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Patch 1.4 What do you want?


Deewe's Avatar


Deewe
05.25.2012 , 02:44 PM | #121
Quote: Originally Posted by Dyvid View Post
**snip** List of good ideas. **snip**
Not sure they can do all this for 1.4 but good ideas especially the minigames. Love them all!

Now here's what I would look forward for 1.4 and beyond:
  1. PvE more end content/incentives
  2. World PvP: make all planets and zones accessible for everyone. At least on PvP servers
  3. Keep optimizing the engine


Quick wins, in no specific order:
  • Dual Specs
  • Pazaak
  • Separate last names from legacy names
  • Edit legacy name
  • Character specie change after character creation
  • Appearance tabs for players and companions
  • Head slot toggle for companions
  • Unify color for companions
  • Reduce money sinks on Legacy perks
  • Shared storage between alts
  • Recall to space ship && remove the orbital stations
  • Choosing the warzone queue
  • Credits rewards in PvP
  • Tweaking on the less iconic gear pieces (meshes and textures included)
  • More quickslots bars
  • Separate buff bars from vitals
  • Hide UI portraits
  • Hot key templates
  • Chat channel server wide

And if nothing else dig through these
  1. [Legacy in 1.3] & beyond: compendium
  2. Gear customization and management
  3. X-wing vs Tie-Fighter space sim
  4. Fix/polish these
  5. Some from these Quest ideas
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Killer_Wonka's Avatar


Killer_Wonka
05.25.2012 , 04:09 PM | #122
*Honestly More then anything open up the space to space combat PVP and pve space missions. The current space missions is to arcade would rather be able to fly a ship like I did in SWG. also be able to dock and do simulation space play.

**Introduce new planets with new quests, heroics and ops.

*** Lets start doing World PVP make certain cities on current PVE worlds that have a time cycle where the factions battle each other for control of the city (like it was done in SWG) alot of great group play and also alot of fun.

BadSpice's Avatar


BadSpice
05.25.2012 , 04:12 PM | #123
Content to help with the longevity of the game/franchise. Not short term perks but long term solutions that keep the game feeling fresh from lvl 1-50 and beyond.

Here are my hopes for 1.4:

Alternative Play or "Minigames"
More content away from the typical dry combat grind: We're losing a lot of lvl capped players. Here's an opportunity to win some back. By offering a fresh side-game that can compete with WZs and Space Combat when the grind gets dull.

Imagine this. 300 years after the events of KOTOR the Hutt Cartel has taken over and re-vamped the popular card game Pazaak. The Cartel now officiates the gambling game and distributes cards to gamblers galaxy-wide. In the best interest of the game The Hutts have made new rules to the game: the first and foremost being that any Hutt approved card is allowed in the game regardless of the card's effect on the game. The second rule is that the target sum goal of the game has been increased from 20 to 100, but may be subject to change from match to match. Third New Rule is that The Hutts will host a galaxy-wide third-party Event 4 times a year where republic AND imperial parties can partake in a high-stakes, high reward Pazaak Tournament.

Introduce this game and suddenly there's a reason to continue playing the game when the typical grind gets dull. Head to the fleet and partake in a few matches with friends or npcs. 3 vs Dealer matches could be possible at high-level "Hard" matches. Or 4 player Versus could also be established. The rewards could vary, from credits, to pets, to commendations. Tournaments (world events where the general public can attend) could even allow for winning new mounts, pazaak centered emotes, and rare crystals. Since any "Hutt Approved" card is allowed, rare and extremely rare 'hutt approved' cards could be found in Operations and select flashpoints and hidden throughout the game. These are prototype cards that hold unusual qualities that were perhaps issued as sweetheart gifts from an ambitious hutt to nobles, admirals, and force users that your party has been sent to destroy. Also the potential for new cards new card combinations and new avenues to actually win the as the Cartel changes guidelines would make this "minigame" a highly addictive source of new content as players slowly build their most competitive deck in an ever changing game.
Lastly, fully integrate it! Pazaak in every Cantina with varying rewards from planet to planet! A friendly game of Pazaak with companions can earn affection, small rewards, and unlock special conversation sequences hitherto unexplored. Social Points when playing Pazaak with other players, makes this game an essential staple for the game.
-More Regular World Events that are sometimes Empire centered, sometimes Republic focused, and sometime cross faction, but implemented faster to keep the game feeling fresh like there's always more content and new ways to get lost.
-Eventually New and Improved extremely deep Space System, I dont expect this is possible by 1.4 but I still want it, think the game needs it. Open World Space combat. Mining resources. Discover New planets and irregular formations. Fight Space Bosses. Space PvP. Space Planet Sieges. Space Achievements. All of this is possible.
-New WZs Flashpoints and Operations are also very welcome, but I warn that these are short term solutions since the community will devour that content in months and be hungry for more.
-Also anything that helps World PvP. When people hit lvl cap they are looking for something to do, and some way to show off their tough new toon. Sieging capitol cities, and defeating city Bosses for rewards and achievements (while I understand is not on bioware's to-do list) would breath new life into the game and give lvl capped characters something to aspire for other than Warzones and unfocused Ganking.
Those are my thoughts!
Get Smug or Die!
Uh... **Blaster Fire** It was a Boring Conversation, anyway.

Costello's Avatar


Costello
05.25.2012 , 04:28 PM | #124
1) High end Solo or 2 man content that is worth doing and adds to the story. Dailies are fine but they quickly become boring specially if you are looking for the daily gear.

2) More Species that aren't just painted humans.

3) Decent end content gear that doesn't look stupid.

4) Open world conquest of contested planets. This can be both PvP, PvPvE and PvE but make it so there is a reason to do all these things.

Jaavik's Avatar


Jaavik
05.25.2012 , 06:58 PM | #125
Some of the things I want to see in 1.4 update:
  1. Side-kicking/Mentoring System
  2. Hood Toggling
  3. "Dual Speccing" capability
  4. Barbershop
  5. More "actual pants" options for Consulars/Inquisitors
  6. Bounty Boards (similar to SWG)
  7. Costume options that show more skin! The body models are awesome!
  8. Tattoos available with the "more skin" options!
  9. Cybernetic Limbs!
  10. More chairs you can actually sit in!
  11. Co-Op or Versus Space Combat!
  12. Cross Faction Flashpoints!
  13. Playable Pazaak Tables
  14. Gambling at the Casinos!
  15. Swoop and/or Pod-Racing mini-games
  16. More long hair options!

Just a few suggestions to make the game more immersive....
JAAVIK
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Tricky-Ha's Avatar


Tricky-Ha
05.25.2012 , 07:57 PM | #126
Quote: Originally Posted by Gunarson View Post
I want them to hire a decent team of artists who have skill and a passion for Star Wars so they can create amazing concept art for complete new armors for all classes in the game. More hoods for classes like the marauder etc. No more buttrobes, fix all the glitches. No ridiculous transformers endgear etc.

Basically less crap and more Star Wars.
I want this too, for a start...and also either for all gear to go back to being modifiable like it was back in beta or for us to get appearance tabs to replace the orange item mod gear system.

Most important for me tho is a redesign of all levels of gear in the game, keep what's already there for those that like it, but like the guy I quoted said, hire someone like Star Wars comic book artist Jan Duursema to head up your armor & clothing design department, she knows her Star Wars!
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I'm a player, I'm a player

Dyvid's Avatar


Dyvid
05.25.2012 , 08:25 PM | #127
Well for 1.4 I would like to see a focus on guilds. Achievements, better recruitment, rewards, captial ships, User Interface. Just everything that makes the guild quilty of life better.

JeramieCrowe's Avatar


JeramieCrowe
05.25.2012 , 08:28 PM | #128
Quote: Originally Posted by Dyvid View Post
Well for 1.4 I would like to see a focus on guilds. Achievements, better recruitment, rewards, captial ships, User Interface. Just everything that makes the guild quilty of life better.
Ooooohh. Good one!
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Captain_Zone's Avatar


Captain_Zone
05.25.2012 , 08:41 PM | #129
1.4.. hmmm...

Chapter 4. And maybe 5 if they can manage both.

SGRs. Yes, I want to see my female Pureblood Jedi Knight kissing Kira.... and my female SW kissing Vette or DS Jaesa.... or my female Trooper kissing Elara.... yeah. You get the idea.


Giggity.
. OPOD
The New Jedi Code: "Keep Calm & Carry a Lightsaber"

Cooperal's Avatar


Cooperal
05.25.2012 , 10:43 PM | #130
I want one thing. A warzone queue. You can't call it a queue if there is nobody in line.

Give us cross-server warzones! It is THE answer. Out of anything in the PvP department, this comes first. Not ranked matches. Not more maps. Not open-world PvP areas. People.

Despite failings elsewhere, dead warzone queues would not be down to a lack of interest if it wasn't for its lack of accessability.