is no arguing, let's be pragmatic, I will let aside realistic expectation that it might happen... well never, and i will consider the scenario the devs suddenly realize deewe is so right, the game so needs a way to change AC, it is an essential that all, no most, no some MMO have so SWToR must have it.

Then, they will have meeting deciding how they going to implement, will they charge for it, will they limit to once only or as much as costumer want. Do we transform their gear to suit better their new AC?

Then they will prioritize, i cannot see this being higher priority that say, ranked warzone, dual spec, server transfer. We don't know when 1.3 is gonna be release, let alone 1.4, we're not even sure that ranked WZ or dual spec are going to make the 1.4. So the schedule might be quite far along.

Then they need to code it
Then they need to test it
Finally release it, probably a year from now.

So if you really want to play the other AC of your class, i wouldn't hold my breath. And of course that's assuming the dev are suddenly convinces this is a must do, which you know, is as likely as a chocolate icecream vendor on the south pole.

Anyway, peace out, have fun and enjoy the game they way it is now, don't hype too much on possibilities.
Fair enough.

I place it in the same bucket as cross server LFG, dual specs, change companions body features and free roaming Space shooter. Contrary to what the devs kept saying it will happen someday in the future.

Question is: when?

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Wetworks's Avatar


Wetworks
05.29.2012 , 09:32 AM | #47
Quote: Originally Posted by Deewe View Post
You're funny and blind guys.

AC are not classes also rolling an alt of the same class with a different AC is boring as you're going to hear again the exact same story.

And seriously saying druids are hybrid classes is an excuse? Well fine, then let's say all TOR classes are hybrid in the way of AC classes. As you don't have any issues with Wow & Rift guess you won't in TOR either?

The AC aren't classes just paint coated talent trees.
You share the same story, companions, space ship, skills.

The only difference is you have 1 different weapon, a few different skills (but the shared ones) and maybe different gear and even it's not the case for all AC.



Understandable, but your loss.
We don't force you to use this and if you don't like PUG with clueless people about their classes then don't PUG.
Same thing as optional cross server LFG. Don't want it don't use it. Plain and simple.
@AdamLKvist, actually yes they do pretty much, difference stand at range or melee and subitute a few (not all) different spell names. So much of a difference that they share assault tree huh? So since the medic and gunner play different they should also be different classes too according to your argument.


@Delsai, hate to say it for your behalf (could care less myself as I have 2weeks left on my sub for this RPG* game) but your yelling at a wall, these narrow view* people will be the ones playing in this small community left after the rest of us have moved on to better things. They act like coding is the issue, or AC are the actual class...shows EABWmythic capability something as simple that has been around in other MMOs for years. Honestly go try* any of other* MMOs that let the player customize & create the character they choose to play during their gaming experience, not this RPG. Rift, WoW, GW2 they have it right by a stretch, and yes you can change roles!..imagine that. This game is failing do to narrow view* of devs & a small supporting community...what they don't realize clearly is we the mainstream MMO players that have left by the hundreds of thousands (and much more to leave as these 30d free play time & 3m game time expires) and with us also leaves the funding to continue and grow this RPG, w/o us it will continue to decline.

@Dewee careful the skin is thin here

Ramahospitality's Avatar


Ramahospitality
05.29.2012 , 10:26 AM | #48
I'm going to attempt to argue the point that ACs are classes since some people fail to realize this is the case and the point has been made on other threads about this EXACT SAME TOPIC.

First off a definition of a class. According to mmoterms.com a class is "Professional archetypes. In D&D games, these would be warrior, healer, rogue and mage. The most typical class types are: close-range damage, ranged damage, healing, crowd control, support." so lets dissect this."Professional archetypes" we can see this as being the ultimate and final type of character your toon will be. This is not a D&D game however we can see where the models cross over; i.e. warrior = guardian, healer = scoundrel, rogue = shadow, mage = sorcerer, etc. NOT warrior = knight, mage = consular, no healer or rogue base core class. Mmoterms then goes on to give class types. AKA melee dps, ranged dps, CC, heals, support. No core class has these, but ACs do. And before you o arguing about how the two AC's of every core are so freaking similar. Lets take a Consular for example. Sage and Shadow. Ranged vs melee dps. Heals vs. Tanking. No stealth vs. Stealth. Two WAY different classes. A Sage is more like a mage, and a Shadow is kinda like a Rogue from RIFT.

Alteredgamer.com defines a class as "Class - Classes are the most common term for the job or profession of an MMO character. The class usually determines the majority of a character's skills and abilities." Hmmm, "Job or profession", is there an easier way to think about ACs than this? "Determines majority of a character skills and abilities". The abilities you get from your AC far outnumber those the AC's share and are typically much more useful and used more.

What makes SWTOR so unique is that there are ACs. I'm sure other game have a similar system, i just don't know them. However, the core class that you level from 1-10 is just an introduction to the story and to give you the basic idea of both ACs. Once you are able to make the choice, it gives you plenty of info in game and also warns you that it will be permanent. Actions have consequences, boo-hoo, THAT"S LIFE, GET OVER IT. Next time to some external research like everybody else and quit whining that you are unhappy with your class. Stick with it or reroll dammit. Odds are that in a future patch they will buff the class in a way that you will like and make it playable for you.

The issue with AC switching is that there is always the "What is the strongest class?" question. If people could switch AC on a whim, it would eliminate all skill. OP groups would be able to reconfigure their entire team based on each boss fight just to make it easier. Well, that's stupid, its not supposed to be easy, its End Game content for crying out loud. Also, by switching ACs, a sage healer you is a good healer, can suddenly decide to tank on a shadow, have no gear for it, but advertise as a tank, fail at tanking, and cause the hard earned group to fall apart. With the future implementation of LFG ques, this would be disastrous. I'm all for dual speccing, all the way, but never AC switching, because it is after all, like changing your class in WOW, not your spec, but your class.

The only real solution that will appease both sides of this argument is to implement a double check at level 25. A warning will flash on your screen that cannot be ignored and must be read asking if you want to switch AC however this switch will be permanent and nothing you do will change you back.

Master-Nala's Avatar


Master-Nala
05.29.2012 , 12:01 PM | #49
I think they need to do like Everquest II did and just remove the basic class. Let people start as their advanced class and call it a day. The currently joined classes would still be their base class for questing purposes.
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VanorDM's Avatar


VanorDM
05.29.2012 , 12:18 PM | #50
Quote: Originally Posted by Deewe View Post
I place it in the same bucket as cross server LFG, dual specs, change companions body features and free roaming Space shooter. Contrary to what the devs kept saying it will happen someday in the future.
Other then the body features, everything you listed there are things the Dev's said they are considering.

They said quite clearly and rather point blank that AC changes will not happen.